Old January 27, 2018, 09:10 PM   #106 (permalink)
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Kailin was shocked that the total count of those injured came to only thirteen. More shocked that no villagers seemed to have been wounded in everything that had happened. Having had no part of the fighting, she had little idea of how they'd managed to bring the monster down before it overtook the town, though she couldn't shake the words the wraith had spoken before it attacked her.

Had that shadowy form been controlling the undead? And was it gone, or just temporarily fled? It seemed unlikely that her spell had done the thing much damage, if it had been powerful enough to control the monster she'd seen in the distance. And yet it had disappeared and the giant had fallen seemingly at the same time. Coincidence?

Concern for the town drove the questions over and around in her mind, but not quite as much as the fear that she hadn't been able to shake. How close had she come? How much more could she have withstood before losing that battle? And how could she fight something she couldn't even see? How could anyone?

So she was grateful in the extreme to have injured to see to, and things to keep her hands busy. Still pale, she finished setting Sarah's broken bones, then checked the rest of the girl for any obvious injuries. The bruised ribs concerned her, given what she'd heard of the girl's fall. They would bear watching through the rest of the brightening.

Also with bruised ribs was Gye, who she made her way to after his stumble. And he was the first to receive a Healing spell, too. Simple enough to weave the threads that would take away most (or hopefully all) of the bruising to his side, it felt good to use her magic to set something right. She rather suspected that Sarah would receive the same before the brightening was out, but wanted to wait until the girl woke and everyone else returned, before spending the last of her reserves.

Eventually, feeling somewhat faint, she was forced to break for long enough to eat a hunk of bread slathered with butter, and made her way to the village elders. There was a warning she needed to see delivered.

"There was something at the old church. It wanted my strength and my blood, and it was using necromantic magic. I don't know if it's gone, or only in hiding, but perhaps it is time for a shift in how you deal with your dead, here. Funeral pyres, cremation of the remains... it is one way to keep from feeding those who use such dark magics. Certainly, we will stay and help you burn what is left from this attack."

When she turned back it was to find Calanon pressing through the bustle in the tavern toward her, and she felt the fist that had been clenched around her lungs release to see him safe. It was a sweet reunion, in which he was checked more carefully for injuries than she'd taken time for previously. And a short one. For now, it was enough that he was here, and well, and she still had cuts and bruises to clean and wrap.

Later - for they would be here for a number of days if she were to keep her promise from earlier - they could talk of what had happened.
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Old February 6, 2018, 04:04 AM   #107 (permalink)
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Congratulations!

ALL Players earned the following Rewards for your successful participation in this adventure. Additional rewards were determined by your character’s actions and achievements during the story. Please private message me (not me, but rather Straylor because I'm not the best person for an answer and he's totally the one who'll need to reopen the modplan to ask for any adjustments ^_~) if you have any questions.
  • Skilled Operators: All Players earn +1 Experience Point in any Skill that they used during the Raid.
  • Defender’s Renowned: All Players earn ‘good guy’ Reputation in Xania and the surrounding villages. Tales of your victory against the undead hordes will be sung at taverns and halls throughout the Arium coast. Players will receive free board and lodging at the Inn at Xania during the current Era when traveling through.
  • Old Blessing: the local bishop says a benediction on your behalf and indoctrinates the villagers of Xania to favor heroism and random acts of kindness.
  • (+) Ancient weaponry - the battlefield was littered with unique but antiquated weapons and armor. These may prove valuable to collectors and traders on your journey. You may trade, barter, or sell these at a later date.
  • (+) Devourer’s Eyes - this fist-sized eyeball has been infused with necromancy and sorcery, preserving the foul object in some kind of stasis. It may be used as a spellbreaking seed, a reagent, or an exotic crafting item.

Moss Oktra'rek
  • (+) Ogre’s Spine - these four pieces of vertebrae is enough to be used as reagents or material for crafting.
  • (+) Ancient trinkets - the fallen skeletal legions dropped memorabilia from the distant past. These may prove valuable to the right people.

