Old August 17, 2006, 05:36 PM   #1 (permalink)

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Keldon Elsdragon, Lion of Northumbria





*General Notice: This is currently being sorted and revised as of December 2016, and is considered a work in progress! Please disregard the mess!*


An Overview of the, Lion of Northumbria, Destroyer of The Sherian, & Defender of Innocence



  




[






The Basics
The Written Story
Outside Perspective
Prosperity & Decline
Skills & Experience
Fluid Timeline
The Web of Souls
Companions
Grimoire
The Archive



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Old September 12, 2006, 02:47 AM   #2 (permalink)

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General Character Information







Name: Keldon Elsdragon
Race: Half Elf (Human & Quel'anthasan)
Age: 202 Ordinations or 74 Eras?
Place of Birth: Outside of Paxia, United Arium Directorate
Place of Residence: Main Estate in Jaedaxia, Wandering the Realm
Birth-brightening: 22nd of Junctior
Profession: Walking Judgement

Physical Description & First Appearance:
Keldon stands at a towering six foot seven inches and weights somewhere around 210 pounds range. He is very well built considering the length of service in the Imperial Army and the demand of his past imprisonment. His skin a once gently tanned is now a pale complexion due to the months of being imprisoned. Keldon’s hair is a golden brown hue, almost the color of a perfectly polished crown, the golden strands in his hair often giving contrast to the dark brown hair. His hair is frequently kept trimmed no longer then his shoulders, but it has gone unchecked for the past era and so now much longer with facial hair abundant on his face.

Keldon’s eyes was a wonderful replica of a summer sky over the plains of Paxia, a sky-blue hue that at times changed colors between green and silver, clear signs of his elvish bloodlines.

Keldon’s personality makes his stubborn and blunt, with a degree of arrogance. He gives the impression of passion and reality about it. He has no place for political flattery and makes it rather obvious he means business. Although he often shows a side of him he has tried to hide over time, the young elf is in truth a kind-hearted soul that would give everything he has for anyone if they needed the help even at the cost of his own life.

Identifying Marks:
  • In the era of XXX, Keldon was imprisoned on the island of Freeporte and was charged with murder. He was sentenced to what they call “Hulks” decommissioned vessels out at sea and during imprisonment there he received several lashes which are evident on his back.

Religious Beliefs:
Born just outside the city of Paxia and raised by a nobleman. Keldon was taught to follow the sacred three, however over the eras of his own personal experience Keldon has started to lean towards Diana and Aslan above the other gods. Although he respects other beliefs and sometimes questions his own but always keeps a open mind that perhaps there is something more divine in the universe.

Titles & Nicknames:

Current:
  • Duke of Northumbria - A self appointed title, Keldon began referring to himself as the Duke of Northumbria. This gives him claim to the highest ranking seat of nobility within Northumbria. While not legally a official title, Keldon posses the wealth and assets to carry the rank.

Previous:
  • Royal Marshal - Keldon served as Royal Marshal for the Aelyrian Empire and Kingdom under the rule of Milo I and was responsible for the reorganization and rearming of the legions bringing it back to fighting status. However this is overshadowed by Keldons actions in the Sherian Rebellion where he led the Royal Legions against the province and was one of the prime people publicly blamed for the mass death that was caused in Narim.
  • Hero of Paxia - The city of Paxia was sacked in the late darkening and Keldon was one of the only surviving political figures left alive in the city and coordinated bringing the population to safety with the Falcon Citadel and subsequently ready to give his own life to make sure the exit was sealed and since then has been held in the highest regard in the city of Paxia.
  • Equite of Paxia - Keldon began his political Career as Equite (Vice-Thane) of Paxia, other then when he earned the Hero of Paxia title he achieved very little in the short time in office.
  • Thane of Primus Gaudeo - Keldon served as the head of the City of Primus Gaudeo and helped establish the expanding of the local guard and militia while setting the framework for the provincial military. He also helped reduce the cities spending and directing the saving back towards the local population.
  • Provost - Keldon attained the rank from a Provost Imperatius in the then Imperial Legions due to his actions in Paxia and resigned as Thane of Primus Gaudeo to pursue a military career. This single action change his life forever.
  • Surveyor-General - Keldon was tasked with organizing and establishing the infrastructure of the Royal Legions. During this task he redistributed the resources to the Legions and began restoring them to their previous glory.



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Last edited by Keldon Elsdragon; December 27, 2016 at 02:46 PM. Reason: Updating
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Old September 12, 2006, 11:23 PM   #3 (permalink)

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Written History










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Last edited by Keldon Elsdragon; December 23, 2016 at 10:46 AM. Reason: Updating
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Old September 15, 2006, 11:22 AM   #4 (permalink)

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In-Game History










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Last edited by Keldon Elsdragon; December 23, 2016 at 10:46 AM. Reason: Updating
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Old September 17, 2006, 12:17 AM   #5 (permalink)

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Possessions










Wealth Tier: Ardentium (HDT)

Players at the ardentium tier are your above average earners, your burgeoning politicians and successful businessmen. These money generators can afford luxury items, such as crystal or porcelain, and may buy exceptional quality swords or clothing with extensive customization and ornamentation added to the item in question. They live comfortably without worry of financial distress and are able to make big purchases, such as a decent home and a lovely carriage pulled by matching horses, without so much as batting a lash.

Mercantilism

Town of Dragons Cliff & Elsdragon Castle: Copper

Elsdragon Naval Yards
Les navires de Dragons (Military Yard), Dragons Cliff: Copper
Détente avec Dragons (Leisure Yard), Dragons Cliff: Copper
Elsdragon Chantiers Navals, Jaedaxia: Copper

Dragon Arms
Ma Forge D'espoir, Dragons Cliff: Tin
Rages Forge, Trysvale: Copper










Clothing - Worn Regularly
  • Golden Chalice Outfit
    • Tightly fitting beige long sleeve shirt with golden embroidery along the sleeves picturing dragons and various gold vines. Neck carries the same design as the sleeves however goes all the way around in a collar of gold chain design.
    • Tunic ending just below the knee in beige, gold embroidery going down the center with blue fabric representing the dragons eyes, flanked on either side with waving gold designs with the Elsdragon Emblem on either side of the wearers chest.

Weaponry - Regularly Equipped
  • The Sword of Sages

Clothing - Stored
  • Royal Marshal Duty Uniform
  • Royal Marshal Dress Uniform
    • Knee high black boots, loose trousers to the knee/just below, thigh long stiff necked coats
      Shako for headdress
    • Full length formal cloaks with hoods in the color of the Ministry of War along with the Ministry of War emblem on it.
    • Full length greycloak

Weaponry - Stored

Miscellaneous
  • Imperial Visa
  • Military Identification Card








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[/frame][/spoiler]

Last edited by Keldon Elsdragon; December 23, 2016 at 10:49 AM. Reason: Updating
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Old October 18, 2006, 08:39 PM   #6 (permalink)

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Join Date: May 2006
Location: Jaedaxia
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Wealth Tier: Ardentium
Images: 20
Blog Entries: 6
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Drum Property







Bladed Weapons 61 Exp | Master


Sorcery 10 Exp | Journeyman


Archery 3 Exp | Basic


Metalworking 0 Exp | Planned


Spell Breaking 0 Exp | Planned


Soldiers' Unarmed Combat 0 Exp | Planned






Secrets :

Master Swordsmen

Secrets :

Basic - 2 Experience Points
Mentor: Sergeant Sybilla Lorethian

Dodging Bullets - 1 Experience Point
To Paint the Sky with Blood - 1 Experience Point
Viva La Capietan! - 1 Experience Point
Big Toys For Little Boys - 1 Experience Point
Advancement of Thy Blade - 1 Experience Point
Six Cycles Of Blood Sweat And Tears - 1 Experience Point
Fraternizing With Branded Traitors - 1 Experience Point
A Glance At Imperial Training - 1 Experience Point
Legionnaire's Are Not That Tuff? Sorta - 1 Experience Point
Young Ladies And Longswords - 1 Experience Point
I Think I Took A Wrong Turn - 1 Experience Point
A Group of White, Meets A Group of Green - 1 Experience Point
Let Us Teach The Lad How To Use A Sword - 1 Experience Point
Total: 15 Experience Points

