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Old January 15, 2008, 08:57 PM   #1 (permalink)
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Join Date: Jan 2008
Location: Trysvale
Posts: 122
Seth Lavryl is an upstanding Citizen
Dravinör

Dravinör – Dragon





Seth Lavryl
Human: Baijani
Age: 21 Ordinations


Character Description:

Seth possesses a tan, sunkissed hue of skin wrought persistently through daytime work outside attending to the prairie and hunting game. He has a lean frame, sporting slender muscles and broad shoulders. A scar runs across his abdomen to his left breast, though it grows faint with each passing year. He has a lean angular face with prominent cheekbones and a square-like jaw. Coupling these features are a small stubble inconsistently shaved and unruly brown hair. Seth possesses a pair of startling deep blue eyes, his only unordinary feature.

Character Abstract:

Affluence.

If there is ever any hamartia to bring out the tragic flaws of one’s countenance, it is in the greed and avarice that lurks within the heart of Man. Unlike the corrupt and foolish mortals, however, it was with heavy misfortune that such weakness strike the Emerald Council. Wise and perfect in their pristine governance lorded over their kinsmen, as eons passed it became obvious that rapacity settled within the heart of Dravinör the Blue, Elder Dragon and Keeper of the Draconic Tomes. What had once been the subtle seductive caresses and whispers of greed and power later consumed his mind and inflamed his heart, an unquenchable lust for all things golden inevitably driving his motives and overwhelming his will. Greed gave way to jealousy, jealousy to coveting, and coveting to theft.

Alarmed and enraged at a betrayal within their own, the Emerald Council stripped Dravinör of both rank and status, exiling him not only from the Council itself but from his very own culture as well. Trapping him into the body of a mortal much like he had suggested they do to Xala as an alternative to her death, Dravinör’s vast knowledge and memories were ensnared and his mind blocked from accessing them ever again. Escorting him to the top of the citadel well a teleportation archway lay enchanted, Dravinör was subdued to unconsciousness and thrust inside the portal, never to be seen or heard from again by his kind.


Secrets :

Name: Dravinör
Race: Elder Dragon, Blue
Age: Ancient (Think Pre-Elf)
Physical Description: Big, cobalt, and dragon like? (Stolen from Andavariel!)
History: Once a member of the Emerald Council, Dravinor was the Keeper of the Draconic Tomes and as such was an expert historian in all worldly affairs of the lesser denizens. He was ostracized by the Emerald Council and relieved of responsibility over the Draconic Tomes. What's more, he was stripped of his true form and trapped into the body of a mortal, meant to live the rest of his life in exile and naivety of his true heritage.

Training: Archmage in all spheres (Now completely dormant).
Major Items/Equipment: Draconic Tomes
Titles/Positions/Jobs: Former Member of the Emerald Council




Training:
Combat Training
Basic Archery (In Progress)
-Weapon components
-Draw, Nock, Steady
-Sighting
-Basic Accuracy



Trade-Skill Training
Basic Tracking (Ality Vera / Trysvale)
-Significance of animal scents
-Age of a track, impressions
-Study of fecal matter
-Study of rabbit trails
-Animal beds, habits

Basic Herbalism (In Progress)


Animals:

Ajax - Aelyrian Hunter. Dark brown and black meshed coat. In excellent health and condition. Known to be slightly exuberant and adventurous; has a great sense of smell. Currently being groomed as a bird dog or hunting companion. Three month old pup as of Optia.
-Scarlet collar
-Leather lead


Items of Note:

Composite Longbow - Seth's tool of the trade. It's his most prized possession, and is constructed of horn, yew, and animal sinew. Although it's seen a few seasons, the bow is kept in excellent condition under Seth's tactful administrations and polishing upkeep. [Starting Item]

Secrets :
Training guidelines/range for Archery proposal:
Basic: 20-30 yards
Intermed: 30-40 yards
Adept: 40-50 yards
Expert: 70-80 yards
Master: 90+ yards



Leather Quiver - An unordinary leather quiver, uncapped, which boasts Seth's arrows. Sports a leather strap that wraps around the shoulder and torso.
-current: x20 arrows [normal]


Headhunter's Bracelet - Small bracelet presumably made of bone with skull and claws attached to it; leads to identification with Tarka Kanah's Headhunter Tribe in Arios. Exclusive.

Camping Kit - Camping trip utilities Seth utilizes when going on hunting trips. Most current use was the Second cycle of Ioannes during his trip to Arios.
-Tent (small) – 35 crowns (it’s not large so..cut in half)
-Mess Kit – 10 crowns
-Lantern – 6 crowns
-Flint&Tender – 7 crowns
-Backpack (medium) – 13 crowns
-Frying Pan, Pot, Cutlery Set – 6 crowns
-Flask/Cup x2 – 2 crowns


Map of Arios - Hand-drawn map given to him by the Owner of the Wild Outdoors Supplies Shop displaying wilderness and hunting landmarks.

