Okay, I'm probably blind, but Theying showed me this link:
http://www.playbypost.com/forums/modera...herb-list.html
which has the list of some long lost herbs in Aelyria that has never been Forge-ified (to my knowledge). Could we add this to the Lore section? This is an awesomely helpful list, and it shouldn't be hidden and left to rust in the Plane of Memories
ADDER'S TONGUE
Available: Spring 10%
Climatic Zone: Temperate
Locale: Rural
Preparation: 3 days
Cost: 130 Crowns
The herb has one leaf which grows from a stalk about three inches from the ground. It's appearance gives it its name. The leaf must be boiled in olive oil and set in the sun for three days. At the end of that time the infusion can be used as a balm for wounds. In the event that the wound is infected the balm will draw out the infection within one day. However for that one day the damage caused by the infection will be twice as severe. If the wound is not infected the balm will increase the rate of healing for that day.
AGRIMONY
Available: Summer 30%
Climatic Zone: Temperate
Locale: Forest
Preparation: 1 week
Cost: 90 Crowns
Agrimony reaches a height of 1 to 2 feet. It has leaves up to seven inches long, which are serrated, green on top and white underneath. It has yellow flowers with five petals which are arranged in a spike on top of the stem. Its dried leaves must be boiled in a pint of red wine for five minutes, and then left to stand for an hour. It should then be used on sprains and bruises in a compress. A successful application will cure sprains and bruises in half the normal time. Agrimony was also believed to produce very heavy sleep if placed beneath a persons head, so deep that the person could not be woken until it was removed. At the GMs discretion agrimony may have this effect.
ALKANET
Available: Summer 30%
Climatic Zone: Temperate
Locale: Rural
Preparation: none
Cost: 120 Crowns
This plant has a thick red root, narrow hairy leaves, and small red or blue flowers. The root can be eaten directly upon being drawn out of the ground but will only keep for a week or so. The herb decreases the chance of taking damage from ingested poisons for 1-8 hours after eating.
ALL-HEALE
Available: Autumn 75%
Climatic Zone: Temperate
Locale: Forest
Preparation: 2 weeks
Cost: 400 Crowns
When All-heale is mixed in a pint of olive oil and applied to a wound, (one application per day), the recipient will heal even if still working as normal. With rest, the recipient will heal at three times the normal rate.
ALOE
Available: Autumn, Winter 55%
Climatic Zone: Temperate
Locale: Grassland
Preparation: none
Cost: 70 Crowns
The leaf of Aloe applied to a wound, will double the natural healing rate of burns and minor cuts.
AMRANS
Available: Spring 40%
Climatic Zone: Temperate
Locale: Rivers, Rural
Preparation: 3 days/ 1 week
Cost: 300 Crowns
The lilac flowers can be prepared into a potion that rapidly cures wounds (X3 if properly prepared (for 1 week), X2 if poorly prepared (for 3 days))
ANGELICA
Available: Summer 30%
Climatic Zone: Temperate
Locale: Mountains
Preparation: 1 hour
Cost: 30 Crowns
Angelica's root should be boiled in water for an hour and then drunk in order to relieve coughs. The plant can grow to a height of eight feet. It has a hollow stem and has large, broad pointed leaves at the base of the stem. It has a cluster of white or pink flowers at the top of the stem. The herbs does not in any way act as a cure for any disease causing a cough, it merely reduces the amount of coughing.
ANISE
Available: Summer 25%
Climatic Zone: Temperate
Locale: Rural
Preparation: 10 minutes
Cost: 5 Crowns
Anise grows to height of about two feet, and is distinguished by its unusual leaf formation. At its base, the leaves are heart shaped and toothed, but as we progress up the stalk they are small and feathery. It has delicate white flowers which ripen in summer to produce small ridged seeds. These seeds should be crushed and left to stew for ten minutes in boiling water. The resultant mixture should then be strained and drunk as desired (it will keep for up to 3 months). A successful application will relieve hiccups.
ANSERKE
Available: Summer 30%
Climatic Zone: Tropical
Locale: Coastal
Preparation: none
Cost: 200 Crowns
The root must be applied to a bleeding wound. Within 45 seconds it will have stopped the bleeding. The recipient must not move for 10 minutes or risk the wound reopening.
ARFANDAS
Available: Autumn, Winter 50%
Climatic Zone: Cold
Locale: Rivers
Preparation: 1 day
Cost: 150 Crowns
If the stem of Arfandas is bound up in the dressing of a fracture, it will double the rate of healing for that fracture.
ARNICA
Available: Summer 25%
Climatic Zone: Temperate, Cold
Locale: Mountains
Preparation: none
Cost: 75 Crowns
This plant grows to a height of 1 to 2 feet. It has a hairy stem on which its leaves are arranged in pairs. It has orange flowers. These flowers should be plucked and dried, and then boiled in a litre of beer. This should be applied to a compress which is wrapped around a bruise. A successful application will cause the bruise to fade within one day. The pollen of the flowers if inhaled will cause uncontrollable sneezing. A phial of arnica carried in a persons pocket is also reputed to help a person quit smoking.
ARNUMINAS
Available: Autumn 70%
Climatic Zone: Temperate
Locale: Grassland
Preparation: none
Cost: 170 Crowns
The leaf of this plant should be applied to the site of ligament, cartilage, or muscle damage. If used successfully, it will double the speed of healing of such damage.
ARPUSAR
Available: Autumn 40%
Climatic Zone: Cold
Locale: Rivers
Preparation: 1 week
Cost: 100 Crowns
The stalks of this plant must be brewed for one week in fresh water at the end of which time it may be drunk. If it is successful, it will heal any damage to a persons muscles that are capable of healing naturally within one day.
ASARABACCA
Available: Spring 10%
Climatic Zone: Temperate
Locale: Forest
Preparation: 1 day
Cost: 120 Crowns
Asarabacca is a creeping vine with many small leaves each on their own small stalk. It also has small purple flowers. These flowers must be brewed up on a fire and left to stand. When administered successfully to someone will be rendered docile, and incapable of violence for 3-8 hours. The brew has a distinctive purple colour, and bitter taste, so to be given secretly in food, the food must be able to hide these attributes.