Techniques Learned:
  • Physical conditioning
  • Slash (upper, middle, lower, angled)
  • Thrust
  • Block (upper, lower, middle)
  • Open stance
  • Forward stance
  • Defense stance
  • Evasion
  • Counter Attacks
  • Switch feint


Veteran - 2 Experience Points
Mentor: Sergeant Rhia

Wanna Fight - 1 Experience Point
So We Are Going To Keep Fighting? - 1 Experience Point
Give The Women Some Discipline - 1 Experience Point
Showing The Young Blood How To Swing - 1 Experience Point
Friends Hit Much Harder Then Enemies - 1 Experience Point
Going Forth as a Soldier in Autumn, Era XIII - 2 Experience Points
Total: 24 Experience Points

Techniques Learned:
  • Creativity
  • Affinity
  • Conditioning (Dexterity)
  • Evasion techniques
  • Defensive techniques
  • Combinations
  • Switch feint
  • Improvisation
  • Terrain strategy
  • Recovery
  • Disarming


Elite - 2 Experience Points
Mentor: Url

Starting to Rebuild an Empire in Winter, Era XIII - 2 Experience Points
You Cut Off My Whiskers - 1 Experience Point
Opening The Green - 2 Experience Points
Lads With Floating Sticks - 1 Experience Point
Work Never Ends in for us in Spring, Era XIV - 2 Experience Points
I Wonder if This Bends - 1 Experience Point
Defense of Family, Life or Death - 2 Experience Points
Summer, Era XIV comes and Solders stand guard - 2 Experience Points
Well Young Lads Are Persistent - 1 Experience Point
A sword is only so beautiful, but you are fairer. - 1 Experience Point
Gazing Away From Chaos - 1 Experience Point
Knocking your wife on her rear, helps the marriage - 1 Experience Point
Tip Thy Hat To Your Commander - 1 Experience Point
A Crown on the Tip of a Sword - 1 Experience Point
The Graces of Wealth in Summer, Era XV - 2 Experience Points
Total: 47 Experience Points


Techniques Learned:
  • Initiation
  • Improvisation
  • Adaptation
  • Enhancement
  • Terrain advantage
  • Increased Pain Tolerance
  • Increased Agility
  • Increased Stamina


Master - 2 Experience Points
Mentor: Fourth Elder of the Serespirit Clan

After Mastery comes the colors of Autumn, Era XV - 2 Experience Points
The chills of Winter, Era XVI wraps around you - 2 Experience Points
The Longest Winter, Part 1 can freeze why blade - 1 Experience Points
The Longest Winter, Part 2 is when my blade thaws - 1 Experience Points
The lonely sound of footfalls - 1 Experience Points
Protéger votre adversaire - 1 Experience Points
Les hivers Dégèlent - 1 Experience Points
Elsdragon VS. Asunder - 1 Experience Points
Xind'ell du Bourbauage VS. Elsdragon - 1 Experience Points
Monsters! Kill'em! - 1 Experience Points
Total: 61 Experience Points

Techniques Learned:
  • Increased Pain Tolerance
  • Increased Agility
  • Increased Stamina
  • Supreme State




Journeyman Sorcerer


Secrets :

Basic - 2 Experience Points
Mentor: Merri Gumbledrop

And that, my love, is why we need to practice - 1 Experience Point
Seasonal Experience - 2 Experience Points
Total: 5 Experience Points

Techniques & Spells Learned:
  • Deflect
  • Force Bolt
  • Gate
  • Lock
  • Open
  • Sphere of Light
  • Star of Force


Apprentice - 2 Experience Points
Mentor: Ger'nor Thistle


Seasonal Experience - 2 Experience Points
Moving Forwards With Force - 1 Experience Points
Seasonal Experience - 1 Experience Points
Transporting Yourself is a Tedious Task - 1 Experience Point
Total: 12 Experience Points

Techniques & Spells Learned:
  • Circle
  • Activate
  • Impel
  • Force Shock
  • Force Lariat
  • Force Shield
  • Gather
  • Rebound
  • Repel
  • Stellation of Force
  • Vision



Basic Longbowmen


Secrets :

Basic - 2 Experience Points
Mentor: Military Archer

Fire In The Hole.... Well Close To It... – 1 Experience Point
Total: 3 Experience
Techniques Learned:
  • Physical Conditioning






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Last edited by Keldon Elsdragon; March 24, 2017 at 12:47 PM. Reason: Updating
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Old October 19, 2006, 02:14 AM   #7 (permalink)

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Join Date: May 2006
Location: Jaedaxia
Posts: 5,501
Wealth Tier: Ardentium
Images: 20
Blog Entries: 6
Keldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious Superhero


Income & Expenses








- Completed
- In-Progress
O - Over 2 months since last post












W
I
N
T
E
R

Immanis:
Crown Province of Prime:
The Ribs Of The Disaster

Ponutis:
Republic of Northumbria:
Lauryl Aid Package
It Was Ice Snowing You
Evening Service

Melora :
Straight to the Heart Please






S
P
R
I
N
G


Cryxatum:

Aperitus:

Optia:









S
U
M
M
E
R


Ulyris:

Ioannes:

Imperos:






A
U
T
U
M
N


Tempris:[/b]

Junctior:[/b]

Kalendryas:[/b]






Secrets :
Era XXIII (PF)



W
I
N
T
E
R

Immanis:
Crown Province of Prime:
The Ribs Of The Disaster

Ponutis:
Republic of Northumbria:
Lauryl Aid Package
It Was Ice Snowing You
Evening Service

Melora :
Straight to the Heart Please







S
P
R
I
N
G









S
U
M
M
E
R









A
U
T
U
M
N











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Last edited by Keldon Elsdragon; July 14, 2017 at 11:25 AM. Reason: Updating
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Old October 26, 2006, 01:40 AM   #8 (permalink)

Lion of Northumbria
 
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Join Date: May 2006
Location: Jaedaxia
Posts: 5,501
Wealth Tier: Ardentium
Images: 20
Blog Entries: 6
Keldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious Superhero


Companions





Family


Alicia Tamaral-ElsdragonWife
Alicia and Keldon entered into a marriage of self benefit, not of love. Over era's of time spent on their careers...
Connected Threads:

"Keldon would most certainly tell you that I was always bad at talking about anyone other than myself” she said, briefly wondering if he knew that she’d been wed to Keldon Elsdragon. That particular disaster was not widely known after all."
Gye'ron Val OridenCousin
Family member and...

Friends & Allies


Riazra PenyafortMember of the Faith, Friend
While somewhat erratic, she has proven herself to be of the same belief as Keldon. Those that would cast doubt towards the gods, and bring pain and suffering to the people of the Empire must attone for their transgressions.

"Would that I could claim your burdens."


Neutral Acquaintances


Altair EaldwineFormer Lover, Friend
Member of Nexus Prime city guard. As a human Altair aged more rapidly than Rhystlin, causing her to realize that loving a human meant time was fleeting between them. Because of this, Rhystlin broke things off.

"Would that I could claim your burdens."


Adversaries


Altair EaldwineFormer Lover, Friend
Member of Nexus Prime city guard. As a human Altair aged more rapidly than Rhystlin, causing her to realize that loving a human meant time was fleeting between them. Because of this, Rhystlin broke things off.

"Would that I could claim your burdens."


