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Old January 7, 2007, 12:16 AM   #1 (permalink)
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Throwing Pointy Things (Basic Knife Throwing)

Cryxatum, Spring of Era XIII

OOC: This is a training thread; please do not post in it.

With five brand new throwing knives tucked into a belt sheath, Sanura made her way down to the docks to test them out. She was terribly excited, really. The prospect of mastering the art of throwing knives was a thrilling one and she knew just the place that she could practice. There was a little corner of the docks that was perfect - in the southwest corner of the city, a small yard was framed by three run-down buildings (more like shacks than anything) and a small path that no one ever seemed to walk down. The buildings, though Sanura, would be excellent targets for her knives.

When she arrived at this perfect spot, she was not surprised to see no one there. Even the dying yellow grass was still and free of any life whatsoever. With a deep breath, Sanura positioned herself about eight feet away from one wall with her left foot in front of her right in a natural stance and drew a knife out of her belt sheath. Grasping the handle with a firm, but not overly tight grip between her thumb and two fingers, she recalled memories of seeing a Leopardi who lived with her tribe throw his knives. She mimicked his motion and stance as best she could. Her feet were about two feet apart, with the left on pointing straight ahead and the right one pointing slightly to the right; her knees were bent; her weight was equally spaced between her two feet in an athletic pose; and she held the knife straight in front of her, with her left hand touching the right one lightly.

Then, she drew the knife above her head, still bending her elbow, and her weight naturally shifted backwards. Finally, in one hard motion, she brought her right arm down, throwing her weight forward and relaxing her grip as her hand pointed directly at the wall.

"Holy..."

Sanura dove (with catlike grace!) out of the way as the knife ricocheted hard and fast off the wall. She could feel her heart hammering in her chest and her breath was short. Sanura certainly had not expected it to bounce off the wall!

Slowly, she rose again and then looked through the short grass to find her knife again. Good, at least they're durable, she thought, examining the scratch-free knife.
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Old January 7, 2007, 12:49 AM   #2 (permalink)
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Before she just went and threw another knife, and once again endangered her life, Sanura decided to stop and think about it for a bit. It all had happened very fast, but she had a general idea of what went on. Since she was standing only about eight feet away, there had been very little time for the knife to rotate, she realized. By repeating her throwing motion slowly, she also realized that as the threw the knife, the blade initially rotated downward and the handle rotated upward.

Therefore, the handle must have struck the wall, thought Sanura, considering how hard and fast the blade had leaped back at her. The solution, then, must have been to step back.

Now approximately ten feet from the wall, she readied herself for another throw. She drew a different knife this time - she figured that she ought to even out the damage - and set up again. Once again, she set her right foot behind her left foot and pointed it slightly to the right, her left foot straight ahead. Her weight was balanced. Both hands were in front of her, her left hand steadying her right.

Once again, she threw the knife - drawing the knife back again, over her head, her weight again shifted naturally to her rear foot. Then, in one smooth motion, she brought her arm down and moved her weight forward, powering the throw. Sanura released as her right arm was pointed dead on to the target. She felt the knife leave her hand... and...

Well, it didn't stick, but instead of flying back at her as if it were angry at the horrible throw and wanted vengeance, the knife seemed to have hit its side or something and bounced back a little bit, but overall dropped harmlessly into the grass. Better, thought Sanura, much better.
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Old January 7, 2007, 02:06 AM   #3 (permalink)
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Sanura decided that the trouble was that she was still too close to the target, so she moved back about another two feet. Once again going through the throwing motion slowly, she figured out that when she actually released the knife, the knife was perpendicular to the ground with the blade pointing up. Since she could not possibly do a quarter rotation, she was attempting then to do a one-and-a-quarter rotation - really simply a full rotation in knife-throwing terminology, but she didn't know any better. On her first try, she must have achieved a three-quarter rotation (really a half rotation), which resulted in the handle striking nearly dead on, which caused the hard return. Her second try must have been exactly one rotation, then, so moving slightly back should fix the throw.

The alignment of her body was now routine and felt quite natural. She set up as she always did, drew back the knife, and then brought weight forward and arm forward at the same time, as always releasing when her hand was aimed directly at the wall.

Failure again, it seemed. Sanura was beginning to get a bit discouraged. Would she ever be able to simply stick a throwing knife? She stepped forward again, setting up her body. Her arm arched behind her, her weight shifted back, and then in one smooth motion, everything moved forward.

With a satisfying thwack! the knife stuck!