ASH
Available: Spring 50%
Climatic Zone: Temperate
Locale: Forest
Preparation: 1 day
Cost: 100 Crowns
The bark of the ash tree must be stripped from its branches and boiled in clear water for one day. It should then be drunk as a cure for fevers, especially those caused by diseases such as malaria. It does not cure the cause of the fever but merely brings it under control within 2-6 hours. Ash leaves should be boiled in water and drunk as a cure for the poison of viper bites (cures poison in 20-60 minutes, any damage already incurred remains). The ash tree has ash grey bark, and black buds. Its flowers have no petals. Ash trees are also by tradition used to make stakes for the purposes of killing vampires.
ASHLINE
Available: Winter, Spring 5%
Climatic Zone: Temperate
Locale: Mountains
Preparation: 1 week
Cost: 150 Crowns
Ashline is a small red flower, with very pale green leaves. The entire plant must be mashed and boiled in fine red wine for one week and the resultant mixture mixed with olive oil. When this liquid is poured over a petrified person it will restore them to their normal state.
ATIGAX
Available: Winter 40%
Climatic Zone: Temperate
Locale: Grassland
Preparation: 1 day
Cost: 130 Crowns
The roots of this plant must be brewed over a low fire for one day, and the resulting distillation drunk. If used successfully, sight will be protected from glare or blinding light for a period of nine hours. This herb can thus be used to limit the ill effects suffered by subterranean creatures (such as Moriquidin) in full sunlight.
BARBERRY
Available: Summer 20%
Climatic Zone: Temperate
Locale: Rural
Preparation: 3 hours
Cost: 160 Crowns
The Barberry plant has sharp thorns on its twigs. It can obtain a height in excess of eight feet. It has roughly oval shaped leaves, which are smooth with toothed edges. It has pale yellow flowers which produce oval red berries, with a small black dot at their tip. Barberries should be ground up in cold water and be left to stand in cold water, and then boiled quickly. This mixture should be drunk as a cure for liver disorders such as jaundice. If successfully administered the cure should take effect within two weeks. However three failed applications mean that there is never any hope of cure by this method.
BASE MULLEIN
Available: Always 90%
Climatic Zone: Temperate
Locale: Rural
Preparation: none
Cost: 150 Crowns
Base Mullein is very easily found due to the fact that its flower stalks often obtain a height of 8 feet or more. Its clear yellow flowers cover about 3 feet of the top of the stalk, and form a long funnel about an inch or two in diameter. If the leaves of this herb are applied to a burn within one hour, it will reduce the damage taken from the burn, by half.
BASIL
Available: Summer 30%
Climatic Zone: Temperate
Locale: Rural
Preparation: none
Cost: 110 Crowns
Basil must be used almost immediately on being picked. The leaves should be applied to the bite of a venomous creature, and it will then have the effect of drawing out the poison. Any damage already sustained will remain. The herb has one upright stalk, and small white flowers.
BASTIT
Available: Always 20%
Climatic Zone: Temperate
Locale: All
Preparation: none
Cost: 50 Crowns
A small succulent that, when crushed, tends to repel parasitic insects, including mosquitoes and the like. It has a pungent but not unpleasant odour. (Lasts 1-6 hours but can be washed or sweated off. Easily noticed by tracking animals.)
BELAN
Available: Summer 35%
Climatic Zone: Tropical
Locale: Coastal
Preparation: none
Cost: 250 Crowns
The nut must be eaten to stop bleeding (including internal bleeding). Within two hours it will have stopped the bleeding. The recipient must not move for one additional hour or risk the bleeding restarting.
BIRTHNOT
Available: Always 30%
Climatic Zone: Temperate
Locale: Hills
Preparation: 3 days
Cost: 60 Crowns
Birthnot is a dark-leaved, flowerless vine. The dried leaves can be used to create a contraceptive tea effective on most humans, demihumans and humanoids, male or female. Must be ingested between 1 hour - 30 minutes before properties invoked. (70% effective; causes mild impotence in males 15% of the time.)
BISHOP'S WEED
Available: Summer 45%
Climatic Zone: Temperate
Locale: Rural
Preparation: 3 weeks
Cost: 50-5000 Crowns
Bishop's weed is a small plant with pale blue flowers, and small pale green leaves. This herb will protect people from Plague. It is drunk in wine, and is effective for one week. In plague years, its price increases rapidly.
BITTERMOURN
Available: Winter 5%
Climatic Zone: Polar
Locale: All
Preparation: 2 hours
Cost: -
A rare, colourless lichen that grows on rocks beneath year-round ice. When crushed and strained, it creates a clear gel at freezing temperatures that melts into liquid when warmer. Imbibing a pint slows the aging process and grants a lifespan of twice normal length.
BLACKBERRY
Available: Spring 65%
Climatic Zone: Temperate
Locale: Rural
Preparation: none
Cost: 75 Crowns
The leaves of these small black berries should be crushed and applied to small wounds, where they can stop minor bleeding very quickly (within ten seconds).
BLACK ROSE
Available: Spring, Summer 5%
Climatic Zone: Temperate
Locale: All
Preparation: none
Cost: 190 Crowns
This rare rose is easily identified by its black, velvety flower and long white thorns. The thorns are hollow and absorb liquids at a rate of a pint every 5 minutes. The liquid is stored in the plant's fibrous roots. The black rose's roots are often used to draw poison from wounds or, placed under the tongue, to absorb alcohol and prevent intoxication. Sometimes victims are tied down and pierced with the thorns to cause prolonged and painful exsanguinations.
BLOODKEEP
Available: Spring 20%
Climatic Zone: Temperate
Locale: Coastal
Preparation: none
Cost: 130 Crowns
Tall stalks with jagged leaves and purple-red flowers, bloodkeep's fresh leaves can be bound to a wound to stop bleeding at once and quicken coagulation (apply within twenty minutes of injury to stop bleeding).
BORAGE
Available: Spring 30%
Climatic Zone: Temperate
Locale: Forest
Preparation: 5 days
Cost: 30 Crowns
This plant has hollow, hairy cylindrical stalks which grow to a height of 1 to 2 feet. It has drooping flowers, red or blue in colour, which are shaped as a five pointed star at the top of the stem. The dried herb should be boiled in water and the infusion drunk. It is used to cure minor fevers such as those caused by chills, and influenza. It will relieve the fever in 1-3 hours.