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Last edited by Keldon Elsdragon; January 5, 2017 at 08:29 PM. Reason: Updating
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Old November 4, 2006, 07:07 PM   #9 (permalink)

Lion of Northumbria
 
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Join Date: May 2006
Location: Jaedaxia
Posts: 5,501
Wealth Tier: Ardentium
Images: 20
Blog Entries: 6
Keldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious Superhero


Skills & Experience











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Galthor Valleystaff, Commander of Dragons Cliff Guard, Close Friend
L4 Sorcerer
Approved by GD Trinity

Considered well aged even for a elf, the Silorsian first met Keldon during his tenure in the Imperial Legions. When Keldon was named Impartious and tasked with rebuilding the legion he was assigned Galthor as his escort. It was not until being assigned to Royal Marshal that Keldon and Galthor spent era's together travelling the country in peace, and in war. Galthor is considered to be one of Keldon's closest friends. After being discharged from the legions Galthor remained in the service of Keldon in Jaedaxia and then Dragons Cliff.
Items or Property Of Note:
Staff of Arcana

Example Speech Pattern/Dialog color:
"Given mortals had the time we do, this might be possiable. But alas it is not, so perhaps we should find a alternate solution?"

Involved in the following threads:


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Tathar, Bonded Pegasus, Male
Bonded by GD Gossamer

A animal of muscle entwined with beauty and grace, Tathar was the epitome of a divine beast if one had ever saw one. With wings like an angel, pearl white feathered wings adorned the pegasus's back. A pure white coat covered the animal, showing off its divine qualities, a flowing silver mane washing over its head and neck as if graced by the Gods. Blessed with emerald orbs, Tathar is a specimen of great beauty and strength. Muscles flow along the contours of the animal’s body, all rippling with every flap of its wings. In every aspect, Tathar was a creature of great tranquility, representing the true elegance of nature and the grace of the Aetherians themselves.

Abalities & TraitsL
Like many other Pegasus’s Tathar can sense the aura of people nearby and knows if they intend harm or are of a devious nature and will tense up becoming more cautious.
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Last edited by Keldon Elsdragon; March 4, 2017 at 08:58 PM. Reason: Updating
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Old December 10, 2006, 04:07 AM   #10 (permalink)

Lion of Northumbria
 
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Join Date: May 2006
Location: Jaedaxia
Posts: 5,501
Wealth Tier: Ardentium
Images: 20
Blog Entries: 6
Keldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious Superhero


Test Area/Saved Development











Dragons Cliff

Castle Elsdragon
The Grand Library
The Red Room
Les Bateaux De L'air
Ma Forge D'espoir
Dragons Cliff Harbour
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Last edited by Keldon Elsdragon; December 20, 2016 at 07:02 PM. Reason: Updating
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Old October 20, 2012, 01:36 AM   #11 (permalink)

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Join Date: May 2006
Location: Jaedaxia
Posts: 5,501
Wealth Tier: Ardentium
Images: 20
Blog Entries: 6
Keldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious Superhero


Miscellaneous









Over the era's I have come to appreciate sorcery, it has the power to effect so many lives and bring the will of the gods to the material world. The Plane of Force is one of great mystery, and get terror. Because force can be wielded in so many ways I grow more and more concerned with each brightening that somewhere in Teleth a creature of either mortal or immortality seeks to rip over the barrier between Teleth and the Plane of Force. The chaos and destruction that would follow is unspeakable yet beautiful. For this reason I have begun to take notes on my practices to refer to when needed.

I have tried to compile my notes following the primer around the arcanic arts from my time in the capital, and separate them into the various levels of the crafts. Paired with notes around the how these spells are categorized in creation and how the techniques can be advanced. This should also allow me to crafts spells of my custom creation to suit the needs of the innocents. I should make a note beside each spell that I have used in depth with references in how, this should help me improve my craft further.



Initiate Spells




Name: Deflect
Type: Telekinesis
Proficiency: High
Target: Single - Other
Duration: Instant
Range: Close Proximity
References: X

Description: The Sorcerer can cause a projectile – either physical or magical – to veer off to the side of its original path.
Name: Star of Force
Type: Force Bolt
Proficiency: High
Target: Single - Other
Duration: Instant
Range: Close Proximity
References: X

Description: The Sorcerer create a refined blade of penetrating energy that can be thrown at a target to generate damage.
Name: Anchor
Type: Teleport
Proficiency: High
Target: Single - Self
Duration: Instant
Range: Close Proximity
References: X

Description: A Sorcerer can place an anchor in one location on the Material Plane. From any location away from this anchor, the Sorcerer can bend space to instantly teleport to it, no matter the distance. A Sorcerer may only have one anchor active at any given time.
Name: Lock
Type: Force Bolt
Proficiency: High
Target: Single – Other
Duration: Instant
Range: Close or Medium Proximity
References: X

Description: Fashioning a restraining device of his own making, the Sorcerer can place upon a door, chest or other closing object a magical lock that will prevent opening by others using conventional means. The lock can be taken down by either magic or other very creative means beyond the scope of this description. At greater proficiencies, the Lock spell is more difficult to bypass.
Name: Open
Type: Force Bolt
Proficiency: High
Target: Single – Closed or Locked
Duration: Instant
Range: Close or Medium Proximity
References: X

Description: Being intimately familiar with the binary state of movable objects, the Sorcerer can cause a closed or locked item to give way and open, breaking through simple locking mechanisms. At greater proficiencies, the Open spell may be used to break through more difficult locks or magical restraints.
Name: Sphere of Light
Type: Force Bolt
Proficiency: High
Target: Area of Effect
Duration: Temporary
Range: Touch or Close Proximity
References: X

Description: Reshaping the essence of matter, the Sorcerer can imbue an area with a glowing sphere of cool light which will provide illumination over the immediate near range. The Sphere of Light dissipates either when the spellcaster decided to close down the spell in order to have additional energy for more involved casting, or if the Sorcerer loses his concentration. At greater proficiencies, larger spheres of different colors may be conjured for a greater duration.








Journeyman Spells



Name: Force Lariat
Type: Telekinesis
Proficiency: Medium
Target: Single/Multiple
Duration: Temporary
Range: Close or Medium Proximity
References: X

Description: The Sorcerer can fashion a small loop of energy, attach it a target like a leash to a physical object, and attempt to move it..
Name: Rebound
Type: Shield
Proficiency: Medium
Target: Single – Self or Area
Duration: Instant
Range: Close Proximity
References: X

Description: Using force repulsion, the Sorcerer can create a spell of deflective energy that will send any projectiles that hit it backward.
Name: Relocate
Type: Teleportation
Proficiency: Medium
Target: Single – Self or Other
Duration: Instant
Range: Close or Medium Proximity
References: X

Description: The Sorcerer can fold space upon itself and, using it as a sling, will be teleported in a close or medium proximity in any, single random direction that follows along nearby terrain.
Name: Stellation of Force
Type: Force Bolt
Proficiency: Medium
Target: Single – Other
Duration: Instant
Range: Close or Medium Proximity
References: X

Description: The Sorcerer can release a string of stars of force in the direction of a single opponent causing moderate damage and sending the opponent into a stunned shock.









All mages, regardless of sphere, learn a set of arcane techniques that assist and promote their art. These techniques must be taught to the aspiring mage by another higher-level mage. Most can be passed on immediately after the mage has been unbound; some are limited to the highest levels of arcanists. The caster starts with only basic understanding of each technique. Their proficiency improves only with practice and time.




Initiate Techniques




Meditate:
Description: This technique is essential for doing anything Arcanomechanical. Through Meditation mages can clear their minds of unwanted thoughts and reach a heightened state called Clara. Since it is a very hard task for lower proficiency mages, they usually use comfortable sitting positions, calming drinks, relaxing perfumes and Wands. Higher level mages learn to reach Clara faster and easier, even under high stress situations. In this state mages can sense the presence of Arcana in a relatively close proximity and can begin interacting with it to cast spells. For each mage Clara shows the Arcane world in a different way. The time it takes for the mage to reach Clara is listed below:
  • Initiate: 5-10 Minutes
  • Apprentice: 1-2 Minutes
  • Adept: 15-30 Seconds
  • Master: 5-10 Seconds
  • Archmage: 1-5 Seconds








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Last edited by Keldon Elsdragon; February 8, 2017 at 07:34 AM.
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Old October 20, 2012, 01:44 AM   #12 (permalink)

Lion of Northumbria
 
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Join Date: May 2006
Location: Jaedaxia
Posts: 5,501
Wealth Tier: Ardentium
Images: 20
Blog Entries: 6
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Fluid Timeline






These types of organization threads are never easy, or are they seldom the sole creation of one person. Like all of Aelyria we find different things we fall in love with and use then adapt them to our own personalities. I want to take a moment and thanks those in the community who have and continue to inspire me not only in my writing but also in the constant flowing evolution of this organization of my character. The great contributions of many, including Rhystlin Sabriel D'Arnalda, Faust Kitrye'veresi, Straylor Felix Leonard, Nell L'Evienne, Hay'aan Malinconico, Iseult Fluersdotter, and so many others I forgot to name!