Of course, it was not a perfect, perpendicular strike. The handle of the knife was angled sharply upward and it looked like there was a good amount of luck in the fact that she had achieved a stick. Nevertheless, it was quite an achievement.
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Old January 7, 2007, 02:16 AM   #4 (permalink)
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Looking around, she grabbed a twig to mark the spot from which she threw the knife. Pulling another knife out - without bothering to retrieve the other quite yet - she considered what would make the knife point as it did. With the handle upward, it meant that the knife over-rotated, Sanura eventually deduced. Thus, the solution was to step a bit closer.

Sanura stepped to the side of her mark and then moved in a bit. Again, she set her feet exactly as she did before and aimed with both hands. She drew the knife up over her head and behind her, shifted her weight back, and then dropped the arm, moving forward.

Another stick! But again, the knife was not perpendicular to the wall. She had over-corrected, it seemed. Sanura broke off a piece of the earlier twig and once again marked where she had been standing, and then scooted over again and chose another spot between the two markings. Drawing yet another knife, she repeated the process.

This continued several times and Sanura was forced to go back and retrieve the knives from the wall several times as well, but eventually she found a spot that was good for her. The knives did not necessarily land exactly perpendicular every time, but they were very respectable throws that had good penetration into the wall. The differences, she decided, probably had more to do with her actual throwing motion than anything, but the fact of the matter remained that after all that throwing, she was getting exhausted. Her arm and, even more so, her digits were getting tired.

Gathering her things, she marked in the grass where her perfect spot was by carving a deep line in the ground with her hands, afraid of harming the knives, and called it a brightening.
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Old January 7, 2007, 02:48 AM   #5 (permalink)
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The next brightening, instead of heading over to her perfect practicing location, Sanura decided that it was time to get some proper instruction. Instead of going to the local bars, however, she chose a more respectable destination - the City Library.

The librarian, not even looking up to see who asked him, looked through the catalog before saying, "Yes, we have many such texts. All of them may be found in the arms section."

Sanura briefly thanked the man, and then went to find the books that he recommended. There was a respectable section of the library dedicated the knife throwing, she realized. First, Sanura cracked open 101 Knife Throwing Tips.

OOC: Let's ignore all the modern references - which is a lot - yeah?

Quote:
Originally Posted by http://www.throwzini.com
IN THIS REPORT:

1. Safety
2. Throwing Tips
3. Checklist
4. Ways to Slow Down Rotation
5. Ways to Speed Up Rotation
6. Targets
7. Preserving Your Targets
8. Soft Woods to Use for Targets
9. Do-It-Yourselfers
10. Hardening Simple Steels
11. Types of Materials Used for Handles
12. Inexpensive Things to Throw
13. Preventive Maintenance
14. Competition Rules
15. Knife Throwing Tricks
16. Throwing Clubs and Organizations
17. Knife Throwing Websites

=================================

SAFETY TIPS

1. Always be aware of your surroundings. Make sure there aren't any children or animals around your target range.

2. It's also a good idea to have your throwing area roped off so others may not wander onto your throwing range or get hit by a ricocheting knife. Always pay attention! Knives can and do bounce back!

3. If you have throwing knives that have a sharp edge on the blade, you can put a few layers of electrical tape around them and you will be able to throw them from the blade without having to worry about getting cut. You can also dull the edges with a sander or grinder.

4. If there are younger people who wish to try throwing, first check with their parents. Then have them throw something else first, like a tennis ball. Something that will bounce back at them.

Let them know that knives can bounce back and cause serious injury, so they should be ready to move. Make them throw the ball hard, without getting hit by it after it bounces off the target, about 100 times. Or until you feel they are ready. Some may need more, some a little less.

JUST BE CAREFUL.

=================================

THROWING TIPS

(If you don't want to spend time figuring out distances and just want to get started you can try standing between 6 and 8 feet for a half spin, and between 11 and 13 feet for 1 full spin.

These are just a starting point. Distances will vary depending on the length of the knife and the person who is throwing it.)

5. Start out with a basic half-turn throw. Hold your knife by the blade and stand about 6-8 ft. away from your target. When you throw, your knife will make 1/2 rotation before it reaches your target.

Pay attention to how the knife hits. If it sticks straight in the target then that's your 1/2 turn distance. Make sure you mark it!

If the handle hits high or low, then make your adjustments. Once you find your 1/2 turn distance, measure it out exactly and mark it.

Practice here until you are consistently sticking your knives. Then you just need to do a little math to figure out where to throw from for 1 turn, 2 turn, or 3 turn throws.