Last edited by Seth Lavryl; April 13, 2008 at 01:26 PM.
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Old January 15, 2008, 09:12 PM   #2 (permalink)
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Join Date: Jan 2008
Location: Trysvale
Posts: 122
Seth Lavryl is an upstanding Citizen
Character History

Secrets :

A bright burst of cobalt blue light erupted on the Northwestern outskirts of the city, just within the wall’s limit. A streak of energy burst high into the sky, a spire of light blue aura spiraling about itself as it pierced into the heavens above.

Quote:
“General!”

“Yes, I see it. Deploy the fifth garrison to investigate it immediately. Damnable druids…” came the paced, measured response of an elderly human male aging past his prime. Thinning gray hair and a light stubble beard accompanied his hard features as he held out his hand expectantly to the squire at his left. A spyglass was passed over, bronze in its origin, and the General held it up to his eyes and swiveled it towards the blue streak of light. The crumbling buildings and surrendering walls loomed into view around it, ultimately blockading his view of the source of the sudden interruption of their assault. Removing the spy glass and staring at the incredible tower of light with weary eyes, he turned and began to walk over to his Majors, shoving the spyglass back to the squire as he did so.

“Gentlemen, bombard that spire with the artillery immediately. The last thing we need is for Lady Glory to have another trick up her sleeve. Ensure everything around it comes down.” The men bristled at the barking command.

Two Majors saluted and turned sharp, walking back down the hill to inform the engineers in charge of the catapults of their orders.

“Thebeus, see to it our comrades from Arkdun stay away from the area. Have it blocked off until the artillery barrage is complete. Here,” the General beckoned, shifting his weight in his heavy steel pauldrons before beckoning his three-star Colonel follow him over to the chart table. The pair walked pass a silhouette troop of guards, all of which saluted to their superior officers as they navigated towards the table. A large unraveled map weighted down with stones became illustrated before them, depicting the village of Tirisfal. Small tin men and cavalry were placed on the map, denoting the position and placement of Diana’s battalions. An elderly scrawny elf with horn-rimmed spectacles leaned over the map leisurely, gently pushing these tin figures around with a long wooden stick that swept them into their locations.

“I want them to circle south, around the merchant district and sack the Thanal residence. It is imperative Lady Glory not be allowed to escape,” the General spoke, leaning forward suddenly and stabbing the beautiful piece of cartography with a white-steel dagger. The point pierced right through the cartography of Lady Glory’s palace.

“And the encampment of refugees fleeing to the farms, Sire?”

“Let those Lescartes fools deal with them. They can play hero all they want so long as they stay out of our way,” came the measured response, the sentence slow in coming as he shook his head and turned back to walk up the hill. A small pavilion had been placed there, and squires were busily running about fetching horses or drinks for the paladin commanders that were reporting in.

“Should they become an obstacle, General?”