BRINES BITE
Available: Winter 4%
Climatic zone: Harsh, coastal
Locale: beach
Preparation: 2 days to a cycle
Cost: 240 crowns
Brines Bight is a bluish-gold lichen that likes to inhabit rocky regions on or near the ocean. Only after a fresh winters storm does this lichen emerge, as such its lifespan is usually no more than a few days at most, depending mainly on the weather. The plant thrives off the brine contained in foam thrown off big breakers, the reason for this is due to the relative high salt content and low water saturation, it is suspected that the plant converts salt and moonlight into energy, but due to the low availability of specimens this has never been proven. The lichens main claim to fame is its flammability; the plant if ignited will give an initial sharp pop followed by three to five hours of good warmth depending upon how much salt is around the lichen. Grind the lichen at a five to one salt to lichen ratio and the dust produced will aid in the reforming of severely burnt tissue. For modding purposes: this is a good life preserver if you trap a PC high up on a rocky bluff near the ocean and there are no trees for them to hack away at merrily.
BULL-RUSH
Available: Always 55%
Climatic Zone: Temperate, Subtropical
Locale: Swamp
Preparation: 3 days
Cost: 100 Crowns
Bull-rushes are tall straight stemmed plants with many small flowers at the top of the stalk. These flowers must be ground into an ointment which is applied to a persons eyes or tongue. This herb will put someone to sleep for 3-12 hours. There is a small chance the person will laps into a coma.
BURDOCK
Available: Spring 35%
Climatic Zone: Temperate
Locale: Rural
Preparation: 1 day
Cost: 160 Crowns
This plant grows to about 3 feet tall. It has huge leaves with a whitish underside, and purple flours. Its root must be boiled in water and then the root eaten and the water drunk as a cure for syphilis. The person will be cured within a week.
BURSTHELAS
Available: Summer 5%
Climatic Zone: Temperate
Locale: Grassland
Preparation: 1 week
Cost: 260 Crowns
Bursthelas must be brewed for one week in fine red wine before it can be used. It must then be drunk within one month or spoil. A successful draft will heal any fractured bones within the body within one to three days.
CAFFAR
Available: Summer, Autumn 5%
Climatic Zone: Tropical
Locale: Desert
Preparation: 1 hour
Cost: 310 Crowns
Caffar is made of the small caffar nut that is ground into a powder and brewed into a dark, sweet-smelling beverage, traditionally with a goat's milk base. Like kaffe or black tea, caffar can be used to delay sleep, but it has the side effect of making the ingester more magically sensitive; magic skills are greatly enhanced and even the bound are more sensitive to nuances in the environment and in others' manners, sometimes even to the point of detecting "auras" around certain objects. Drinking 3-4 cups in one day causes jumpiness that increases as more is imbibed. Those who drink 5 or more cups in one day become slightly physically addicted to the substance and suffer headaches and mild stomach pains when their usage is cut back.)
CALAMUS
Available: Spring, Summer 15%
Climatic Zone: Temperate
Locale: Swamp
Preparation: 1 day
Cost: 280 Crowns
This rush grows in small grassy clumps. It can grow from about 2 to 6 feet in height and has very small yellow green flowers that jut out from the stem. The leaves are long, thin and light green in colour and smells faintly sweet. The root is white with a red brown peel. The root must be peeled and boiled in fresh water within a day of being picked, and should then be drunk by the recipient. Provided no permanent physical damage has been done to the person hearing organs, the herb may restore some small measure of hearing to a totally deaf person, perhaps 10% of normal hearing. In addition the herb has been reported to have aphrodisiac qualities, and is used by certain peoples to make their dogs fierce.
CALCENA MUSHROOM
Available: Always 2%
Climatic Zone: Any
Locale: Underworld
Preparation: 2 week (for potion)
Cost: 700 Crowns
Anyone who breathes in the spoors of one of these pink mushrooms incurs illusions for 2-12 hours. The mushroom may be brewed into a potion by brewing tea and leaving the mushroom to stand in the tea for 2 weeks. The resultant concoction when drunk is a powerful hallucinogen. Anyone under the influence of it will see whatever the GM wants them to see. This effect also lasts 2-12 hours.
CALLIN
Available: Autumn 30%
Climatic Zone: Tropical
Locale: Jungle
Preparation: 1 week
Cost: 340 Crowns
A dark nut that grows on the Callin tree in tropical jungles. When the husk is dried, ground and ingested, it thins the blood and strengthens internal organs, helping to prevent heart attacks. (If taken regularly, prevents heart attacks except under extreme duress. Addictive; causes nausea, dizziness and an increased chance of cardiac arrest if quit under unsupervised conditions after repeated use.)
CAT'S TAIL
Available: Summer 75%
Climatic Zone: Temperate
Locale: Forest
Preparation: 1 week
Cost: 60 Crowns
Cat's tail is a small plant with long thin spear shaped leaves rising from its base, and a single long, thin, soft flower at the top of the stalk. This herb when made into a salve, will heal all damage to a person's heel.
CHAMOMILE
Available: Spring, Summer 30%
Climatic Zone: Temperate
Locale: Rural
Preparation: Negligible
Cost: 160 Crowns
This plant can grow up to 2 feet tall, and has a branched stem. It has few leaves, and these are finely divided. The flower heads have yellow centres which are domed in shape with a hollow at their very centre. The petals of this plant bend backwards towards the stem. The flowers from a single plant must be immersed in boiling water and the resultant drink consumed. This drink is very bitter and is normally mixed with honey but this is unnecessary. The drink will last for approximately 2 months after manufacture, while the leaves can be dried, and will then keep for up to three years. A successful use of this herb will have a calming effect on the consumer.
CHERVIL
Available: Always 10%
Climatic Zone: Temperate
Locale: Forest
Preparation: none
Cost: 100 Crowns
Chervil is used to dissolve blood clots, which can help to prevent complications caused by injury. The clots are dissolved within 10-30 minutes.
CINQUEFOIL
Available: Summer 10%
Climatic Zone: Temperate
Locale: Rural
Preparation: 1 hour
Cost: 240 Crowns
This plant creeps along the ground on long slender stringlike stalks. It has five or seven part leaves, and small yellow flowers. The stalks must be boiled in white wine or vinegar and then drunk. The herb will then act as an aphrodisiac for 1-4 hours.
COLEWORT
Available: Spring, Summer 70%
Climatic Zone: Temperate
Locale: Forest
Preparation: none
Cost: 95 Crowns
Colewort is a small plant with a single large glossy leaf, and small white flowers with four petals. Anyone who chews on the flowers before drinking will remain sober for the entire evening. Its effects protect only against alcohol, and not against any other drug or toxin.