6. Formula for figuring out your throwing distances: Start with your 1/2 turn distance. Mine is 7.5'.

Now guesstimate the length of your arm and subtract it from your 1/2 turn distance. Lets say 2.5', (I'm only 5'6" and I throw with a pinch grip which makes it spin faster), subtract 2.5' for the length of my arm and I get 5' for my 1/2 turn distance.

7. To find your distance for 1 full turn, take your 1/2 turn distance, 5', and multiply it by 2. Then add the length of your arm, 2.5' and that's your full turn distance. 5'X2 + 2.5'= 12.5' for a full turn.

8. Your 1 1/2 turn would be: 5'X3 + 2.5'= 17.5' for 1 1/2 turns. And so on, and so on. This formula will figure your "approximate" distance to throw from.

Every little thing affects how your knife flies to the target. If you don't stick 'em right away, don't get frustrated. Try to watch how the knife is hitting the target and make your adjustments.

9. A knife that is handle heavy, throws more easily when gripped from the blade.

10. A knife that is blade-heavy, throws more easily when gripped from the handle.

11. Heavier knives work better for longer distances. Imagine trying to throw a small pebble across a pond, it would be quite difficult and probably hurt your arm,
elbow or shoulder. A heavier rock would make the task more attainable.

12. Lighter knives are better for closer distances. Like 1/2 to 1 1/2 turns.

13. Always watch the handle, not the point. If your knife hits the target with the handle up, move forward a few inches. It had too much time to spin before reaching the target.

14. If your knife hits with the handle down, back up a few inches. It needs a little more time to spin before reaching the target.

15. Even though it feels natural, try not to snap your wrist when you release your knife. It is hard to snap it exactly the same every time you throw.

16. Keep your wrist locked and try to get a smooth release. Let your hand slide off of the knife as you release it.

17. I found after I throw for awhile my arm gets tired and I start bouncing the knives from the same distance I was just sticking them from. When your arm gets tired your body adjusts by giving it a little more of a snap to get it to the target. This makes it spin a bit faster. (If you notice your elbow is sticking out to the
side of you, you're probably snapping your wrist.)

So if all of a sudden you start bouncing your knives after you've been sticking them all day... try moving forward just a bit.

18. I always take a small step forward when I throw. This seems to help propel the knife. If you are a right handed thrower, you step forward with your left foot. Just like throwing a baseball.

19. The farther away you are from your target the more distance your knife is actually traveling. Ex. If you are throwing from 20' away you must aim well above the target due to the effects of gravity so you could be throwing more like 23'. If you are calculating your number of turns and distances you will have a shorter distance the farther away you throw from.

20. Knives are pretty easy to lose if you throw outside in deep grass. I put a bright layer of tape on the handles which makes them easier to spot.

This also helps when trying to find your "spot" to throw from. The tape makes it easier to see if the handle is hitting up or down.

21. When throwing more than one knife, start by grabbing the 1st knife off of the pile. Then raise it in front of you, take aim or go through your steps, and release it. Grab the second knife and do the same thing.

Don't just grab each knife and let it fly. This is not a race. Take your time. If you start throwing too fast you might end up snapping your wrist and moving your
elbow out to the side like a baseball pitcher. This will cause the knife to spin more than usual and it won't stick. (Unless you make adjustments.)

22. Concentrate on using a true overhand throw. If you throw side-arm, your knife will be less likely to stick. One reason is the grain of the wood usually runs vertically, and a blade hitting the target horizontally just won't cut through as well. Another reason is your knife will be slowed down by more resistance going through the air because it isn't "cutting" through the air.

23. When you start sticking knives, mark the exact spot that you were standing in. A piece of tape, a stick, a spray painted line, whatever. Just be sure to mark it so
you know exactly where to stand for each spin (1/2 spin, 1 spin, 1 1/2, 2, 2 1/2, 3 etc).

24. Your throwing distances may change daily. Sometimes my full turn throw is from 12.5' and sometimes from 11'. Don't worry about it. Just make your adjustments. The consistency will come the more you practice!

25. If you plan on entering any competitions, I would suggest getting yourself a set of at least three, 12" knives. And practice from a minimum length of 12' from your target.

26. If you ever get the chance, go to one of the many knife and tomahawk throwing competitions. These participants are the "cream of the crop" in our sport. And knife throwers are some of the nicest people you will ever meet!

You can learn tons of useful tips from these folks. Also, many competitions have demonstrations going on where you can learn new techniques, different things to throw or just meet other people who love to throw!

