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Old November 25, 2007, 04:26 AM   #1 (permalink)
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Join Date: Feb 2003
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Tome What's in the Compendium?

A link to the Compendium will already have been given to you in the Welcome Private Message that all new players receive. However, in case you've deleted that PM, or if you just want a quick look at the sort of information held in the Compendium, here's a list!

Remember that you don't have to read all the articles in the Compendium to play the game. Instead think of it as a reference library that you dip into when you want to find out something about an aspect of the Aelyrian world.


The Compendium is divided into two main sections. The first section – Game – covers ooc guides, rules and manuals. The second section – Lore – details the Aelyrian world. Listed below are the articles in the compendium, divided into their catagories. The lists are within the secrets boxes to make this thread easier to navigate. Click on the word 'show' to open each box.

To read these articles, either click on the link to their category, or click on the Lore icon at the top of each page to access the Compendium. Once there, to reorder the different articles into alphabetical order, click on "Entry Title/Author" on the dark grey, narrow title bar.

Game

Players Handbook
Guides, manuals and rules for PCs regarding gameplay

Secrets :
Aedile’s guide
Age – race comparison chart
Character naming policy
Community conduct guidelines
Companion alternate PC rules (revised)
Crowns per cycle for food by race
Governor’s guide
New Citizens Orientation Guide
Primer: skills
Special permission race requests
Starting packages
Timestamping history
Tips for roleplaying a dracon
Quick Start Guide



Contributors Handbook
Guides, manuals and rules for Contributors

Secrets :

Moderation rules
Worldforge workflow rules



Lore

Arcana
Magic and spellcraft, artifacts and methods of witchcraft and wizardry.

Secrets :
Arcana primer
Arcana reagents
Arcana statistics
Arcane Items
Fae arcanic sensing
Khazer-druei
Magical amulets
Magical items, weapons and armor
Necromancy: zombies and skeletons
Process of spell casting
Soulstone quest
Sphere: druidism
Sphere: elementalism
Sphere: ikos
Sphere: mysticism
Sphere: necromancy
Sphere: song
Sphere: sorcery
Sphere: thaumaturgy
Staff of arcana
Treatise on ikos



Arms
Forged by conquest, Aelyria and its people have a mighty tradition of warcraft.

Secrets :
Aelyrian militia
El viatre
Primer to combat skills (old)
Sword dancers
The imperial army of the aelyrian empire
The imperial navy of the aelyrian empire
Training manual: pole hammer
Training manual: the matare
Training manual: the sling
Udran’beydir, the shadowless
Zinn’ka: ataa
Zinn’ka: gicha hehan
Zinn’ka: k’tesh
Zinn’ka: rhingorda
Zinn’ka: shaasskah
Zinn’ka: tessared-tohiba
Zinn’ka: zan zu



Bestiary
Danger lurks around every corner, where monsters and fantastic creatures attack first and ask questions later.

Secrets :
Alicats
Ariumite beetle
Baelung
Bantis
Bats of Aelyria
Cabbits
Crager beast
Cranial leech
Dogs, domesticated
Duin’huan
Fish, Aelyrian
Fox, Aelyrian
Fox, eunesian
Gargoth
Giant salamanders
Gorger
Gorjira, dawjira
Gorjira, kroa’ten
Gorjira, kkori’ari
Great panthers
Griffins
Hand wyverns
Herozzal trog-locust
Horses of Aelyria
Hwandi’nyano
Jolos
Lanta morok
Libertine shark
Merdemon
Naik’carak
Natchkatzes
Neblai
Night drake
Olvaea ar’ kelvar
Paper tiger
Pegasus
Pegasus, aether
Phoenix
Prin faun
Royal prin
Shade
Shadowstray
Snikch
Spinelit
The yid
Ursidae
Walking fungi
Warden shark
Water rats
Worgs
Z’kronites



Culture
Traditions and norms, customs and practices, Aelyria as a nation has unique cuisine, festivals, and behaviors.

Secrets :
Basic kemite grammar and vocabulary
Classes in Aelyrian society
Common cuisine in Aelyria
Draconi, the dracon language
Education in Aelyria
Holidays and festivals
Human languages
Juive’len lore and culture
Kemite courtship, marriage and betrothal practices
Marriage in Aelyria
Music of the fae: the Iyallore
Nimalni primer
Orcish games
Piracy in the Aelyrian empire
Pirate lingo
Song: bound for arkdun
Syl’rosyan elven courtship rituals
Sylvyn culture
Sylvyn Xyv tattoos
Tarot of the airerielite gypsies
The herald



Economics
Behind every coin of the realm is a network of greed, where the acquisition of wealth is the greatest good.

Secrets :
Crown collecting
Currency primer
Taxation in the Aelyrian empire



Factions
Organizations in Aelyria can be bound by a common lineage or bloodpledge, trade or craft, or power or belief.

Secrets :
Guild primer
Rangers of the Aelyrian empire
Sisters of spring, siblings of summer
The hoplites of abestat
The order of the black rose
The paladins of faith



Foreign
Nations and countries beyond the borders of Aelyria are often the lands and theaters of international intrigue.