Archived Skill (Pre-Revamp)
Secrets :

Total - 58
Horsemenship - 6 Experience Points
Basic - 2 Experience Points|
What Is Ontop... – 1 Experience Point
Finding A Devilish Steed – 1 Experience Point
Apprentice - 2 Experience Points

Ship Building - 6
Seasonal Experience - 4 (2/2) Experience Points
[url=http://www.aelyria.com/forums/jaedaxia/88112-le-manoir-despoir-2.html#post1418374]Seasonal Experience[/urll] - 2 Experience Points

Politics & Law - 29
Seasonal Experience - 4 Experience Points
[url=http://www.aelyria.com/forums/jaedaxia/88112-le-manoir-despoir-2.html#post1418374]Seasonal Experience[/urll] - 2 Experience Points
[Chateau Rose] Good Council, Bad Council (Keldon, Private) - 1 Experiance Point
Setting Plans in Motion (Sharinya, Keldon and Adder) - 1 Experience Point
[The Sovereign's Suites] "Flight..." - 1 Experience Point
Interview for Governorship of Centripax - 1 Experience Point
[Chief Aedile's Office] - Financial Inquiry - 1 Experience Point
[Thanal Office] - Archer’s Devide (Adder, Private) - 1 Experience Point
[Grand Council] More Matters To Resolve (PM for Invite) - 1 Experience Point
[Le Manoir d'Espoir] Meeting the Almoner - 1 Experience Point
[Grand Council] And Finally The Snow Has Melted [Open] - 1 Experience Point
[Guards of Primus] Introduction of Power - 1 Experience Point
Roland's Office - 1 Experience Point
[Thanal Manor] – Discussing the Future - 1 Experience Point
Political Meeting [Private, Keldon] - 1 Experience Point
[Thanal Office] - Addressing A City - 1 Experience Point
[Grand Council] And Finally The Snow Has Melted [Open] - 2 Experience Points
[Paxian Docks] - Approaching the Standards - 1 Experience Point
[Thanal Manor] - Learning Governmental Functions - 2 Experience Points
Tea and conversation ~Sharinya, Keldon and Pala. - 1 Experience Point
The Rainbow Citadel ~ Palace of The Thane - 1 Experience Point
The Legion of Justice Affair[Pala, Keldon and Roland] - 1 Experience Point
Interview and discussion with Keldon Elsdragon - 1 Experience Point

Thaumaturgy - 4
Initiate Thaumaturgy - Self Mod - 2 Experience Points
Taking In The Scenery - 1 Experience Point
Hands, Knees and Bumpsadaisy - 1 Experience Point

Military Tactics - 13
http://www.aelyria.com/forums/paxia/...rcs-coming.htm - 2 Experience Points
[Grimkate and Keldon] Dodging Bullets - 1 Experience Point
One Must First Learn To Command - 2 Experience Points
Battle of Sheria Military Figures / Character Updates - 3 Experience Points
Let the Green come! – 1 Experience Point
Standing Orders – 1 Experience Point
Borders Fade with the flow of Steel – 1 Experience Point
When Heaven and Earth Trembles – 1 Experience Point
From the bowel of Narim – 1 Experience Point




Where old tombs come to gain dust, and are only reviewed by the most curious travelers. While the attempt is made to maintain proper formatting, some records might have broken sections and have not been fixed as they are no longer in use or maintained.



The Written Story

Secrets :







From leaving home Keldon made his way towards the new world in front of him. His step-father had taught him more then he could of ever dreamed to learn at home. So with that knowledge he made his way towards the city of Port Alyxandrya in the summer of Era XII Post Fractum from the outskirts of his home back in Paxia. But sad news quickly followed him as arriving at the gates he was met with a brick wall of thoughts and frustration.

At the gates he was held by the city as he tried to enter, he stated he was of noble blood and had the documentation to prove his relation to his step-father Marcus Curculios. However his only proof was his family ring and his word. So inevitably he was thrown into a prison cell as the guards looked into such claims. For a brightening he sat in the prisons cell’s waiting on a verdict. Once one was given it was discovered his step-father had passed away and his will listed nothing of the young elf in it other then a small inheritance in the city he was now in. The family was left squabbling over the rest of his estate and titles as the greedy people they were.

In shame Keldon vowed to return his name, the name of his father, mother and house to a respected statue one that was respected throughout the empire. He knew not where he was going to start in that endeavor but pondered entering the political field of the empire like so many of his step-relatives were.

~*~ Semper et infirmi est animi exiguique voluptas Ultio ~*~
Revenge is always the weak pleasure of a little and narrow mind.


For the next month Keldon made his way back across the empire after reading a article in the herald looking for a Thane for the city of Paxia. It took him a better part of the time to travel back to his homeland. But soon he arrived in Nexus Prime to see the Governor of the United Arium Directorate. Upon arriving Keldon was faced with the biggest challenge he had met in his life. Proving to Governor Jenius de Merchante he was the right candidate for Thane of Paxia.

Keldon discussed the current problems faced by the city and how he had intended to resolve them, although with little experience in the political world he showed great determination against the self-centered Governor. His passion for the people started to first develop in this encounter. But then so did his distaste of political figures who were out for themselves. But it was also the first battle Keldon will loose in his life, as Aranel Carnesîr was to be appointed Thane and Keldon appointed Equite, second in command of the cities government.

Upon arriving to the city and the Rainbow Citadel for his new position Keldon was greeted by the local clerk Nathaniel Baxter who directed him towards Aranel Carnesîr office where he was introduced to his new superior however was given a light heart. The woman was fair and just and her true interest was the people and nothing else. She had also given the young politician a fair amount of leeway in how he managed his position with only a little requirement, so now Keldon started the next chapter of his life.

Several brightenings had past when Keldon arrived and took his post there, and curiously he had managed to find the military section of the city were he looked to learn how to wield a sword to a proficiency better then he had learned while a child. After requesting training from one of the guards he had met Sergeant Sybilla Lorethian, a woman who was far superior in the blade then he but also had a aura of strength around her. The women caused Keldon some bruise’s but also taught him the valuable information he would need to know in the future should he need to defend himself or others. Shortly following that he also received his Thanal Armor from the Faclon Legion. It was a surprise to him that his position would have a custom set of armor but it was one that he held with pride to wear.

~*~ Impossibilities are merely things which we have not yet learned. ~*~

It was not the middle of Imperos and Keldon ran into an impossible yet interesting situation with a group of the cities citizens and visitors. Keldon had arrived to a situation where a young woman and child were outside a building both appearing to be scared out of there whit’s, while a dorin sat beside them in a protective stance. There was some type of situation inside the building they were out of, so they proceeded inside the building and in the process Keldon learned some of the companion’s names. Kasper was a young and bold teenager who was the apparent leader of the group, while his dorin friend was Maveric a animal in it’s youth but also rather deadly in that state. But there was also two females present Sevette who seemed to be a rather young but protective girl.

But things quickly became apparent that there was something very wrong inside the build and was not just a case of a child’s fear. The second female quickly became blind once they entered the build and clutched Keldon for protected. It was his first contact with Adriana Sha'kaal his future love. But it did not take long for the situation to focus itself towards Keldon where he was paralyzed by a arcanic spell. Luckily Adriana Sha'kaal has was moved by her friend Kasper away from Keldon as the teenager didn’t trust the young politician.