27. Get together with friends to throw. It's always more fun when you are with others that enjoy the sport. Get together once a week or once a month and practice.

=================================

CHECKLIST

28. Repetition is the key. Try to do everything the same every time you throw until you get the feel of your knives. If you just can't get your knives to stick consistently, check to see if you are doing the following:

29. Are you using the same grip? Hold all your knives in the exact same spot every time you throw.

30. Are you using the same stance and approach? Was your left foot or right foot forward? If you leaned forward when you released the first knife, then lean forward for the rest. If you normally keep your weight on your back foot, always do that or it will change the spin.

31. Are you at the correct distance for your throw. Even 3" can make a difference when throwing small knives.

32. Are you using the same release? Are you letting it slide from your hand or are you snapping your wrist?

33. Everyone is different. What works for one person may not work for another. Keep practicing and you will discover what works for you.

=================================

WAYS TO SLOW ROTATION

34. Put your thumb on the spline (top edge), of your knife to slow the rotation down.

35. Or choke up on your knife to slow the rotation.

36. There is another technique to slow the spin called a "slide" release. You achieve this by holding the knife softly and letting the centrifugal force of your throwing arc pull it "sliding" from your hand.

37. Another way to slow the rotation of your knife is to keep your wrist straight. Don't bend it when throwing because then you will tend to snap your wrist which will make it spin faster.

Here's a bonus tip. It doesn't actually slow the rotation of the knife but it has the same effect:

If you throw the knife harder, it has less time to spin in the air before it reaches the target. So if your knives are over rotating just a bit, try throwing them a bit harder instead of moving forward. Just be sure not to snap your wrist.

=================================

WAYS TO SPEED UP ROTATION

38. To speed up the turning of your knife you can choke down on the handle, (grab your knife a bit lower from your usual spot). This will make the knife spin faster.

39. Snap your wrist a little when you release the knife.

40. Raise your knife like you are about to throw. Now angle the tip of your knife towards you just a bit more than it already is (if this is a handle throw). Continue with the rest of your throw. If it were a blade throw, do everything the same except you would then angle the handle towards you.

=================================

TARGETS

41. If your target is made of boards, always place the grain of your target vertically. The knife cuts into the grain easier this way.

42. Polypropylene archery targets work well for smaller knives and spikes, but get chewed up very fast by the bigger throwers.

43. If you are using log rounds for your targets, try to get them a minimum of 4" thick. The thicker they are the longer they will last.

44. Once the face gets chewed up you just cut off a couple inches and you have a new target face.

If you get logs that are really thick you can throw at one side until it is chewed up and then turn the log around and throw at that side. When they are both chewed
up, bring out the chainsaw and buzz a couple inches off on each side and you'll have two new target faces.

45. Tape a bunch of broken down cardboard boxes together for a cheap indoor target. This target works better for smaller knives and spikes.

46. Bales of hay will also work. (This is also a very quiet target to throw at.)

=================================

PRESERVING YOUR TARGETS

47. Make more than one bulls eye on your target. Otherwise the center of your target will be mush. This also helps prolong the life of your handles. Because you won't be banging knives together as often.

48. Soaking your targets with water before throwing at them is a good idea. If it is a soft wood, it will act like a self-healing dart board when you pull your knives out. When it starts to dry out just add more water.

=================================

SOFT WOODS TO USE FOR TARGETS

49. Pine

50. Spruce

51. Cottonwood

52. Willow

53. Poplar

54. Palm

=================================

DO IT YOURSELFERS

If you want to make your own throwers, here are a few good tips to keep in mind:

55. If you're going to make your own thrower, a good rule of thumb is 1" = 1oz. (A 12 inch knife would weigh 12 ounces. A 14 inch knife would weigh 14 ounces etc. You need sufficient weight for good target penetration.

56. Use carbon steel, not stainless. Carbon steel is normally cheaper to buy, and easier to work with.

57. Make sure your knife is long enough so you have good control over it. Some people say a good rule of thumb is an 11" minimum and a 16" maximum.

58. If you want a knife that will throw equally well from the handle or the blade, then the balancing point should be very close to the center of the knife.

59. Throwers should always be made of one solid piece. Don't try to attach the blade to the handle because it won't be able to take the impact and will eventually break.

=================================

HARDENING SIMPLE STEELS

BE VERY CAREFUL!!!

60. If you want to harden a low alloy steel there is one feature that makes this virtually foolproof. When cooking them for hardening, keep a magnet handy.