Secrets :
Foreign nations – overview
Kingdom of trelore
Nimal
Trellios



Geography
The Cartographic Society oversees the preparation of maps, charts and travel guides for the public.

Secrets :
Administrate of centripax
Climate in Aelyria
Confederation of the sherian
Geography of the greater elfish basin
Lylles kingdom of lauryl
Map of n’danosh
Map of the Aelyrian empire (large)
Map of the knowne world
Map of trelore
Nadir travelogue
Nesocratic federation of eunesia
Province of prime
Sodality of carmelyn
Sovereignty of enamoria
Sultanate of arakmat
The city/fortress of ire “orckon’
United arium directorate



Herbarium
Collections of specimens of flora and plants, grasses and trees, fruits and vegetables.

Secrets :
Dandelion tree
Nal-ye
Plant guide



Histories
Tales and studies, legends and folklore about the people and places of Aelyria and beyond.

Secrets :
Timetable of Aelyria (part I, up to 9258)
Timetable of Aelyria (part II, empire, 9259-present)
Aelyrian warfare through the ages
Brief history of trelore
Epic of the Aelyrian empire
History of early centripax
History of ire and the orcish assembly
Khalifa: the story of arakmat
Rebellions of the second empire
The chelsey affair
The founding of narim: feud of houses caperio and selestine



Historias
Official chronicles of Aelyrian history.

Secrets :
Preface – the taks of chronicling a legend
Book I – the pre-aelyrian world
Book II – origins of Aelyria
Book III – early Aelyria and the conclave
Book IV – Diana and the liberation
Book V – the interim regency
Book VI – the rise of Constantine
Book VII – constantine’s conquests
Book VIII – Candace and the kingdom
Book IX – the united kingdom
Book X – birth of the empire



Legends and Tales
A collection of legends and tales of heroic and infamous deeds.

Secrets :
Avka – the claw of the katta
Heroes of daltina
Legend of the black smite and the malice three
Major perfetc, the blue draconess of paxia
Tale of the esh’lahier
The legacy of captain mateo solis
The legend of jerathell starkwind, the righteous
The legend of the dracon tears
The legend of the storm giants
The lirana de fol
The tale of elerrina
The tale of waar’tak



Politics
The art of statecraft and rulership, though varying from place to place, forms the basis of government.

Secrets :
Annarian code of law
Articles of imperium
How to address a noble
Lylles dynasty
Nobility in the Aelyrian empire
Politics primer
Processes of government



Races
Qualities and characteristics of the peoples and sentient species of the world.

Player Races
Races which do not require permission to be played.

Secrets :
Dorin
Dracons
Dwarves
Elves: esh’lahier
Elves: esh’lahier – eli’tha: an inside culture
Elves : esh’lahier – vaen darthien culture
Elves : medonian and sylrosian
Elves: nimalni
Elves: thelyri
Elves: vysstichi and esh’lahier
Elves: vysstichi culture
Fae folk: faeries
Fae folk: pixies
Fae folk: sprites
Giants
Gnomes
Halflings
Humans
Humans: baijani
Humans: kemites
Humans: linn feanii
Humans: rhagrhnd
Humans: vagarans
Katta
Katta: domestikatta
Katta: wilderkatta
Lutrans
Merfolk
Orcs
Rodenti
Saurids



Non-Player Races
Races which cannot be chosen for Player Characters.

Secrets :
Aelyrians
Ancient aelyrians: a treatise
Dragons
Fae-folk: elemeni
Fae-folk: graces
Fae-folk: nymphs
Half aelyrians
Illuxians
Lamia
Necrosians
Ogres
Unicorns



Special Permission Races
Races which require Help Desk permission to be played.

Secrets :
Dwarves, daelagian
Elves, trelorean
Minotaurs
Treants



Religions
Gods and demigods are ordered into celestial and infernal pantheons with lesser deities dwelling in between.

Secrets :
Aelyrian pantheon of gods
Alsan’s tenets of honor
Brotherhood of maj
M’taerowl: katta & religion
Maternal
On the creation of the peoples of telath
Templum manus dextri of arconis
The church of faith



Science
Unique technologies and scholarly pursuits are often interwoven with magic shaping the fate of the world.

Secrets :
An introduction to planar cosmology
Changeling syndrome
Herbal medicines
Kalendryan system
Mageburn
Mirrowa
Socrates syndrome
Widow’s rest



Trades
Trade skills and artisan crafts are highly guarded by professional orders that set standards for quality.

Secrets :
A concordance to alchemy
Adjuration
Dogsledding
Falconry
Gadgeteering
Glassblowing
Golem crafting
Grafting
Healing
Horseriding
Jewel craft
Locksmithing
Meditation
Stone sculpting
Tattooing
The art of disguise
The art of the scribe
The call
Tracking


Last edited by Susan; November 28, 2007 at 06:24 PM.
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