After the intervention of the guards the young dorin had been arrested as he attacked the guards who were with Keldon who had laid against the wall and his sword motionless in the whole commotion. Whatever, or whoever caused the arcanic problems was long gone even after the building was searched.

The following cycle brought Keldon a introduction to another city resident. Retfeud who was living in the residential district of Paxia stopped for conversation. This brought nothing more then some idol conversation but Keldon had enjoyed speaking with citizens of the city, and rather enjoyed dealing with civil service. He started to realize at this point he was becoming rather content in working for the city and was looking forward to spending a lot of time in Paxia for patterns to come.

With the intention of staying in the city Keldon had started to feel a calling from his elven roots and was interested in learning one of the arts, but one that came to mind was Thaumaturgy. Keldon was interested in the idea of being able to heal those who need assistance. So Keldon had registered for one of the cities masters to teach him in the art and would be taught by Master Cassius Goodhorn an interesting fea needless to say but one that taught him in a entertaining manor and gave him the ability to see the world in a whole new way.

Now that Keldon was relaxing in his position and working hard towards the betterment of the city, he found time to get away from the office and invite someone he had met several cycles earlier. He had invited Adriana Sha’kaal to his quarters for dinner and conversation. They spent the better part of the darkening on the balcony from his quarters eating and talking about many things, about themselves, state of affairs and this and that. Keldon truly enjoyed the time they had together. After the night started to winded down Keldon’s heart had belong to this woman. But he would of never admitted it at least not directly yet.

As Autumn started to settle into the city Keldon had decided he was tired of walking around the city, especially when he needed to go outside the city to visit with one of the farmers about a dispute or some conversation and decided it was time to purchase a horse. So he went to the local stables and spoke to the owner there, a rather large human named Tanner Bragg and made the purchase. Although Keldon didn’t know his decision to have the horse outside the city at a farm to get a little work would save the animals life in the future.

Autumn finally settled in Paxia and Keldon was relaxed in the middle of the month of Junctior. Things were looking good for the young elf who had dreams of greater things in the city. When the darkness swept over the city Keldon was standing in the Rainbow Citadel when the first guard came rushing into the building covered in blood. Nothing had prepared the elf for the view he was about to see outside the great stone building. Fire’s burned in the distance of the wonderful port city and echo’s of screams scarred the night. The city was being invaded and blood would be spilled. Keldon had given his first real combat orders and led a small group towards the cities military command’s heart to get more information.

Lady Aranel Caransir had ordered Keldon to the Constabulary and away from the direct action; she was planning to attend to that herself. She charged the young elf with the protection of the western gates and Rainbow Citadel but the people would come above all else. So those were the orders he followed, although he wanted to do more even he knew this was no time to question judgment. Seconds meant lives of the innocent. It was also his first time to command the cities military forces through the power of there Colonel Eisenhowl.

Following Keldon’s arrival to the Constabulary he had a disagreement with the Chief Constable in how to evacuate the city and Keldon unleashed the first sign of his pride, or perhaps arrogance as I ordered the Constable that the order’s would not be questioned, although it also caused the dwarven constable to break Keldon’s noise in spite they still carried out his orders to Keldon’s surprise. He also met another dwarven constable who was as just as insubordinate but was also smarter then he gave Grimkate Overearth. After the argument and battle plans given he made his way back to the Rainbow Citadel to assume command of it’s defense and the lives of the thousands that would use it as safe haven from the onslaught.

During all the chaos as Keldon was getting the Citidal ready for war he met Tianna Silver briefly someone he had known for sometime. However was unable to discuss to much with her given the situation. The battlements had been filled and Keldon was scared of what was to come but knew what must be done. But as the orc’s approached Keldon experienced a ringing like no other, the sounds of hundreds of archers in rows unleashing a wall of arrows at the same time was like nothing else.

Three candlemarks had passed since the siege of the city begun and reports came in from various military commanders in the status. While they managed to hold the orcs at bay people were dying and Keldon didn’t know what to do. But when he had heard that the Thane was injured and unable to command he now knew he was in full command of all forces within the building. Out of fear one of the young Provost from the Imperial Army in the city also relinquished command of there forces to Keldon, effectively making him the single commander of all military forces in what was left of the city. This effectively scared the feth out of the young elf now the lives of everyone sat on his shoulder. Something he was not ready to handle but had no choice.

The orcs had pushed through the outer defense of the Citadel and Keldon had ordered the retreat into the center. Although with the assistance of Mizushin Junzo they managed to withdraw relatively safely as the final order advance was coming Keldon sent orders to the naval fleet telling them to get ready to fire on the city itself. A move that made Keldon decide he was likely not going to make it out of this encounter alive.

The orcs were finally pushing over the walls, but previously Keldon had ordered the Citadel evacuated through the sewers and then out to sea. A bold move that worked never the less. The area was empty of people and only Keldon a small group of men had remained to seal the exits and would hold against the orcs with there last breath. Hopefully confusing them long enough to escape. After the last evacuated Keldon scared his friend who just lost his leg with a burning piece of steal. It stopped the bleeding and but later died. He had tried to save his life; it was all it was able to do. Ready to die the coming onslaught the gods seemed to hold something different in store for him and his men. A boy came out of the sewers who had bravely came back to get Keldon and his followers out of the bottleneck.

They left the city in ruin and this is where Keldon attained the legendary title Hero of Paxia which would later become known through the empire by both military and government alike.

After he had escaped the siege Keldon had remained on the outskirts of Paxia briefly during the cycles of Kalendryas where he realized there was going to be little support from the Governor Jenius de Merchante. So Keldon started to search other avenues to offer support for the city and the people where he saw a posting for Governorship of Centripax. While a different province then Arium, he still had the hope that the provinces worked together in good faith to better the welfare of the empire and it’s people. So he made the hard decision to make his way from the western shores and battlefields’s of Paxia to Aelyria Prime the capital of the empire and meet with the Imperial Consul Palacrisis D Jones of the western empire.

Upon arrival to Aelyria Prime Keldon felt rather saddened by the fact that he had left the people he loved in there time of need. But Keldon was also looking long-term at this point. Paxia was going to need all the help possible for the siege to end and eventually the city to be rebuilt. While they were strong and right people, without food they would not last. So he made his way through the Imperial Forum and met with the Consul. It was interesting for the young elf as here he was again in another interview and here again someone else was already selected for the position he was applying for. However he was still offered a position.

Thane of Primus Gaudeo was the position he accepted, the second largest city in the empire and a whole new list of challenges that awaited him. Something he greatly looked forward to, he would be able to offer much help from that position.

So after accepting his new position Keldon sent off some envoys to the city to request some information on his arrival and then did something’s around the building. But it did not take long for a messenger to tell him his new Governor would like to interview him to officially appoint him to the role. Governor Sharinya, Queen of the Fae. A interesting Governor to say the least. During the interview Keldon had managed to impress the Queen with his ideals for working together to implement both her vision for the province into the city aswel as his own. So she had accepted him into the position and his fate was sealed.

Shortly after the interview he had returned to his quarters to meet with his younger sister who he had not seen in several era’s now. Enelya Elsdragon and Keldon had discussed there relationship to the Gil'dae family bloodline and now that Keldon was going to Primus he wanted her to come with him. But little did Keldon know his sister would never arrive to Primus to see him take the reins of the city.

So by the middle of the month Keldon was entering Primus Gaudeo as its new thane, but when he first arrived he decided to take a brief silent tour of the city when no one knew who he was. Or atleast very few knew who he was. During the tour he ran into Sevette whom he had met in Paxia so long ago and was pleased to know she was alive and well. He didn’t know the status of many of the people he had met. Especially Adriana Sha’kaal, he would have given anything to see her again. Sevette didn’t know anything about any of them, but during there conversation he had offered to help her in her training to use a weapon to protect herself and try and find her some employment.