COLTSFOOT
Available: Spring, Summer 25%
Climatic Zone: Temperate
Locale: Mountains
Preparation: 1 hour
Cost: 100 Crowns
The plant has a single golden yellow flower borne at the top of a six inch tall stem with long pinkish woolly scales. These flowers are crushed and mixed with honey, and applied as a poultice to infected wounds in an effort to draw out infection. Pathogenic flagellates are killed by this herb. It does not cure any damage.
COMFREY
Available: Spring 50%
Climatic Zone: Temperate
Locale: Rural
Preparation: 1 day
Cost: 200 Crowns
Comfrey grows to a height of up to 3 feet. It has stiff, angular and hollow stalks which are covered with rough hairs. It has pink, mauve white or cream flowers. Its thick black root is the portion used in Herbalism. It should be boiled and wrapped in a poultice which is then wrapped around a broken limb and increases the speed of healing by fifty percent. It can also be used in a bath by women in order to give the impression that they are virgins on their wedding nights.
COW PARSNIP
Available: Always 45%
Climatic Zone: Temperate
Locale: Forest
Preparation: 6 weeks
Cost: 170 Crowns
Cow parsnip has small leaves covered with tiny hairs. These hairs must be made into a salve. Cow parsnip will cure madness for a short period (a few hours). Repeated application over a two week period may (GMs discretion) cure insanity altogether.
COW-WHEAT
Available: Summer 50%
Climatic Zone: Temperate
Locale: Grassland
Preparation: 1 week
Cost: 80 Crowns
Cow wheat is a small straight stemmed yellow-green plant. Its pale yellow flowers produce a white powder when crushed, between two hands. If this powder is placed into food or drink it will cause a person to act as if drunk. Each dose of this herb successfully administered will increase the level of drunkenness.
CULKAS
Available: Always 40%
Locale: Desert
Climatic Zone: Tropical
Preparation: none
Cost: 230 Crowns
Each application of Culkas will cure one square foot of sunburn.
DAINABERRY
Available: Autumn 20%
Climatic Zone: Temperate
Locale: Rivers
Preparation: None (or 3 weeks)
Cost: 60 Crowns
The Dainabush or Sleepberry is a creeping, thorny vine, much like a bramble. Young vines are about 5 mm thick, with 2 mm long thorns. Older vines can become as thick as 10 cm, with curved thorns up to 5 cm long, although this requires many years of growth. Young vines are light green, with 3 lobed green leaves. Older vines grow reddish brown, darkening to black, with leaves, such as there are, dark green in colour. The vines flower in early summer, with light blue, bell shaped flowers. In autumn, it carries dark blue or purple berries, which are fleshy, almost crunchy rather than juicy. The berries are slightly sweet and quite tasty, but have a strong effect on mammals: those who eat them fall asleep. The berries have this effect on mammals only, but a single berry is enough to bring down any man sized or smaller mammal, and given enough berries, even the greatest mammal will fall asleep. The sleep caused is quite normal, and a sleeping creature can simply be awakened. Although the berries can simply be eaten to cause the effect, it is also possible to dry them carefully, and grind them into powder. This powder is weaker), but will keep a long time. The powder can be added to any food or drink, but has a very sweet taste.
DARNELL
Available: Autumn 40%
Climatic Zone: Temperate
Locale: Forest
Preparation: 2 weeks
Cost: 210 Crowns
These tiny yellow flowers will, if eaten, cause dimness of the sight for several hours. This dimness means that in full light the character will see as if on a moonlit night. This herb does effect those with infravision or ultravision.
DEADLY-NIGHTSHADE
Available: Summer 75%
Climatic Zone: Temperate
Locale: Forest
Preparation: 1 week
Cost: 60 Crowns
This plant can grow up to five feet tall. It has soft green spreading leaves, and purple flowers and berries. The berries must be left to stand in water for a week and the distillation drunk. Deadly nightshade will put someone to sleep for 4-8 hours. They cannot be woken. There is also a chance that the herb will render them either insane or lethally ill.
DELREAN
Available: Winter 80%
Climatic Zone: Temperate
Locale: Forest
Preparation: 1 hour
Cost: 40 Crowns
The bark of Delrean should be boiled into a paste and then smeared on the skin. It will then repel any insect from coming near the recipient, but the foul stench will reduce their appearance. It is effective for 5-6 hours.
DITTANY
Available: Summer, Autumn 55%
Climatic Zone: Temperate
Locale: Rivers
Preparation: 2 weeks
Cost: 90 Crowns
This herb grows six or eight inches high with square stalks and sort round leaves. The leaves must be dried for two weeks and then be boiled in ale or wine. It is then applied as a lotion. Dittany can be used to draw splinter and bone fragments from a wound. It is also an effective antiseptic for cleaning wounds, and can therefore prevent infections caused by dirty water etc.
DOG ROSE
Available: Summer, Autumn 70%
Climatic Zone: Temperate
Locale: Rural, Urban
Preparation: 2 weeks
Cost: 40 Crowns
The dog rose grows to about ten feet in height and has very sharp thorns. In spring and early summer it has pale pick flowers which turn into vivid orange seed pods at the end of summer. These pods must be dried and then eaten at the rate of one per three days to avoid scurvy in environments where this disease is common (ie, on long ocean voyages.) Certain ancient and medieval cultures believed that placing a dog rose in a coffin would prevent the body within from rising as undead.
DRAGONTEARS
Available: Spring 10%
Climatic Zone: Temperate
Locale: Desert
Preparation: 2 weeks
Cost: 450 Crowns
This rare, small, translucent succulent grows primarily in the low desert. When crushed, it exudes a sweet, milky white substance with numbing properties. Properly prepared, dragontears promotes rapid healing and prevents scarring from wounds. Drinking dragontears can be fatal, as its numbing properties can cause choking or heart failure.
DRAGONWORT
Available: Spring 25%
Climatic Zone: Cold
Locale: Mountains
Preparation: 3 days
Cost: 300-3000 Crowns
This plant has a gnarled, erect and cylindrical stem. It has wavy leaves, dark green on top, bluish green underneath. It has pink flowers that cluster in a spike at the top of the stem. The root of this herb should be boiled over a low heat for three days, and the infusion drunk by people with smallpox and the plague in order to effect a cure. The value of this herb increases greatly in times of plague.