When the low alloy steel reaches the critical temperature where it can be hardened by quenching, it turns non-magnetic. As the steel heats, check it with a magnet. At a certain point, the magnet won't stick. Keep it in the heat a few more seconds and then quench it.

61. Don't use water to quench it. It's too thin and will cool too fast.

62. Use light weight oil or transmission fluid heated to 175 degrees for quenching. If the oil is too cold it may crack your steel.

63. The thicker the oil, the slower it cools.

64. Don't use a small tank of oil to quench a lot of knives. Sooner or later, the oil will start on fire!

BE VERY CAREFUL!!!

=================================

TYPES OF MATERIAL USED FOR HANDLES

65. If your knives don't have any handles, you can cut a T-shirt into 1" strips and wrap your handles with these. Then put electrical tape over the T-shirt. If it wears out it is easy and cheap to replace.

66. You can use thick pieces of leather attached with rivets.

67. You can use composition rubber, (same as shoe soles), attached with rivets.

68. Micarta - A hard, fiber material that works great until you bang a knife off the handle. Then it really splinters and makes getting a smooth release difficult.

A layer or two of electrical tape seems to help a bit. (But it looks really cool in the beginning!)

69. Rawhide strip. Can also be attached with rivets.

70. Nothing. Just the cold steel!

=================================

INEXPENSIVE THINGS TO THROW

71. Clothes hanger darts. Take a heavy wire hanger and cut it into 8 inch lengths. Bend one end over about 2 inches along the main shaft. You now have a 6 inch throwing spike. You can even add tassels to the loop for stabilization.

72. Razor blades. (Be very careful!) You have to get the blades with an edge on each side. The ones used for shaving I think. Wedge your index finger, on the
edge next to your nail, in the middle opening of the blade. Wedge it on your middle finger side. Then curl your finger in and put your thumb on it. Like flicking something off your finger. Remember be careful and don't practice with anyone else in the room.

73. The bamboo chopstick . You can pick these up in any Asian market. A few dollars for a bundle of fifty.

74. Lawnmower blades. This one is inexpensive if you have a lawnmower that just blew up. Use a bench grinder to shape them how you want and voila! You can also get these at lawn cutting places for cheap too! They sometimes have an entire basket of old blades laying around.

75. Large nails. You can buy 8-12" inch nails at any hardware store. These can be sharpened to throw into wood or left alone to throw into softer indoor targets. And they cost less than a dollar each!

=================================

PREVENTIVE MAINTENANCE

76. Clean your knives with hot water and soap to get mud or dirt off.

77 You can also use a non-abrasive scouring pad for the stuck on dirt.

78. Dry them thoroughly. You don't want your knives to rust.

79. If you are going to store them add a light coat of machine oil.

80. If your knife gets a ding in it from hitting another knife or a rock, take a file and smooth it out. Otherwise you can be cut by these sharp pieces. That's also a good place for rust to start.

81. Cover your handles with electrical tape. It will prolong their life. Make sure that the last layer of tape goes up the handle toward the blade. This way it won't get caught on your hand during your release.

=================================

INTERNATIONAL KNIFE THROWERS HALL OF FAME COMPETITION RULES

I'm listing a few of these for anyone who is interested in competing. It's nice to know what you're in for when you get there. And here is some of what to expect!

82. TARGETS:
At least 16 inches in diameter. Bulls eye of 2.5 inches in circle. Second ring of 8 inches, and outer ring of 16 inches.

Five targets will be mounted perpendicular to the thrower (e.g., against a wall or backstop) like the dots on the 'five' side of dice: one above another on the left, one
above another on the right, and one centered in the middle of the other four. The center of the highest targets on left and right sides will be set at 60 inches, and the lowest at 40 inches.

KNIFE THROWING EVENT
Throwers throw four rounds of five knives from each of five distances, for a total of 100 knives.

Each round consists of five Half Spins (knife must be held by the blade) from a minimum of 8 feet; five single spins (knife must be held by the handle) from a minimum distance of 11 feet; five one-and-a-half spins (knife must be held by the blade) from a minimum distance of 15 feet; five double spins (knife must be held by the handle) from a minimum distance of 18 feet; and five two-and-a-half spins (knife must be held by the blade) from a minimum distance of 21 feet.

Total Possible Score - 300 points.

TOMAHAWK THROWING EVENT
Throw five hawks, 1 Spin, from 14 foot minimum distance, 3 times.
Throw five hawks, 1½ Spins, 3 times. (No minimum distance)
Throw five hawks, 2 Spins, 3 times. (No minimum distance)
Total of 45 hawks thrown.

