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Security At The Waterfront - Spring
The First Brightening in month of Immanis, in the Season of Spring, Era II of the Celestine Mandate, Era XIV Post Fractum, the Second Era of the Regency of Milo L'Evienne.
The area known as the Docks encompassed a good bit of Imperia. The part that interested Dzrg was that area of the Docks known as the Waterfront. It included the Harbour, all the Piers with their adjacent Docks, Warehouses, Ship Repair Yard, Chandler, The Seamen's Rescue Mission and Hiring Hall, Brokerage Offices, Tattered Sails Tavern, Brig, all interests of Imperia Rescue and Salvage, and of course the office of the Harbour Master. It was Dzrg, the Harbour Master who ran all these enterprises.
There were three well trained, armed Shore Patrol at each street that led to the Waterfront. They each carried Cutlass, Dagger and several Belaying Pins. These Guards challenged all who would enter the Waterfront area. They also ensured that no pilfered or scavenged items left the Waterfront. The Shore Patrol were well paid, well treated and well aware that any complicity with outsiders would would be fatal. Each of the Shore Patrol had heard Dzrg's admonition that greed is fatal.
Those who entered the Tattered Sails Tavern were not challenged but the Shore Patrol was available outside the Tavern if the management needed them.
The Shore Patrol did not concern themselves with friendly mayhem or brawls that involved the locals. After all, boys will be boys.
The Shore Patrol protected the interests of the City of Imperia, the Harbour Master Operation, Imperia Rescue and Salvage, the Pirates and Dzrg. It was usually difficult to determine whose interest was involved in a given situation. And this was the way that Dzrg intended it to be.
The Shore Patrol maintained order as defined by Dzrg. They were much more effective than the Constabulary had ever been in other parts of Imperia.
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For Every Solution There Is A Problem
Retired 09/19/08
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