The aging man stopped in his tracks, pausing at the thought. Without bothering to turn around, he glanced over his shoulder and murmured two fateful words. “Kill them.”
~~~

The vast majority of the village was under heavy artillery barrage. The Church’s paladins from Diana had arrived without warning, without indication, and had commenced a brutal frontal assault immediately upon their discovery. This business of the poisoned Justicar had been taken far, far out of hand, and the Tirisfal citizens were meant to pay for their Thane’s mistake dearly. Lady Glory was not to be allowed to escape, and should she die in this insufferable skirmish, well, all the better. Large stone rocks were hurled through the air by Diana’s catapults, massive entities of destruction looming into view and falling with deadly accuracy upon their targets. The small stone hovels with thatch rooftops didn’t stand a chance in Aerternia, crumbling like dominoes as the heavy rocks crashed into these buildings and rolled onwards in inertia, causing even more damage. The bloodcurdling screams of those inside or attempting to escape the path of destruction filled the air, accentuating the heavy blows of collision. A symphony of crumbling rock and collapsing buildings rang out across the world.

In the Southwest quadrant of the city, actual fighting was taking place. Those who were alarmed and confused at this unmistakable assault had rallied and gathered arms, organizing themselves under the City Guard commander’s instructions. This was their home they were defending, their lives which were at stake. Relying on guerrilla tactics while the women and children fled to the farms and estates south of the city, those few within Lower Tirisfal fought a valiant battle against the trained, precise tactics of the paladins. Hand to hand combat led to the slaughter of many good men, with both sides taking casualties. The deadly arcs of enchanted flamberges swept through the Tirisfal ranks, hewing through bone and skin alike as countless victims fell to the paladins’ soulswords. Likewise, archers took to the buildings and rained down arrows upon these new assailants, felling many soldiers off their hoses while their militia counterparts charged forth to mercilessly pound them to death.

The blue streak of light had occurred in the Northwestern quadrant, just beyond the mercantile district and the crowded residence littered with buildings. Here, the artillery Diana had dragged with them all the way from the basis of the Church of Faith showered the district in its barrage, unrelenting and merciless in their quest for destruction. The Druids from Tirisfal’s enchanted glade were truly the only potential risk that could oppose the battalions, and as such manners which concerned them were dealt with harshly and unforgivably. Failure was not an option.

Colonel Thebeus’ men shuffled through the streets of the village amidst rubble and collapsing buildings. They made no sound save for the odd rhythmic clinking of their armor. Each was adorned in steel hauberks and pauldrons, helmets outfitted and denoting their battalion with the white star emblazoned upon its back. Broadswords hung at their sides, latched to their waist while some in the back of the formation touted heavy crossbows and a quiver of bolts strapped to their back. Thebeus himself wielded a soulsword, sheathed in a decorated strip of black leather with studded jewels traipsing up its sides. Running through the streets and numbering thirty five in total, each handpicked, Thebeus came to a sudden halt and raised his left hand in a fist, signaling silence.

The blue aura of cobalt light was none too far away now, perhaps only a few buildings off to the northeast of their position, and all the soldiers turned to gaze upon it in wonder as the spire continued to shoot straight up into the air. Its destination was unknown, but they could see now from such a closer vantage point that tiny rivulets of blue light spiraled around the centerpiece of this wonder, slowly circling around it in an upward motion until disappearing into the crowds. The young Sir Thebeus stared at it suspiciously, an uncanny feeling settling in his gut, before pointing towards the left and indicating the path they would follow. Without a word, the clinking sound of steel resumed.

~~~

“What do you think he is?” came the ardent whisper of a female human, crouched beside a Half-Elf male within the protective cover of a wall’s shadow. The building the pair remained crouched within had already been struck twice with rocks ever since they’d arrived on the scene, and the continuous barrage shook the ground and other nearby structures as Diana’s relentless assault continued.

“I…I don’t know,” came the stuttered response, Jacob’s voice whispering back as he turned to Phoebe and shrugged his shoulders. The awe and wonder was unmistakable upon both their faces, as both druids crept forward slightly behind a large boulder and risked another glance at the odd-glowing specimen. The pair had been sent out by La Femmes to discover the source of the blue spire light, and had arrived before the Diana army could. What they’d found was both startling and troubling, and something they couldn’t quite explain. Jacob risked another step forward, but was stopped by Phoebe’s hand coming to rest upon his back. He glanced back and found her pointing at the body.

Phoebe was the first to catch sight of him, and Jacob soon after as the pair quickly uncovered the truth: the source of the blue spire hadn’t been an object, hadn’t been a thing, but rather, a person. He looked to be in his early twenties, with dark flowing brown hair and full pale lips. He was completely naked, leading to much speculation between the two Druids as to how he’d arrived here. Obviously, he hadn’t been here when the battle started, and obviously, he’d been laying there in some trance for some time. The body lay crumbled over a heap of rubble and dirt, in blissful repose really, without the slightest hint of awareness. Above them, another huge rock sailed over head and smashed into one of the warehouses of the dock. Steel support beams and wooden walls could be hear d sailing into the ground.

Knowing their time was limited, Phoebe crept forward. She had long flowing brown locks and was dressed in a brown jacket and pants. A staff of arcana rested in her right palm as she crawled forward, stopping every time a catapult struck the building. The walls crumbled around them, thick plumes of dust and dirt rising off both floor and ceiling as the barrage continued. Making her way to the body, she studied the dark blue aura that pulsed from it, emitting itself upwards into the heavens. The skin was tinged a pale blue, the man’s eyes closed. She reached out her hand and touched his left shoulder, despite Jacob’s hissing protest.

A gasp.