While his visit to the store he had run into a interesting couple who went by the names of Rhys Telan and his wonderful partner Yarrow Woodruff who were both interested in the military and former guard commanders in another city. So he decided to offer them a invitation to dinner at the Thanal Manor later that darkening and they both had accepted.

Finally after several candlemarks he made it to his finally destination though the Guard Headquarters where he would meet Careddyn the cities chief constable. The woman had a reputation which spoke very well of her. During his conversation with the elven commander he had learned her character was honest but blunt. But also her intentions were the cities protection, which was the exact type of person he wanted on his staff and was looking forward to working with her. Although during the conversation he had come of brash and far to unwilling to adapt her concerns to his own. He believed the new changes were for the better, which to him was the end of discussion, the error of a young politician.

Later that darkening Keldon was taking a quite stroll through the city to take a look at the people when he had come across where he had met the rather questionable characters of Rhienna and Ballaren whom just happened to be out for a evening stroll. The conversation however was cut short when Keldon was called off attend the dinner with the guards at his home.

Once he was home he had a lively dinner with both Rhys Telan and Yarrow Woodruff who stated there interest in working in the city, and with both of them having a guard background he had offered them both positions as Captains in the cities guard. Yarrow impressed Keldon so much he offered her the position as the chief constable in charge of his protection both at home and within the city.

As the darkening came to a end Keldon had one final thing to attend to. A tailor was called to order a new wardrobe for the young thane, he was introduced to Thaddeus Slypole and rather interested and enthusiastic tailor at that but one who provided excellent service.

Luck would however dictate that the following darkening Adriana Sha'kaal answered a letter that he had hoped would one brightening reach her and it finally did. Her arrival stirred up so many emotions in the young elf that he was overcome with joy and dined with her and her friend Sevette. The idea of proposing to the women had came to his mind and he had intended to do so once the time was right.

Several brightening’s later on the 28th of Immanis Keldon had come unexpected guests from the Legion of Justice. Lieutenant Governor Roland Moonstar from Carmelyn and his companion Thane Sitandria Rusalaem from Archadoon had both come to congratulate him on his promotion to Thane of the city and to discuss his membership in the Legion of Justice which he had joined sometime ago. During his brief interaction with Roland Moonstar he confirmed the rumors that the man was in all truth a drunk. Although intentions where good he had wine in his hand far to often and did things that, obviously told what was happening. During the meeting Keldon showed the parchment that appointed Keldon leader of the Legion of Justice and new challenges also awaited as he attempted to restore an old icon to power.
With the winter drifting on the politics in the city kept moving forward he had a visit from a old friend Raliric Ered`Gard who was interested in building his own Citadel and was looking to get some assistance from Primus Gaudeo and his support before taking the idea to the Governor herself.

Keldon finally was able to call a meeting off all the senior city officials near the end of the month were he wanted to make some new appointments and discuss the changes to the city. During the meeting he finally also had a change to be introduced to Chief Aedile Jonas whom he had just appointed to the position and Chief Exchequer Kelso Copperhand whom he also just appointed to the position. During the conversation they worked out the numbers to send marble to Zerdargia and provide support to Paxia in there time of need.

At the end of the meeting he penned a letter to Governor Jenius de Merchante regarding support with city guard, supplies and funds to offer the city. However a reply came swiftly from the Governor even after he retracted the offer for armed support to enforce law in the lawless city. It was yet another encounter with the man who Keldon was becoming to get the impression he was a rouge and content with running his province as if he was the king. But Keldon would find ways to send supplies to the city regardless even if he had to but only time would tell.

As winter in primus seemed to get colder Keldon had wandered the street with his guards again but this time ran into a performer by the name of Alphonsus who had drawn an interesting crowed to observe him. Keldon donated some funds to the entertainer and carried on his path.

When the months of winter started to pass Ponutis came by and Keldon was introduced to a fiery young spirit named Rinoa Tigerlilly who was interested in joining the Legion of Justice and perhaps the city guard. But after a brief conversation with the women it was all he had heard from her unfortunately.

Another cycle passed and Keldon worked into his position as best as he could with his experience and the wonderful assistance from his support staff when he decided it was time to take some more formal training so he went to the Administrative Center of the Centripax Imperial Collegio and registered for History, Law, Politics and a hobby of his Blacksmithing. During the process he met a interesting dwarf named Cotrina who served as the Collegium’s clerk brought him to meet the collegium’s director Prattus Thorn who was willing to accommodate his needs for furthering his knowledge in these fields.

Finally another young chap came to meet Keldon by the name of Rhargn Etn a interesting man who was looking for a business loan. Which Keldon then provided for one thousand coins but he also expected it to return a nice profit for the young thane. Shortly following he had a brief introduction with the cities Constable Gakin who was informed they would be merging with the local city guard.

Winter was now slowly starting to come to a chilling end and he had a visitor from the capital who he had spoken to previously but decided to visit in the month of Melora. Halftpint Naddas a rather energetic Halfling who had the dreams to build airships which was something that Keldon wondered if was possible however loved the idea and concept he sold him. So in good faith loaned the Halfling ten thousand gold crown’s aswel as purchased a large warehouse in the city for the man to do his work in.

The month was finally coming to a end and Keldon was in Aelyria Prime to deal with a situation he had never expected to deal with. But never the less there he sat in Palacrisis D Jones office being reviewed for a comment Roland Moonstar stated he had stolen the Legion of Justice from him. Which only confirmed Keldon’s point the man was unfit for office. But after quelling the lions and affirming his position in the Legion they had discussed the advancement of the legion and a relief force within the empire. Something that would be developed further once the faction elected its leader.

As the season, era and month came to a close Keldon started to learn just exactly how to use the forge under the care of Ka-Zaar a local shop owner and blacksmith.

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Fluid Timeline - Prior to Forum Archive

Secrets :

 
Fluid Timeline
 
 
Era II
 
 
Era II, Summer
Optia
Third Cycle - Entering Port Alyxandrya
Third Cycle - Family History Sucks!

Ioannes
Sixteenth - Arrives at the Governor of Ariums Mansion

Imperos
First - Entering Paxia
First - Reports to the Thane of Paxia
Sixth - Learns Basic Military Longsword
Twelvth - Obtaining a Government Uniform
Mid-Imperos: The Search for the Youth of Paxia
Mid-Imperos: Clean Slate
Twenty Seventh - Learns Initiate Thaumaturgy
Forty Third - A Dinner For Two
Forty Ninth - Firefly the Landpacer


Era II, Autumn

Junctior
Mid Autumn - The Invasion of Paxia
Mid Autumn - Dodging Bullets
Mid Autumn - To Paint the Sky with Blood


Era II, Winter

Kalendryas

Immanis
First - Entering Aelyria Prime
First - Interview for Governorship of Centripax
First - A Quite Wait At The Palace
First - Visit to his Cousin the Lord Marshal
Third - Tea and Conversation
Forth - A Reunion
Twenty Second - Entering Primus Gaudeo
Twenty Second - The Avon Row Retreat Inn
Twenty Second - Doli Mixture's Emporium
Twenty Second - Introduction of the Powers That Be
Twenty Second - Shame
Twenty Second - Guards for Dinner?
Twenty Third - Questionable Appointments
Twenty Third - Bringing in the Cavalry
Twenty Forth - Rebirth of the Heart
Twenty Eigth - A Visit from Justice
Third Cycle - Setting Plans in Motion
Thirty Fifth - Archer’s Devide
Fifth Cycle - A Little Street Performance

Ponutis
First - Growl of the Tigerlilly
Forth - Administrative Center of the Centripax Imperial Collegio
Eighteenth - False Presentation
Twenty Eigth - Addressing A City
Twenty Eigth - Bringing Justice Together

Melora
Nineteenth - Greetings From Aelyria Prime
Twentith - The Legion of Justice Affair
Thirty Ninth - Starting To Smash The Forge
 
 
Era III
 
 