DWARF MALLOW
Available: Spring 10%
Climatic Zone: Temperate
Locale: Swamp
Preparation: none
Cost: 60 Crowns
This small plant has a single primary stem from which other, shorter stems ending either with leaves or with small pick flowers. These flowers when crushed and mixed with honey and salt into a poultice will relieve the pain of bee stings on a successful application. In addition the crushed flower may be mixed with oil and smothered onto the body in which case, no bees will approach for 1-4 hours. At the GMs discretion, this effect may extend to other small insects.
EDRAM
Available: Winter 15%
Climatic Zone: Cold
Locale: Rivers
Preparation: none
Cost: 190 Crowns
Edram is a moss which when eaten will cause bones to heal at one and a half times their normal rate.
ELDAAS
Available: Spring, Summer 5%
Climatic Zone: Temperate
Locale: Coastal
Preparation: 2 days
Cost: 90 Crowns
This tall, blue-flowered plant with spike-shaped leaves is the base for medicines against nausea, usually taken in the form of a bitter-smelling and -tasting herbal tea. Eldaas is used to counteract the nausea associated with hangovers, motion sickness, morning sickness, and more
common illnesses. At this strength eldaas can cause dry mouth and constipation. Lasts 1-6 hours regardless of potency level.
ELECAMPANE
Available: Winter, Spring 15%
Climatic Zone: Temperate
Locale: Rural
Preparation: none
Cost: 70 Crowns
This plant has a thick root, with leaves that are white on the bottom and green on top, as well as showy yellow flowers. The root may be eaten in which case it will cause the recipient to vomit. This effect, while useful in removing ingested poisons from the system, will leave the recipient weak for 2-6 hours. For this reason it may be used as a mildly debilitating poison.
ELVISH GALINGALE
Available: Spring, Summer 35%
Temperate: Polar
Locale: Forest
Preparation: 1 week
Cost: 60 Crowns
Elvish Galingale grows to about four feet in height. It has a triangular stem on which grows a tuft of grass like flowers. The roots are boiled and left to stand for a week and the resulting decoction is then drunk. This herb increases the flow of blood. This is very useful when a person is cold. However if a person is bleeding, either internally or externally, or is wounded it will double the speed of loss of blood. Its effect lasts 1-6 hours.
ENTRISTE
Available: Summer 30%
Climatic Zone: Subtropical
Locale: Desert
Preparation: none
Cost: 100 Crowns
A small-leafed ivy that hugs the ground. Entriste's leaves absorb liquid and, when crushed, may be used to draw poison from a wound. (1 leaf absorbs a quarter-pint of liquid. Does not work against gases or "instant-death" poisons. Most poison effects are weakened if the poison is at least partially removed.)
FEBFENDU
Available: Winter 5%
Climatic Zone: Cold
Locale: Coastal, Rivers
Preparation: 1 week
Cost: 5000 Crowns
The roots of this plant must be brewed over a low fire for one week, and the resulting distillation drunk. If used successfully, hearing will be restored to the recipient.
FENNEL
Available: Autumn 20%
Climatic Zone: Temperate
Locale: Rural
Preparation: 2 weeks
Cost: 30 Crowns
Fennel has thick stems, and bright green, lacy leaves and routinely grows to about five feet in height. (There is a rare form which has a bronze stem. In terms of its use, it is identical to the common fennel). In summer it has golden, yellow flowers. These flowers turn to seed in early Autumn. The seed heads must be harvested and left until the seeds separate from them. The seeds may then be mixed with boiling water to make a tea. This tea has the effect of relieving hunger pains in the recipient for 2-8 hours, However it does not in anyway act as a substitute for food, and any damage due to starvation will still occur.
FETHERFEW
Available: Summer 65%
Climatic Zone: Temperate, Subtropical
Locale: Forest
Preparation: 3 weeks
Cost: 100 Crowns
This herb grows to about 18 inches in height. It has many small white flowers. The flowers must be dried and then boiled in white wine. The resulting mixture must be drunk. This herb will remove the effects of vertigo from a person for up to twelve hours. It does this by stabilising the persons inner ear.
FLOURE-DE-LUCE
Available: Always 60%
Climatic Zone: Temperate
Locale: Grassland
Preparation: 3 weeks
Cost: 90 Crowns
The Floure-De-Luce is also known as the Blue Flag. It has broad and flat leaves shaped rather like a sword. The flowers are purplish blue and the roots which tend to stretch themselves along the surface of the ground are reddish brown on the outside. The root must be mashed and boiled in water and left to stand for at least twenty days before drinking. This herb removes bruises from a body very quickly (within 1-4 hours).
FOOTLEAF
Available: Spring, Summer, Autumn 10%
Climatic Zone: Temperate
Locale: Rural
Preparation: None
Cost: 90 Crowns
This 30 cm high plant has 3 thick, fleshy leaves, dark green and covered with soft hairs. The leaves form a rosette, lying on the ground, and form the actual plant. The light green blades that account for its hight are actually sheathes from which flower stalks grow during the summer. From each of the sheathes (there can be as many as 30 to a plant), a single flower stalk grows with tiny purple flowers. The thick leaves, which can become as large as 20 cm across, can be torn loose and put inside your boots (One leaf to a boot), enabling you to walk all day without getting footsore.
FUMITORE
Available: Spring, Summer 80%
Climatic Zone: Cold, Temperate
Locale: Coastal
Preparation: 2 weeks
Cost: 50 Crowns
The stems of fumitore are angular and branching, and grow to a height of about 1 foot. It has grey-green divided leaves, and small pinkish-white flowers with purple tips. This herb prevents hair growing on a characters eyelids.
GALLOWBRUSH
Available: Winter 5%
Climatic Zone: Temperate
Locale: Rural
Preparation:1 day (for potion)
Cost: 200 Crowns (for potion)
This briar is red in colour with bright crimson thorns. Any mammal pricked with these thorns falls asleep for 10-40 minutes. The thorns can also be brewed into a drink when mixed with water. Anyone drinking this falls asleep for 1-6 hours.
GARDEN FLAX
Available: Spring, Summer 55%
Climatic Zone: Temperate
Locale: Forest
Preparation: 2 weeks
Cost: 100 Crowns
The brown seeds of this herb (which has deep blue flowers) if chewed remove all pain from a characters wounds. It will also prevent a character from feeling anything. He could walk through a fire and feel no pain. There is a chance character traveling will suffer damage, while under the influence of this herb. This occurs because the character doe not notice minor bruises or scratches. It was widely believed in medieval times that if the seeds of this plant were strewn across a vampires path the vampire would be unable to proceed further, until it had counted every seed. At the GMs discretion this may be a use for this herb.