The aura stopped abruptly, the spire of light cutting off and throwing its last remnants up straight into the air before disappearing forever into the clouds.

~~~

The man jaunted back down from the top of the building, taking with him the banner that had been waved to signal off the artillery assault. Colonel Thebeus clapped him on the back and murmured a word of encouragement before looking around at his men, studying their faces. Silent still, he held up his right hand and pummeled it into a fist, pivoting as he did so until his back was towards them. Facing the small building with the courtyard they’d pinpointed the source of the spire down to, he let his hand fall. The men moved past him rapidly, running into the two marked entrances and busting down the doors as they did so. Colonel Thebeus waited outside until the last man had entered, before walking around and taking the right entrance his second division had burst through.

The building was a home of some sort, a manor, and after ducking beneath the tilted doorway and finding his way through the collapsing second story, Thebeus quickly caught sight of a vista into the courtyard. He glanced just in time to see the blue spire of light, its source concealed behind a large boulder, suddenly give out and end abruptly. The very tail end of it seemed reminiscent of a dragon taking flight. He blinked. A sudden shout of surprise escaped his lips simultaneous to a loud bang! on the left side of the building, where the first half of his men had gone. Grunting as he pushed his way through rubble and woodwork, Thebeus heard the sounds of shouting and steel being drawn as another loud bang! erupted. The unmistakable roar of a lion drifted into his ears, and he knew immediately that the Druids had infiltrated the perimeter.

By the time he made it through the unremarkable courtyard and back to the latter half of the building with the second half of his men, he found several of them dazed or paralyzed, trapped by large gargantuan roots that had seemingly spurt up from the ground. Walking past them and to the door, he caught sight of the unmistakable mawing and splatter of blood that had brought down four of his best. Bristling with rage and confused at what had transpired, Thebeus glanced out the left exit of the building for any site of the damn druids that had ambushed his men. Finding none, he spat on the ground and returned inside. He’d never forget what he’d seen that day.

~~~

“We need to get back to the copse!” came the feminine protest as Phoebe helped support the man’s weight.

The trio were half stumbling, half running back towards the Mercantile district, with Jacob sprinting out in the lead. His paws hit the ground and left rapidly, running ahead and making sure the coast was clear. Phoebe helped support an awakened yet uncooperative man, whom demonstrated motor skills but seemed unable to talk. Or talk well, at least.

“No. We need to drop him off somewhere. They were looking for him Phoebe!” Jacob’s tone roared back, the lion turning around and waiting for them to catch up. Phoebe offered a humph of complaint, but relented.

They arrived at one of the few shops as of yet unharmed by the catapult barrage, perplexed that it had suddenly stopped ever since they left the building. Phoebe dragged the naked man inside as Jacob transformed back into his regular self, sweeping aside a carpentry table and taking off his dark green robes. Wrapping them around the man, he ran upstairs.

Phoebe stared at him suspiciously, and noticed for the first time the trace of a scar that ran up his abdomen. He appeared to have slipped back into the realm of unconsciousness, and she touched it lightly with the tip of her fingers. Something was most certainly amiss here, but she couldn’t quite place her finger on it. Besides, they had bigger things to worry about.

“Frugle said she’d watch him. Let’s go,” Jacob’s voice lilted from the stairwell as he came rushing down it, brown hair flying.

“Are we coming back for him?” Phoebe asked, picking up her staff again and making for the door.

“That’s the plan. After we meet with the Copse and intercept the soldiers headed for La Femmes, we’ll come back and bring him there. Old lady Frugle will be expecting us,” Jacob spoke, shouting that they’d come back shortly before ducking out the door.


Last edited by Seth Lavryl; February 3, 2008 at 04:47 PM.
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Old January 17, 2008, 09:43 PM   #3 (permalink)
Adventurer
 
Join Date: Jan 2008
Location: Trysvale
Posts: 122
Seth Lavryl is an upstanding Citizen
Fluid Time Journal

Season of Summer

Cryxatum
Second Brightening of the Third CycleUnfurling One’s Wings
Fifth Brightening of the Third CycleDevil May Cry
Seventh Brightening of the Third Cycle - Kerrick’s Dog Shop
First Brightening of the Fourth Cycle - Turning Over A New Leaf
Ninth Brightening of the Fourth CycleIf It Ain’t Broke…


Aperitus
20th Brightening - The Last Days of Trysvale
- Evacuation of Trysvale

Optia
Fifth Brightening of the Second Cycle - Little by Little and Bit by Bit

Ioannes
Third Brightening of the Second cycle - Ariosian Docks
- Shadow Hill
- Hunting with a Headhunter
Fourth Brightening of the Second Cycle - Never Eat the Prickled Pears
Fifth Brightening of the Second Cycle - Wild Rivers Outdoor Supplies
End of Fifth Brightening of the Second Cycle - Ursidae Huntin'
Ninth Brightening of the Third Cycle - Of the Sad and Mysterious Tale of Manor Everbright


Season of Autumn

Junctior
Third Brightening of the Second Cycle - The Forest Paths Beckon..

Third Brightening of the Second Cycle - [Ranger Hall] Where the River Flows

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Last edited by Seth Lavryl; April 13, 2008 at 03:42 PM.
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