Era III, Spring
Cryxatum
First - Viva La Capietan!
Second - Dream House
Third - A Case of Mistaken Funding?
Ninth - More Paper Work, Office of Imperial Letters
Tenth - Greetings from a Dracon of Justice
Sixteenth - Learning Governmental Functions
Nineteenth - Recognizing the Brave
Twenty First - Thanes Curiosity [Castle Inquiry]
Twenty Forth - Gathering of Justice
Twenty Forth - Disturbance at the Gates
Forty Eigth - Fort Forsaken [Castle Auction]

Aperitus
First - Honor, Justice, Duty, Paladinship
Second - Morning Commute
Thir - Financial Inquiry
Sixth - Can He Ride? Not Likely!
Tenth - Taking Care of the Forge
Eighteenth - Reviving a Sense of History
Thirtyith - Discussing the Future

Optia
Second Cycle - Aelyria Prime Horse Races
Second Cycle - The Regent’s Enclosure
Second Cycle - Horse Fair, End Of Fair Auction
Second Cycle - The Beauty of Animals
Thirty Ninth - Political Meeting
Forty Eighth - Transfer Of Command

Era XIII, Summer
Ioannes
Second - Giving Greetings To A Friend
Eighth - Taking In The Scenery
Tenth - Talking with the Boss
Tenth - Yarrow's Surprise
Fourteenth - Big Toys For Little Boys
Twenty Third - What Is Ontop... Must Come Down

Imperos
Third - Greetings Brothers
Third - Advancement of Thy Blade
Third -The Fate of One
Twenty Second - Reporting To Provost Imperatis Sheng Kaldres
Twenty Second - Obtaining The Required Equipment, Imperial Uniforms
Twenty Second - So What Needs To Be Taught Then Eh?
Twenty Second - Finding A Devilish Steed
Twenty Third - Bank of Aelyria Prime
Twenty Forth - Finding Thyself
Twenty Fifth - Giving Path To The Brave
Mid Imperos - Six Cycles Of Blood Sweat And Tears
Mid Imperos - One Must First Learn To Command
Twenty Eighth - Whats This We Have Here? A Servant Of The Empire?
Thirty Ninth - Getting Lost Is More Fun Then It Looks
Thirty Ninth - Greeting A Friend
Thirty Ninth - Gaining Back Ones Debt
Fortyith - Fraternizing With Branded Traitors
Forty First - A Lovely Young Lass, A Provost With A Mission
Forty Second - The Morning After, In All It's Pleasure
Forty Second - A Glance At Imperial Training
Forty Second - Legionnaire's Are Not That Tuff? Sorta
Forty Second - Young Ladies And Longswords
Forty Second - I Think I Took A Wrong Turn

Era XIII, Autumn
The Month of Junctior
Third - A Group of White, Meets A Group of Green
Eighth - Have You Ever Seen the Rain
Eighth - Let Us Teach The Lad How To Use A Sword
Ninth - Rising The Blade Above The Rest
Ninth - Wanna Fight?
Ninth - So We Are Going To Keep Fighting?
Tenth - Ruckus at the Crown
Tenth - Gathering of the Younglings
Twelfth - Swimming with the Fishes
Thirteenth - Navy & Army? Friends....
Thirteenth - Pax Paxialis
Sixteenth - Wondering To A Place Of Dreams
Twenty Second - Little Boys Falling Off Horses
Twenty Forth - Give The Women Some Discipline
Forty Forth - Meeting The Honorable
Forty Fifth - Marching For Honor

Era XIII, Winter
Kalendryas
Sixth - Answering a Call
Seventh - The Armed Approach
Seventh - Bringing One Back To Face Fate
Fiftheenth - Visiting a Shrine to the Past
Nineteenth - Showing The Young Blood How To Swing
Nineteenth - One Man (Giant?) Building Crew
Twentyith - Friends Hit Much Harder Then Enemies
Twenty Second - Turning Wooden Blades To Steel
Twenty Seventh - Empire Builder
 
 
Era XIV
 
 
Era XIV, Spring
Immanis
First - Work Work Work
Third - Finding Answers
Seventh - You Cut Off My Whiskers
Eleventh - Roland Moonstar addresses The Paxian People
Eleventh - Two Men Walking in Silence
Seventeenth - Visiting A "Star" of the Moon?
Nineteenth - Inspecting the Legion
Twentyeith - Touring the Night
Twenty Second - Obtaining Ones Privacy
Twenty Forth - Diplomats Rising
Twenty Fifth - Entertaining the Boss!
Twenty Sixth - Gadgets, Gizmo's, and Whatcha Mabobs!
Thirty Eighth - Sailing into a Storm
Forty Third - Lads With Floating Sticks
Forty Ninth - Reporting to Ones Commander
Forty Ninth - Visiting the Lady Chancellor




Ponutis
First - The Sound of One Saber Rattling
First - Seeking Answers In A City Filled With Questions
First - Meeting a Former Minister of the Crown
Second - Every Soldier has a Start
Second - Report to a Superior before a Commander in Chief
Second - Meeting with the Imperial Regent
Third - Obtaining Military Records
Third - Next stop! The Imperial Magus and the Arcane Bureau
Fifth - Looking to Bring Faith With You
Twelveth - Presenting Ones Plans
Seventeenth - To Find a Smith to Suit Paxia
Eighteenth - Reviewing a Fortress's Defense's
Eighteenth - Visiting an Old Friend, and a Pregnant Daughter
Twenty Second - Life's What You Make It
Twenty Third - Lost Love in the Morning
Twenty Fifth - Reporting as Ordered
Forty Second - Meeting the Commander
Forty Second - Looking For Trade Agreements
Forty Third - Finding A Shortcut To Long Travels
Forty Fifth - A Legion of Royalty

Melora
Third - Setting Plans In Motion
Ninth - Dragon Hunting-Times of Change
Twenty Fifth - Asking a Question of a Senior
Twenty Fifth - I Wonder if This Bends
Twenty Fifth - Checking an Officers Credits
Twenty Fifth - One Fine Brightening
Twenty Seventh - Defense of Family, Life or Death
Forty Eighth - Reporting In
Forty Eighth - New Assignment

Era XIV, Summer
Cryxatum
Forth - Watching two Horses Collide
Fifth - Seeking Truth in a Palace of Lies
Eighth - A Soldiers Request
Fourteenth - Imperial Warbirds Fly Strong
Fifteenth - Reporting for Duty
Fifteenth - Following Regent Under Treasonous Accusations*
Twenty Ninth - A Proposal of Magnificent Proportions
Twenty Ninth - Obtaining The Gift For A False Love

Aperitus
Thirty Ninth - Vows without Love, Sermons without Family
Forty Ninth - Well Young Lads Are Persistent

Optia

Ioannes
 
 
Era XV
 
 
Era XV, Summer
Ioannes
Fourteenth - Domestic Bliss?
Second Cycle - A sword is only so beautiful, but it compares nothing to you.
Second Cycle - Knocking your wife on her rear, it always helps your marriage
Late Second Cycle - Well, that doesn't happen every brightening
Late Second Cycle - Druids Most Definitely Have Tempers
Twenty First - Seeking Old Blood - Visiting my Sister Ravane
Twenty Third - Bienvenue à Jaedaxia!
Twenty Third - A Seaside View
Twenty Fifth - The Realities Of Being A Modern Woman
Twenty Seventh - The Knight and the Rook
Third Cycle - The Crown Visits My Wife
Third Cycle - Tip Thy Hat To Your Commander
Thirty First - You can call me, 'Sir'
Forty Ninth - Shadows Rest in Peace

Imperos
First - Siège Principal de Le Protectorat du Paix
Tenth - Hands, Knees and Bumpsadaisy
Tenth - A Second Level with a First Level... Three Levels?
Thirteenth - A Stroll Through Winters Grasp Under the Sun
Nineteenth - The Force of Health Is a Wonderful Thing

Era XV, Autumn
Justicar
Seventh - Building Grace
Eighth - Expanding the Coffers.
Ninth - Large Trunks, Small Hole.
Twenty Second - A Brightening To Remember.
Twenty Second - Standing Alone in Power.
Twenty Forth - Visitings of Old.
Twenty Ninth - Family Assets.
Thirty First - Depths of Force.
Thirty Eighth - Molted Wings Fly.
Forty Sixth - Transporting Sight.
Unknown - Riot in Freeport Bazar
Unknown - The Sovereign's Suites
 
 
Era XVI
 
 
Era XVI, Winter
Kalendryas
Forth - The Sovereign's Suites
Forth - Brash Interrogations
Forth - Royal Tribune
Forth - Post Interrogation
Fourteenth - Setting Foundations
Twenty Ninth - The Fogs of War Seem to Last Forever
Forty Third - Reality is Relative and Subjective

Era XVI, Longest Winter


Immanis
Second - Bringing Legends Home
Thirty Forth - Meeting of Logistics

Ponutis
First - Dismantling Fortune
Ninth - Appointed Commanders
Ninth - Resignation?
Tenth - Grand Council of Jadaxia
Twenty First - The Lines between Insanity and Morality
Twenty Forth - Intelligence Gathered, & Unorganized!
Twenty Forth - Small Meetings Before the Large Ones!