Barthelme
  • (+) Barthelme has increased the renown of the Arkdun Asylum and, by extension, his professional reputation as a ‘doctor’ in Xania
  • (+) The ‘Good Doctor from Arkdun’ is credited with Xania’s common sense cure for anyone experiencing zombie-ism or zombie-like symptoms: death
  • (+) Satchel of Potions - the nuns of the old church prepared some dried medicinal herbs and ointments for the Good Doctor’s use. There is enough to treat 6 patients for mild to moderate maladies when combined with medical training.

Faust Kitrye'veresi
  • (+) Faust’s political reputation has improved due to personally intervening as Governor-General of Arium
  • (+) Faust’s impressive and stylish use of sorcery makes him a source of gossip and admiration among the villagers of Xania and their neighbors along the coast. Many boys will be named in his honor in the coming Era.
  • (+) Ogre’s Gem - this crystallized ‘gem’ is actually a potent spellbreaking seed that may also be useful as a reagent.
  • (+) Fireproof Flesh - this small sample is enough for use as a reagent or material for crafting.
  • (+) Imp Fangs - these bits of tooth and claw may be used as a reagent or materials for crafting.

Sarah Vermillion
  • (+) Sarah is considered as something of a pop culture hero”This Girl is On Fiiiiiiiiiiire” (Fire) Secret Achievement Unlocked. Sarah’s reputation increases in Xania. Traditional families will warn headstrong daughters “Not to be a Hothead-Sarah” whenever they do something reckless. among the children and angsty teenagers of Xania.
  • (+) Huntress - the local smith crafted a steel gladius and buckler for the flashy hedgemage as a gift. Its blade was crafted to make it appear darker than normal. Its pommel, hilt, and guard, however, were crafted using the Abomination’s bones and leathery flesh. To kill the horrid smell, the blacksmith had to use plenty of fire, once again blackening every bit of the sword’s other components. It has a matching sheath. The buckler was crafted from a bone-like material except it was also blackened with high heat get rid of the stench. The scorch marks and jagged face of the buckler looks faintly like a grinning skull. The unique bony material used in the construction of the gladius and buckler makes them slightly heavier than standard weapons.
  • (-) Sarah suffered considerable bodily harm. Thanks to the efforts of a trained healer, she will not suffer any lasting permanent damage. But she will be limping for at least two months starting Melora XXV if she does not receive additional magical intervention.

Tiyribi Andares
  • (+) Tiyribi’s use of sorcery earned her a place in Xania’s legends and folklores. They will tell stories of the grey elf who battled the undead from dozens of places at once, a one-woman army the likes they’ve never seen before or since.
  • (+) Ogre’s Gem - this crystallized ‘gem’ is actually a potent spellbreaking seed that may also be useful as a reagent.
  • (+) Fireproof Flesh - this small sample is enough for use as a reagent or material for crafting.
  • (+) Imp Fangs - these bits of tooth and claw may be used as a reagent or materials for crafting.

Vireylda Saharn
  • (+) Vireylda’s skillful use of necromancy taught the locals that while undead were vile creatures, necromancers could be ‘good guys’, too. Her actions led to necromancers being tolerated in Xania in the future when dealing with rogue zombies.
  • (+) Ogre’s Gem - this crystallized ‘gem’ is actually a potent spellbreaking seed that may also be useful as a reagent.
  • (+) Fireproof Flesh - this small sample is enough for use as a reagent or material for crafting.
  • (+) Imp Fangs - these bits of tooth and claw may be used as a reagent or materials for crafting.