GOLDEN CROWN
Available: Spring 10%
Climatic Zone: Subtropical
Locale: Rural
Preparation: 1 hour
Cost: 120 Crowns
The golden flowers of this small yellow-green plant may be made into a poultice that is used to stop bleeding. One successful application will normally stop minor bleeding, or staunch the flow of major bleeding until it only minor (a second application will stop the bleeding altogether). This herb is often used by midwives to staunch the flow of vaginal bleeding after birth.
GOLDEN LUNGWORT
Available: Summer 80%
Climatic Zone: Temperate, Subtropical
Locale: Forest
Preparation: 1 week
Cost: 50 Crowns
Golden lungwort has large oval leaves, covered with small hairs, and small pale blotches. It grows to a height of about 1 foot, and has small bell shaped flowers with five petals which change colour from pink, to mauve to blue. Flowers of different colours are often found on the same plant. This herb heals the ears of all aches and pains.
HARE'S EARS
Available: Summer 55%
Climatic Zone: Temperate
Locale: Mountains
Preparation: 2 weeks
Cost: 90 Crowns
This herb cures skin diseases.
HART'S TONGUE
Available: Always 10%
Climatic Zone: Temperate
Locale: Forest
Preparation: none
Cost: 40 Crowns
This fern resembles a deer's tongue, hence its name. When a single frond is eaten, it serves to immediately decrease the recipients libido for 2-4 days. For this reason it is often of value to those undertaking a vow of celibacy, or who must be away from their loved ones. It does not diminish performance in any way, merely desire.
HAWKWEED
Available: Always 75%
Climatic Zone: Temperate
Locale: Forest
Preparation: 2 weeks
Cost: 150 Crowns
This herb increases a character eyesight for 1-4 turns. They can see twice as far. Hawkweed has oval leaves, covered with small hairs on the underside, and green on the top. These leaves surround the plant at the base of the stem, and small yellow flowers tinged with red at the tips.
HEALWELL
Available: Summer 30%
Climatic Zone: Temperate
Locale: All
Preparation: none
Cost: 30 Crowns
A common enough herb to make it into most gardens, healwell is a small flowering plant with bright yellow flowers. Its pale green leaves secrete an oil that can be rubbed on small injuries, causing them to heal faster and also numbing the pain.
HOREHOUND
Available: Summer 90%
Climatic Zone: Temperate
Locale: Coastal
Preparation: 4 weeks
Cost: 130 Crowns
This plant has angular greyish stems and grows to a height of three feet. It has oval shaped tooth edged, ash green leaves. It has small creamy white flowers which group at the base of the leaves. This herb will cause the recipient to vomit up any poison in their system. It is effective only against ingested poisons. The person will be incapacitated by nausea for 1-3 days. In the case of an 'instant death' poison, the person can be saved if the herb is successfully administered within ten minutes, but they will be incapacitated for the full three day period.
HORSEWEED
Available: Spring, Summer, Autumn 10%
Climatic Zone: Temperate
Locale: Grassland
Preparation: None
Cost: 200 Crowns
This 25 cm high plant has many broad, double sawed leaves growing in a rosette. It grows large, yellow composite flowers, which will quickly grow hairy seeds that will fly far on the wind. The plant often has flowers and seed simultaneously. If a generous amount of the leaves is fed to a horse or similar creature, it will be able to travel all day without tiring, even if moving at a gallop.
JAFFRAY
Available: Summer 10%
Climatic Zone: Tropical
Locale: Desert
Preparation: 2 days
Cost: 300 Crowns
A clove-like herb that is normally ground up and sprinkled into other dishes or drinks as flavouring, Jaffray also acts as a mild aphrodisiac, increasing sexual interest and general sensitivity to the surroundings. Face flushes, pupils dilate, breathing quickens, and skin becomes preternaturally sensitive. The herb has a mildly cinnamon-like flavour and its potency is not affected by being cooked. The herb is also sometimes used to counteract suspected poisoning, since it increases resistance to poison yet is so common as to be inoffensive if added to a meal. (Pleasant sense of intoxication. Effects last 1-4 hours. Regular usage will build the user's tolerance to the drug, requiring greater amounts to achieve the same effects. Immunity is possible.)
JINAB
Available: Always 10%
Climatic Zone: Subtropical
Locale: Rural
Preparation: 1 hour
Cost: 160 Crowns
The dark chocolate brown bark of this small fast growing tree, may be eaten in order to allow a person to remain awake for one whole week, without the need for sleep. At the end of this period, they will collapse, absolutely exhausted for four days, and will capable of only half movement for a further week after that.
JUNIPER
Available: Summer 20%
Climatic Zone: Temperate, Subtropical
Locale: Mountains
Preparation: Negligible
Cost: 80 Crowns
The Juniper tree can grow up to ten feet in height. It is an evergreen, which has prickly stiff foliage. The berries appear in early summer, but take three years to ripen to the stage where they are useful. Unripe berries are green, ripe ones are bluish-black in colour. Because of this rather long period of ripening, it is wise to never denude a tree of berries. A normal sized tree will have between 100 and 200 ripe berries. 15 of these berries should be crushed and mixed with boiling water. When the liquid has cooled, the infusion should then be drunk in order to relieve muscle pains for 3-4 hours. This liquid will only keep for a month under normal conditions, but can be mixed with an alcoholic spirit to increase its lifespan indefinitely. According to some gipsy traditions, a sprig of juniper kept in a house would protect the inhabitants from vampire attacks. This may actually work at the GMs discretion.
KATHKUSA
Available: Winter 30%
Climatic Zone: Polar
Locale: Wasteland
Preparation: none
Cost: 420 Crowns
This plant is found only in the most inhospitable regions. When a leaf of the plant is eaten, it will (if used successfully) raise a persons strength 20 percent for 10-100 minutes. However the person will collapse into unconsciousness for one hour after the effect wares off..
