Old March 27, 2018, 06:14 AM   #1 (permalink)
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Aelyria Rules Hotpatch 3.409

Good morning, everyone.

We are gathered here today for a small rules change to do with how experience works.

In the past characters have gained one experience point per thread or two if they did a lot of stuff. Going forward we will be removing that cap, you can now gain as many experience points as you are able to earn throughout a thread.

The difference will be mainly in how you earn them, it's no longer enough just to use your skill to gain experience, you have to meet specific goals to do so. A fighting skill will make you have to face off against a worthy opponent, a magic skill will have you try to gather new knowledge on magic, etc.

Peer moderators are encouraged to point out to staff what a character has done to earn experience points.

In addition, we have thrown in a little something to maybe make things a little easier for those of you out there with crafting skills, or who are itching to imbue something. The introduction of Material Points which more or less signify how much time and resources a character gets between threads, these points can be turned into things in game, like a blacksmith might use them to make an axe, or a mage an imbuement.

For more information, please read here.

If you have questions, please ask.
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Old March 27, 2018, 07:03 AM   #2 (permalink)
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Interesting change! I think this will encourage more creative thinking within threads, which should make for some fun but challenging narratives.

Probably the most obvious question that springs to mind, is regarding what happens with XP threads that have already been started. Assuming they have mod plans approved for them, are they likely to be honoured?

We used to be able to gain combat skills via sparring, where two people are usually fairly evenly matched. Are the XP points from those at risk (even for existing threads with approved mod plans)?

What does a moderator look for when deciding whether or not to award Material Points? The link doesn't appear to specify, except to say that they may be earned. How do we earn them?
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Old March 27, 2018, 07:20 AM   #3 (permalink)
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Quote:
Originally Posted by Moss Oktra'rek View Post
Probably the most obvious question that springs to mind, is regarding what happens with XP threads that have already been started. Assuming they have mod plans approved for them, are they likely to be honoured?
They will probably be honoured, we will deal with this on a case by case basis.

Quote:
Originally Posted by Moss Oktra'rek View Post
We used to be able to gain combat skills via sparring, where two people are usually fairly evenly matched. Are the XP points from those at risk (even for existing threads with approved mod plans)?
For existing ones, no. Future ones, yes.

Quote:
Originally Posted by Moss Oktra'rek View Post
What does a moderator look for when deciding whether or not to award Material Points? The link doesn't appear to specify, except to say that they may be earned. How do we earn them?
As a rule you gain 1 MP per thread, 2 MP may be awarded if you're specifically doing things to gain money/resources/craft things.
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Old March 27, 2018, 09:41 AM   #4 (permalink)
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So, MPs are basically like...off camera crafting purchases? Like if someone wants to, they can still do a thread where they go, get materials and craft an item long-term, but if they had some MPs they could use one or more to say, fulfill the crafting request for themselves or another outside of a traditional thread?
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Old March 27, 2018, 10:13 AM   #5 (permalink)
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So, MPs are basically like...off camera crafting purchases? Like if someone wants to, they can still do a thread where they go, get materials and craft an item long-term, but if they had some MPs they could use one or more to say, fulfill the crafting request for themselves or another outside of a traditional thread?
Pretty much, yes. It needs to be something you'd be able to do at your skill level and how much you get out of it will depend on how able you are to take advantage of that skill. A blacksmith with their own forge will get more out of it than a blacksmith without a forge.
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Old March 27, 2018, 11:17 PM   #6 (permalink)
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As a rule you gain 1 MP per thread, 2 MP may be awarded if you're specifically doing things to gain money/resources/craft things.
Are there specific threads that gain 1 MP? Or can any thread fit that criteria, including social ones? Does the MP have to be used on a skill or craft or item related to the thread where it was earned?
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Old March 28, 2018, 02:03 AM   #7 (permalink)
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Interesting.

I have a few questions to ask.

1. So we gain 1 MP per thread, regardless of what happened like What Moss ask above.
If I have a workshop, do I gain more immediately?

2. In the future, if I am training others in alchemy, is it XP worthy?

3. Can I still roleplay crafting item out without MP and still gain that item and XP?


Not a question, more of a suggestion.
4. Do we get passive MP for owning a shop at the end of every month?
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Old March 28, 2018, 06:56 AM   #8 (permalink)
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Quote:
Originally Posted by Moss Oktra'rek View Post
Are there specific threads that gain 1 MP? Or can any thread fit that criteria, including social ones? Does the MP have to be used on a skill or craft or item related to the thread where it was earned?
You only get MP for threads that require moderation. It does not have to be used on something related to that thread, but it does have to be used on one of your skills and potentially possessions (in the instances where you own something like a farm, a mine, a shipping business, or something to that effect).

MP is basically a resource that represents the time and resources you have between threads and gives you a way to use that.

Quote:
Originally Posted by Cherjaine View Post
1. So we gain 1 MP per thread, regardless of what happened like What Moss ask above.
If I have a workshop, do I gain more immediately?
No. You get more out of using MP if you have a workshop, you do not gain more MP. The instances of getting 2 MP will be for threads that are specifically aimed at your character getting resources, crafting things, and things like that.

Quote:
Originally Posted by Cherjaine View Post
2. In the future, if I am training others in alchemy, is it XP worthy?
Maybe? The qualifiers that cause you to get more experience are all listed, if your thread fulfils one or more of these, then you do, if it doesn't you don't.

Quote:
Originally Posted by Cherjaine View Post
3. Can I still roleplay crafting item out without MP and still gain that item and XP?
Yes, you can still roleplay crafting things. Whether you get experience for that or not will depend on if it fits any of the qualifiers listed.

Quote:
Originally Posted by Cherjaine View Post
4. Do we get passive MP for owning a shop at the end of every month?
No. If you want to get MP to work with you need to be active and complete threads.
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