Total possible Score - 135 points

83. OTHER RULES:
Only knives are allowed in knife throwing events (no spikes). The knives must be at least 12 inches long and must be no wider than 2.5 inches at their widest point.

84. A tomahawk cannot have a cutting edge of more than 4 inches.

85. SCORING:
Bulls eye = 3 points.
Second ring (8") = 2 points
Third ring (16") = 1 point.

The knife's 'point' must be embedded in the target for a score. If the knife blade touches the border of a higher ring, the higher score is awarded.

=================================

KNIFE TRICKS

When you master the basics of knife throwing I'm sure some of you will want to have a few cool tricks to impress everyone with. So here are a few:

86. Throw while lying down. Just make sure your shoulder is at your mark where you usually stand.

87. Throw the knives from between your legs. Stand with your back to the target. Bend over and look at your target from between your legs. Now throw. It will take a few tries to find your correct distance.

88. The under-handed throw. Pretty self explanatory. Kind of like bowling. Step forward while swinging the knife behind you then release it when it's coming past your body. This one you will also have to practice until you find your mark.

89. Another backwards throw. Stand with your back to the target. Look backwards under your throwing arm and throw. This should be from the mark where you usually stand. Blade throws seem to be easier for this one.

90. Place one of your targets flat on the ground. Now lob your knife high into the air using an under- hand throw and see if you can stick the target. If it sticks in the ground, mark your spot. Now you just have to work on your accuracy!

91. Practicing with a fake assistant. Since my girlfriend won't let me throw knives at her, I just draw a profile (side view) of a face on my target. Then I can tape a cigarette or balloon next to the mouth and practice throwing without worrying. I haven't killed my fake assistant yet!

92. Throw 2 knives at once. You can do this with both in one hand or one in each.

=================================

THROWING CLUBS AND ORGANIZATIONS

The following clubs are all worth joining. We should all help support our sport in any way we can. The more people that join, the bigger the sport will become. And along with that comes more publicity.

After that it's big dollar competitions, commercial deals with Carmen Elektra, record contracts, etc.

Anyway, once you are a member, you also receive discounts on knives from many knife makers, news- letters, patches, stickers and a lot more useful information. So be sure to check these out.

93. The International Knife Throwers Hall of Fame Association (aka IKTHOFA)

The IKTHOFA provides a positive influence and professional service to it's membership. The association is also dedicated to increasing the communication,
education and recognition of all Knife throwers. It has an open membership policy and is designed to service the varied needs and interests of members from all Knife
Throwing styles.

If you're going to join a club I highly recommend this one! Mike Bainton runs an incredible school of martial artists and dedicates MUCH of his energy to throwing and competing throughout the country. He is also the first person ever to take 11 first place finishes in one year and has won 18 major events in the past 4 years! (2002-2006)

http://www.ikthof.com

94. PKT (Pacific Knife Throwers) President, Rick Lemberg. We teach, write, practice and compete with the intention of establishing knife throwing as a fun, safe, target sport. The PKT is dedicated to providing an environment in California and the Western States that is open to all novice and experienced throwers that wish to learn, compete and enjoy the many benefits of the myriad of skills involved. Any throwers that share these goals are able to join.

http://www.commonlogic.com/knife/clubs/pkt/pkt.htm

95. Rocky Mountain Knife And Tomahawk Alliance: "The Rocky Mountain Knife and Tomahawk Alliance is a non profit organization. Our mission is to promote safe and fun knife and tomahawk throwing as a family sport." - Mike "IronPost" Kolisch

http://www.rmkta.com/

96. IKTA (International Knife Throwers Alliance) Founder and Director, Bob Karp (with over fifty years of knife throwing experience). The International Knife Throwing Alliance is dedicated to developing, educating, and training people in the
art and sport of knife throwing. To that end, the IKTA sponsors seminars, demonstrations, training camps, and the IKTA World Championship Knife throw off in Las Vegas, Nevada. In addition, the IKTA is committed to increasing the Public=92s awareness of the art and sport of knife throwing.

http://www.ikta.com

=================================

KNIFE THROWING LISTS AND WEBSITES

A List is a tool that enables you to keep in contact with a bunch of people that all share the same interest. For instance, if I found a new way to build a target and
wanted to share it with some other knife throwers... I just send out a message to 'The List' and it automatically gets sent to everybody that has registered. It's a great way to share ideas, exchange tips, and meet other throwers in your area!