LAISHABERRIES
Available: Summer, Autumn 10%
Climatic Zone: Cold
Locale: Forest
Preparation: None (1 day for jelly)
Cost: 60 Crowns each/ 100 Crowns for jelly
Laishaberries, also known as fruit of silence, grow on dark green, knee-high bushes. The leaves of the bushes are hard and waxy, and stay on long into autumn, sometimes even into winter. Concealed under the leaves, the red, cherry sized berries grow. In spring and early summer, the bush grows small, fragrant, wax blue flowers. The berries, which are equally fragrant, begin as hard white fruits, turning soft, red, and juicy as they ripen. The berries taste quite bland themselves, although they can be used to add a special taste to all kinds of jellies. When ripe, the berries can be eaten raw, and will each heal damage, or speed the recovery from most diseases. However, they will also render the eater mute for 20 minutes for each berry eaten. Also, if more than 5 or 6 berries are eaten at a time, a person may suffer from stomach cramps. A jelly made from the berries themselves loses both the healing and silencing powers (and the danger of cramps) of the fresh berries, but the curative effects for most diseases is doubled; fresh berries reduce the recovery time by one day for each berry eaten, the jelly halves the time.
LAND CALTROPS
Available: Summer 60%
Climatic Zone: Tropical
Locale: Forest
Preparation: 2 weeks
Cost: 110 Crowns
If applied to a snake bite within one turn, it will draw out the poison. Some very venomous snakes give bites that are incurable by this method, and so the herb has no effect against 'instant death' poisons. It may (at the GMs discretion) provide protection against other, non-fatal animal poisons.)
LARNURMA
Available: Spring 3%
Climatic Zone: Temperate
Locale: Rural
Preparation: 1 week (for oil)
Cost: 100 Crowns / 80 Crowns (for oil)
This tree has round purple fruit, which are about the size and consistency of plums. When eaten this fruit will heal damage. These fruits cannot be dried and will rot within two weeks of picking. However the juice of three fruits can be mixed with olive (or other vegetable) oil, and left to stand for a week. This oil has an almost unlimited life. Rubbing this oil into the recipients skin will ease muscle pains.
LEOPARD'S BANE
Available: Summer 25%
Climatic Zone: Temperate
Locale: Grassland
Preparation: none
Cost: 150 Crowns
This is a poison that kills animals that eat it, but has no effect on humanoids, demi-humans or humans.
LESSER CENTAURY
Available: Summer 25%
Climatic Zone:Temperate, Cold
Locale: Mountains
Preparation: none
Cost: 160 Crowns
This plant has rosy-pink flowers, which are splayed out like a five pointed star. These flowers if eaten within one day of being picked will cause the recipient to vomit up any ingested poison within their body. The person will remain very weak for 1-3 days, can only move with great difficulty and is totally able to perform any useful actions.
LUNGWORT
Available: Spring 10%
Climatic Zone: Temperate
Locale: Rural
Preparation: 1 day
Cost: 140 Crowns
This plant has broad leaves covered with dark spots, resembling diseased lungs. It is used in the treatment of diseased lungs, by boiling the leaves and drinking the infusion. The effect of a successful treatment is to render breathing easier and to clear fluids from the lungs caused by a whole array of diseases - pneumonia and tuberculosis to name but two. It does not actually cure the disease, but merely relieves this symptoms. With some diseases that alone can be the difference between life and death.
MAKEBATE
Available: Always 35%
Climatic Zone: Tropical, Subtropical
Locale: Desert
Preparation: 2 weeks
Cost: 150 Crowns
This herb will counteract the poison of scorpions if taken within 20 minutes of the bite. Any damage, including death, already taken will remain.
MARIGOLD
Available: Spring, Summer 40%
Climatic Zone: Temperate
Locale: Rural, Urban
Preparation: 2 weeks
Cost: 120 Crowns
Marigold can grow to a height of two feet and has rows of flat orange and yellow petals around a central disc. These flowers must be dried and then mixed with olive or other vegetable oil to produce a soothing balm which will soothe and clean small wounds, in order to prevent infection.
MARJEROME
Available: Always 35%
Climatic Zone: Temperate
Locale: Grassland
Preparation: 6 weeks
Cost: 50 Crowns
This herb removes the colour from the skin of a person who has had yellow jaundice. The herb has angular stems which grow to a height of 1 to 2 feet, which are reddish in colour and are covered in small hairs. It has ovate shaped leaves which surround the stem and grow smaller and smaller towards the top of the plant. It is topped by pale pink flowers.
MARSH MALLOW
Available: Always 20%
Climatic Zone: Temperate
Locale: Coastal
Preparation:1 day
Cost: 100 Crowns
This plant has a green fleshy stem and broad egg shaped leaves, both of which are covered with downy hairs. It has five petalled, pale pink flowers which sit at the base of the leaves. The root must be boiled and the resultant distillation applied to burns. If used successfully the herb will double the rate of healing for the burn.
MARUERA
Available: Spring, Summer 1%
Climatic Zone: Subtropical and Tropical
Locale: Mountains
Preparation: none (or 1 week)
Cost: 200 Crowns (leaf, each)/ 500 Crowns for gum
In appearance this tree looks much like any other. It can be identified by its vivid green leaves. These leaves when chewed produce large amounts of oxygen from the carbon dioxide already in the persons breath. One leaf may chewed for up to ten minutes, before its properties are exhausted. The leaves are often boiled and the resultant infusion added to other substances to produce a gum. A piece of this gum will allow the recipient to survive without oxygen for 20-80 minutes, provided they are conscious and able to chew. The herbs main use is in allowing the recipient to survive in oxygen poor or free environments such as underground. Taking too many leaves can harm the tree. The leaves are also said to have a calming effect when chewed (GMs discretion).
MILKWORTE
Available: Spring, Summer 95%
Climatic Zone: Temperate
Locale: Rural
Preparation: 2 weeks
Cost: 150 Crowns
This herb protects from (for 1-4 days) and treats cholera (cures cholera in 1-4 days).
MOUNTAIN GARLICK
Available: Always 30%
Climatic Zone: Temperate, Cold
Locale: Mountains
Preparation: 1 day
Cost: 130 Crowns
This herb is said to repel evil spirits.
MOUNTAIN SETWALL
Available: Always 40%
Climatic Zone: Temperate
Locale: Mountains
Preparation: 3 weeks
Cost: 50 Crowns
This herb cause hair to grow on a characters eyelids.
NAVEW
Available: Winter 60%
Climatic Zone: Subtropical, Tropical
Locale: Rivers
Preparation: 5 weeks
Cost: 130 Crowns
The seeds of Navew dropped in a drinks or on to food before it is eaten acts as counteragent to ingested poisons. It prevents the death of a person poisoned in that meal, though they may still be very ill.