Gye'ron Val Oriden
  • (+) Gye’ron’s bravery and heroism during the defense of Xania installed a greater sense of honor and duty among the villagers. At the end of Immanis, Era XXV, a stone statue will be erected on the northern battlefield of a lone legionnaire leaping into the open maw of the undead abomination. Soldiers and sellswords will tell stories about him. A local bard will compose a poem titled “A Gye for an Eye” in his honor.
  • (+) Eyeless Night - the local smith crafted a steel longsword for the former Wolf Imperatis as a gift. Its blade was crafted to make it appear darker than normal. Its pommel, hilt, and guard, however, were crafted using the Abomination’s bones and leathery flesh. To kill the horrid smell, the blacksmith had to use plenty of fire, once again blackening every bit of the sword’s other components. It has a matching sheath.
  • (+) Ogre’s Gem - this crystallized ‘gem’ is actually a potent spellbreaking seed that may also be useful as a reagent.
  • (+) Fireproof Flesh - this small sample is enough for use as a reagent or material for crafting.
  • (-) The six sellswords Gye’ron hired must be paid out of his personal wealth.
  • (-) Gye’ron sustained moderate bruising and other non-lethal injuries during his duel with the Abomination. Any pieces of clothing, including armor and other items on his person during the encounter will remain ‘very horribly smelly’ for at least two months starting Melora XXV. They cannot be cleaned through traditional means.

Kailin Alyxanda
  • (+) Kailin has increased her professional reputation as a healer in Xania
  • (+) The Thaumaturge is credited with helping mend dozens of injured defenders and her actions led to the creation of a school for healers at the old church
  • (+) Satchel of Potions - the nuns of the old church prepared some dried medicinal herbs and ointments for the Good Doctor’s use. There is enough to treat 6 patients for mild to moderate injuries when combined with medical training.

Calanon
  • (+) Ancient trinkets - the fallen skeletal legions dropped memorabilia from the distant past. These may prove valuable to the right people.
  • (+) Sainthood - Calanon was offered a place in the crypts below the old church at the time of his mortal death. It is considered a tremendous honor.

 
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Old March 5, 2018, 01:12 PM   #108 (permalink)
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Amended Rewards:

 
Vireylda Saharn
  • (+) Vireylda’s skillful use of necromancy taught the locals that while undead were vile creatures, necromancers could be ‘good guys’, too. Her actions led to necromancers being tolerated in Xania in the future when dealing with rogue zombies.
  • (+) Ogre’s Gem - this crystallized ‘gem’ is actually a potent spellbreaking seed that may also be useful as a reagent.
  • (+) Fireproof Flesh - this small sample is enough for use as a reagent or material for crafting.
  • (+) Imp Fangs - these bits of tooth and claw may be used as a reagent or materials for crafting.
  • (+) Goat Demon's Skull - the strange skull was too small and humanoid to belong to an animal -- but tiny horns crowned the blackened ram's horns protruding from either side. It hums with unstableThis item requires a separate, moderated thread to be identified and made usable entropic energy. It might be challenging to find someone capable or willing to tamper with the dark objects left behind by the fallen Abomination.
  • (+) Omak's Gem - the small black diamond was nearly impossible to see with the naked eye. It was pitch black, consuming any light that touched its surface. It radiates with unstableThis item requires a separate, moderated thread to be identified and made usable energy. It might be challenging to find a jeweler or craftsman capable or willing to tamper with the dark objects left behind by the fallen Abomination.

Barthelme
  • (+) Barthelme has increased the renown of the Arkdun Asylum and, by extension, his professional reputation as a ‘doctor’ in Xania
  • (+) The ‘Good Doctor from Arkdun’ is credited with Xania’s common sense cure for anyone experiencing zombie-ism or zombie-like symptoms: death
  • (+) Satchel of Potions - the nuns of the old church prepared some dried medicinal herbs and ointments for the Good Doctor’s use. There is enough to treat 6 patients for mild to moderate maladies when combined with medical training.
  • (+) Omak's Broken Heart - the monster's black heart was a thing of dangerous beauty. It was repugnant and in a constantly state of decay and self-repair. It seems extremely unstableThis item requires a separate, moderated thread to be identified and made usable. Even Sylaphormes dared touch the dark trinkets left behind by the fallen Abomination. So it might be challenging to find someone capable or willing to tamper with this unholy object.
 
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