97. The Thrower List: A list about throwing weapons, for sport, survival, and self defense. We talk a lot about throwing knives as most of us are knife throwers, but any other sort of thrown weapon including axes and hatchets, spears, atlatl, boomerangs, bola, sticks, steel balls, and casting weapons like whips are also discussed.

http://sports.groups.yahoo.com/group/thrower/

98. The Blade Thrower List: A group of knife throwers dedicated to the art of 'instinctive' knife throwing, involving two main types of throwing, one is the method
of throwing the knife with no spin, and the other, of throwing the knife with a half spin. Both these methods are used for throwing knives from unmeasured distances. Multi spin throwing will also be discussed, but is not the main objective.

http://sports.groups.yahoo.com/group/TheBladeThrower/

99. Secrets of Shuriken - The Art of Blade Throwing Secrets of Shuriken is dedicated to providing information and resources about history and training in the Japanese art of blade throwing.

http://www.secrets-of-shuriken.com.au/

100. Messerwerfen.de (aka KnifeThrowing.info): A comprehensive 'German site' about knife throwing. It has everything from a beginners course on throwing to
discussions on the right knife. "Eine umfassende deutsche Seite zum Thema Messerwerfen!"

http://www.knifethrowing.info/

101. Axtwerfen (Axe Throwing): Here is another 'German site' that is coming along quite nicely!!! There is all sorts of useful information listed, and it's even written
in English and German!

http://www.axtwerfen.de/

102. The Great Throwzini: The Great Throwzini, a knife throwing site that's all about knives and other pointy things to throw. How to make different targets and games to play with throwing knives. Lots of pictures of knives and other throwers.

http://www.throwzini.com
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Old January 7, 2007, 10:00 AM   #6 (permalink)
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As Sanura read throught, she was stunned at how much information was so concisely put together. Many of the tips were completely irrelevant for her purposes, but many were absolutely essential. Keep the wrist straight, she noted mentally, remember how she had been flicking her wrist, and this was only one of the many. It was interesting how Sanura suddenly felt that she got a complete picture of knife-throwing from this little article - granted, she did not realize all that it excluded, but it certainly included more information than her own learning session had done.

Next, Sanura picked up the book, The Sticking Point.Flipping through the "Throwing" section, she began to read about the professional technique of knife throwing. As she examined the sketched diagrams, she was rather impressed with her ability to figure out the technique based on such an old memory. I could improve my follow-through, though, she realized as she read.

She also visited the chapter on throwing grips. The grips all seemed basic enough, although none of them matched her grip. After digging around a little more, she realized that she used the pinch grip, which was useful for lighter knives. However, her knives, though more lightweight than other knives, really were not that small. Perhaps its time to try the hammer grip, thought Sanura. Taking a knife from her belt sheath, she felt the pinch grip, then the hammer grip. The hammer certainly felt more powerful and as if she had more control of the knife. Sanura resolved to try it out the next brightening, when she went down to the docks again.
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Old January 7, 2007, 10:18 AM   #7 (permalink)
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Finally, Sanura picked up a final book The Great Throwzini's Collection of Throwing Articles. This book, apparently, was made up of independent articles that were all regarding throwing knives, and summed up here. Flipping through the contents, Sanura did not find anything of particular interest - until she reached two articles at the end, "My Half-Spin Technique" and "My No-Spin Technique." Having spent so long figuring out her "spot" for one full rotation, Sanura was intrigued at the idea of not having to measure out the distances whatsoever.

As she read, she considered the great benefits of such a throw. No more would she have to meticulously determine how far away she had to stand in order for her knives to have a good stick! She read the article with increasing excitement, committing to memory almost every word.

The no-spin technique, however, was not feasible - it was simply too complex for her level. The no-spin technique required the thrower to already have a solid understanding of throwing knives and the half-spin technique, neither of which Sanura possessed. Again, she read the entire article, but knew that she would not yet be able to attempt it.

With this rather depressing last though, Sanura replaced the books in the shelves of the library. As she stood there, however, she noticed another book that would likely be of use to her - Care and Maintenance of Knives. It did not deal with throwing knives specifically, but the care of the two probably weren't that different, thought Sanura.

As always, Sanura read through the book slowly, but steadily, easily processing the information. The main themes of the book were quite simple - keep the knives clean and dry. After every use, she was to wipe down the knives, and when she went home, she was not to leave them in their sheaths, because that would make them rust. A regular coat of oil would go a long way, learned Sanura, as would keeping her knives sharp. Considering the amount of money she had invested in the knives, she was quite unwilling to damage them in any way.