NIGHTCALL
Available: Summer 10%
Climatic Zone: Tropical
Locale: Desert
Preparation: 2 days
Cost: 270 Crowns
A blue-grey herb smelling faintly of nutmeg that heightens the user's senses. Overdosage or prolonged usage causes photosensitivity, distraction and nervousness; on the other hand, prolonged usage can also make the effects permanent. Nightcall gradually dyes the long-term user's hair, teeth, nails, horns, or scales midnight blue, much like the colours of the dreaded Drow.
OEDE
Available: Spring 1%
Climatic Zone: Temperate
Locale: Rural
Preparation:2 weeks (to dry)
Cost: -
One of the most valuable and prized of all plants, this bush has laves that are almost golden in colour. These leaves can be dried, but if they are not will last only two weeks. This means the drying process must be begun within an hour of the leaves being picked. These leaves can according to legend cure any disease. Whether or not the leaves have this power is up to the individual GM.
OIOLOSSE
Available: Winter 1%
Climatic Zone: Polar
Locale: Elven Forest
Preparation: none
Cost: 6000 Crowns
This herb will restore an Elf to life if given within seven days of death.
OLUS VERITIS
Available: Winter 15%
Climatic Zone: Temperate, Cold
Locale: Rivers
Preparation:1 hour
Cost: 260 Crowns
Olus veritis is pale green in colour and grows right on the edge of rivers. The leaves are rough in texture, and have tiny thorns all along their edges. A leaf should be baked in an oven for one hour and then dragged across the skin of the recipient, cutting their flesh very slightly. The recipient, is compelled to answer all questions, absolutely truthfully for the next 10-60 minutes. Up to three uses of the herb can be made in a 24 hour period. If any more than this are made the recipient will die within 3 hours of the third dose, or instantly if five or more doses are administered.
OLVAR
Available: Winter 30%
Climatic Zone: Polar
Locale: Coastal
Preparation: None
Cost: 9000 Crowns
The flower of the Olvar bush must be given to a person on the point of death. It will then keep them alive for 2-10 days.
ORACH
Available: Summer 45%
Climatic Zone: Temperate
Locale: Forest
Preparation: 6 weeks
Cost: 350 Crowns
Orach grows to about 3 or 4 feet in height. It has a whitish stalk, pale green leaves and greenish-white flowers. The seeds must be gathered, bruised and left to stand in pure alcohol for six weeks. The mixture must then be drunk, one spoonful a day for a week. The herb will cure yellow jaundice. It leaves a yellow colour in the skin.
PALLAST (compound)
Available: Summer 30%
Climatic Zone: Temperate
Locale: Swamp
Preparation: 2 hours
Cost: 60 Crowns
"Pallast" is a compound made of the pale, papery bark from willows and the roots of marshmallows. When ground together and imbibed, pallast cures minor aches and pains, especially headaches and pain from abscessed teeth, sore muscles, and so forth. Pallast itself is a very bitter pale powder, and is usually served in a heavily sweetened tea.
PALMA ELDATH
Available: Always 60%
Climatic Zone: Cold, Polar
Locale: Mountains
Preparation: none
Cost: 140 Crowns
This herb keeps a person warm for one night or one day. Note they take damage as normal, they just don't notice
PATTRAN
Available: Summer 20%
Climatic Zone: Temperate
Locale: Forest
Preparation: 3 days
Cost: 200 Crowns
The root of a small, shrub-like plant with dark green, shiny leaves and thorns, Pattran is used to relax the muscles and encourage sleep. In mild dosages, Pattran causes a general feeling of relaxation, eases sore, strained or sprained muscles, and similar aches. In larger doses, Pattran
causes sleepiness. Pattran tastes like a combination of mint and rich soil. (Effects last 2-4 hours; the user will sleep and awaken normally.)
PENNYROYAL
Available: Spring 25%
Climatic Zone:Temperate
Locale: Rural, Urban
Preparation: none
Cost: 160 Crowns
Pennyroyal is a low creeping herb with a squarish stem and small dark green leaves which grow in pairs. The flowers grow in round clusters which are mauve in hue. The leaves should be plucked and while fresh be thrown into a persons bath water. They may then have an aphrodisiac effect on anyone the recipient attempts to influence in the next 1-4 days. In addition, if dried (takes two weeks), the leaves may be sprinkled among books, and will then act as an insect repellent. These make the leaves highly prized among mages and sages who will normally pay 300 Crowns for the dried leaves.
PEONY
Available: Spring 5%
Climatic Zone: Temperate
Locale: Rural
Preparation: 1 hour
Cost: 150 Crowns
This plant with its delicate pink flowers may be boiled into a powerful healing draught, capable of stoping all bleeding, internal and external immediately. The herb can be deliberately used as a poison by using five times the normal dosage.
PERIWINKLE
Available: Spring 45%
Climatic Zone: Temperate
Locale: Rural
Preparation: 1 hour
Cost: 280 Crowns
The plant is a creeping vine with dark, green shiny leaves and pale blue flowers. The flours must be crushed into a powder and administered orally. If used successfully the herb will stop all bleeding, both internal and external in 10 minutes. The recipient must not move for one hour or risk reopening the wounds.
PETIVERIA
Available: Summer 20%
Climatic Zone: Subtropical, Tropical
Locale: Rural
Preparation: 1 day
Cost: 70 Crowns
This plant has a single stem with dark green, shiny leaves growing from it. It is topped by very thin, yellow flowers. The petals of these flowers should be tied into a poultice, where they will, on a successful application act to bring down swelling and bruise over the course of a one day period.
RAMPALT
Available: Summer 20%
Climatic Zone: Temperate
Locale: Forest
Preparation: 1 day
Cost: 50 Crowns
This dark-colored root grows on a plant distinguished by its waxy dark green leaves. When the root is boiled down, it turns into a thick, strong-smelling greyish liquid that cures congestion when boiled in water and inhaled. (Relieves stuffy head, opens sinuses, for as long as the steam is breathed 20 minutes.)
RIBWORT PLANTAIN
Available: Spring 30%
Climatic Zone: Temperate, Subtropical
Locale: Urban
Preparation: none
Cost: 90 Crowns
This plant has a cluster of dark green leaves, with marked parallel veins at its base, a single stem topped by a cluster of tiny, pale orange flowers. The chopped leaves are applied to the flesh to reduce bruising. A successful application will remove slight bruises altogether within an hour, more severe bruises will take 1-4 days.