Finally, placed this book also back into the shelves. The next brightening, she thought, she would try out the tips she learned in the first book, and then try from different distances to achieve different number of spins. And to finish, she would wipe down the knives. Perhaps she would go and find somewhere besides the sheathes to store them.
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Old January 7, 2007, 10:53 AM   #8 (permalink)
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The next brightening, Sanura made her way to her practicing field with her five knives in tow. The mark she left two brightenings previous was still there, she noticed, so she began throwing straight away.

Drawing her first knife, she focused on keeping her wrist locked, which was easiest done by cocking her wrist. She also used the hammer grip, in which she firmly wrapped her hand around the knife, although she did keep her thumb alone the spine of the knife. Setting her feet, she began the wind up, drawing her knife behind her and over her shoulder and shifting her weight to her rear foot. Then, she flung her arm down and outward, keeping her wrist cocked, and her weight flew forward as well. The knife completed one full rotation in the air, and stuck. Best of all, Sanura could only see a sliver of black in the wall - the knife was almost perfectly perpendicular.

Before she attempted the half-spin technique, Sanura decided that she ought to try a basic half-spin throw from a set distance. Recalling the formula that she had read the previous brightening in 101 Knife Throwing Tips, Sanura carefully calculated her theoretical half rotation distance, adding a couple feet to compensate for the more direct path of the knife. Again, she prepared herself for the throw, setting up exactly as she did before, just as the book had suggested. She drew her knife back, and then let loose, careful to put exactly the same amount of force as she had before.
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Old January 7, 2007, 11:02 AM   #9 (permalink)
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However, Sanura's careful efforts were only rewarded with a frightening hollow sound that indicated that the knife had struck the wall with its side. Nevertheless, Sanura leapt out of the way, afraid of the rebound striking her. Luckily, the knife only bounced a few feet from the wall. Sanura rose again and picked up the knife, nervously moving closer. Again, she set up with her left foot forward and her right foot at an angle. She drew back her right arm, gripping the knife at the blade, and let loose.

Sanura was rewarded with a wonderful thwack again, but the knife handle was pointed down. It had under-rotated, meaning that she had moved forward too much and she had to move back slightly. Marking her previous spot with a twig, she again stepped over and then stepped back. She repeated the throw, remembering to focus on cocking her wrist and keeping everything the same, especially the same amount of force used.

Another stick, although this time the knife was pointed slightly up. The good news was that the angle was less severe than it had been for the previous throw, but it was very distinct nonetheless. Marking the spot again, she moved over and stepped slightly forward. Again, Sanura positioned her body - left foot two feet in front of her right, with her right at a slight angle; knees bent, especially her left one; both arms extended out to aim, her left just gently touching her right; and her weight evenly placed on both feet.

Then, the wind-up. Her weight naturally shifted backwards as she drew the knife up over her head and shoulders, her elbow high. Sanura smoothly transitioned to the actual throw - with one swift motion, she threw her arm forward and released her grip just as her hand was pointed directly at the wall, specifically a certain grain in the wooden wall, and then she smoothly continued the arm's motion into a follow through.

The knife slammed into the wall hard and penetrated deep, but as usual, the handle was not yet perfectly perpendicular.
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Old January 7, 2007, 11:04 AM   #10 (permalink)
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Just as before, Sanura played a game of guess-and-check. This time, the knife over-rotated, then it would under-rotate again, and so on until she finally found a spot where she generally got the knife almost perpendicular. Yet this half-rotation throwing was considerably trickier than single-rotation throwing. Sanura wished that she could practice the half-spin technique she learned the previous brightening, but her fingers were exhausted and that would have to wait until another brightening. The important thing was that now, Sanura had a basic understanding of knife throwing and could throw from certain distances quite reliably.

Before she got too exhausted, she reviewed throwing from her one-rotation distance, and then gathered her knives again, after permanently marking her half-rotation distance as well. Prior to returning the knives to their sheathes, Sanura wiped them down with a cloth and then carefully slid them into the leather. By walking out to each mark with steady paces, she committed to memory the distances that she threw from. She would probably need to practice her single- and half-rotations more before attempting other types of throws. After all, Sanura was not done with knife throwing - she had just barely begun.

OOC: I think that further distances and the half-spin technique are probably intermediate level skills, so I'm thinking that this is the end of my training thread. If there are any problems, let me know.
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Old January 16, 2007, 01:21 PM   #11 (permalink)
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