Melora

Cryxatum

Aperitus
First - Boarders Fade with the flow of Steel
Second - Old Habits Die Hard
Third - Commanders Rise & Fall
Seventh - Moving Forward With Force
Ninth - Royal Open Court
Ninth - Inspecting the 16th
Twelfth - Searching for his sword's soul
Fourteenth - Standing Orders
Twentieth - More Matters To Resolve
Twenty First - There Are Some Places, Giants Don't Fit
Twenty Third - Two sides of the same coin
Thirty Forth - One Fine Day
Fortieth - Keep 'Em Rolling

Optia
Third - Just running around
Third - A buzzard falls
Forth - Old Friends Come Home
Sixth - Facing the Wind for the Sake of Vanity.
Sixth - Coming Home
Eighth - My Kingdom for a Barroom Brawl!
Seventeenth - Steel Flows Through the Veins of History!

Ioannes

Era XVI, Autumn

Imperos
Thirty Fifth - Coal Turns to Diamonds, Eventually
Thirty Fifth - The lonely sound of footfalls
Thirtieth - Mystery Proposals

Tempris
Fifth - Expanding the Naval Yard
Eleventh - And Finally The Snow Has Melted
Eleventh - Good Council, Bad Council
Eleventh - This Is How It's Going to Be
Eleventh - A talk, a carriage ride, a normal brightening
Fourteenth - Early Retirement Draws Near,

Junctior
Fortieth - A Childs Best Friend, Tinker Toys!,

Kalendryas
First - Interdiction,
First - Resistance,
Eleventh - Of Castles, Costumes, and Labyrinths,
Forty First - When Heaven and Earth Trembles

Era XVI, Winter
Immanis
First - Handing in the Pink Slip
Forth - The Sale of Rages Forge
Forth - Rages Forge Negotiations
Sixth - Through a Green Thumb can one flourish
 
 
Era XVII
 
 
Era XVII, Winter
Ponutis
First - While Our Fires Burn Strong and Bright
Second - Concerning Balance
Third -An olive branch offered

Melora
First - Le Cloison de Pleurant, Katla
First - Watch Out! He's Armed!

Era XVII, Spring
Cryxatum
Tenth - A City Shielded by Lies

Aperitus
Second - Work Hard, Play Harder
Forth - Flexibility is Key
Twelfth - Its a Bird! Its a Plane! Oh Crap its a Aelyrian!
Thirteenth - Protéger votre adversaire

Opita
Twenty Ninth - Everyone needs a iced tea on a hot brightening
 
 
Era XIX
 
 
Era XIX, Summer

Ulyris
First - Lord Protector Hero? Death Approachs
Twenty Ninth- Shedding His Old Skin

Era XIX, Autumn
Tempris
Date - The Road to Revenge Starts Here
Date - It would be fun, they said

Junctior

Kalendryas
Early - Shedding His Old Skin
 



Financial Records - Prior to Wealth Change

Secrets :

 
Income & Expenses
 
 



Crowns Beginning of Autumn, Post Fractum XIX: 1,529,693 crowns.

Cycles Per Season: 15

Regular Income per Cycle
Landlord of Herbal Remedies Of Jaedaxia ... 2,700 crowns
Total Seasonal Income: 37,500 crowns

Regular Expenses per Cycle
Castle Elsdragon ... 590 crowns
Total Seasonal Expenses: 8,850 crowns

Irregular Income
Total Irregular Income: 0 crowns

Irregular Expenses
Total Irregular Expenses: 0 crowns


Grandfathered Expenses

Secrets :


Total Amount of Crowns at the End of Era XIX: 1,529,693 Crowns.
Secrets :



Crowns Beginning of Autumn, Post Fractum XIX: 1,801,043 Crowns. 1,801,043 Crowns crowns.

Cycles Per Season: 15

Regular Income per Cycle
Landlord of Herbal Remedies Of Jaedaxia ... 2,700 crowns
Total Seasonal Income: 37,500 crowns

Regular Expenses per Cycle
Castle Elsdragon ... 590 crowns
Total Seasonal Expenses: 8,850 crowns

Irregular Income
Total Irregular Income: 0 crowns

Irregular Expenses
Castle Maintinance During Game Absence 300,000 crowns
Total Irregular Expenses: 300,000 crowns

Secrets :





Total Amount of Crowns at the End of Era XVII: 1,801,043 Crowns.
Secrets :


Total Amount of Crowns at the End of Summer XVII: 1,643,018 crowns.
Secrets :

Crowns Beginning of Summer, Post Fractum XVII: 1,484,993 crowns.

Cycles Per Season: 15

Regular Income per Cycle
Castle Elsdragon ... 8,425 crowns
Landlord of Herbal Remedies Of Jaedaxia ... 2,700 crowns
Total Seasonal Income: 166,875 crowns

Regular Expenses per Cycle
Castle Elsdragon ... 590 crowns
Total Seasonal Expenses: 8,850 crowns

Irregular Income
Total Irregular Income: 0 crowns

Irregular Expenses
Total Irregular Expenses: 0 crowns

 

Secrets :
 
Secrets :
Secrets :
Secrets :



Total Amount of Crowns at the End of Spring XVII: ? crowns.
Secrets :

Crowns Beginning of Spring, Post Fractum XVII: 1,426,968 crowns.
Cycles Per Season: 15

Regular Income per Cycle
Castle Elsdragon ... 8,425 crowns
Landlord of Herbal Remedies Of Jaedaxia ... 2,700 crowns
Total Seasonal Income: 166,875 crowns

Regular Expenses per Cycle
Castle Elsdragon ... 590 crowns
Total Seasonal Expenses: 8,850 crowns

Irregular Income
Total Irregular Income: 0 crowns

Irregular Expenses
Rage's Forge ... 100,000 crowns
Total Irregular Expenses: 100,000 crowns

Total Amount of Crowns at the End of Spring XVII: 1,484,993 crowns.

[/COLOR]



Total Amount of Crowns at the End of Winter XVII: 1,426,968 crowns.
Secrets :

 

Crowns Beginning of Winter, Post Fractum XVII: 1,365,193 crowns.

Cycles Per Season: 15

Regular Income per Cycle
Royal Marshal of the Legions ... 10,000 crowns
Director of the Board of Works in the Ministry of War ... 250 crowns
Castle Elsdragon ... 8,425 crowns
Landlord of Herbal Remedies Of Jaedaxia ... 2,700 crowns
Total Seasonal Income: 320,625 crowns

Regular Expenses per Cycle
Castle Elsdragon ... 590 crowns
Total Seasonal Expenses: 8,850 crowns

Irregular Income
Total Irregular Income: 0 crowns

Irregular Expenses
Rearming Jaedaxia ... 250,000 crowns
Total Irregular Expenses: 250,000 crowns

Total Amount of Crowns at the End of Winter XVII: 1,426,968 crowns.

 




Crowns Beginning of Autumn, Post Fractum XVII: 1,643,018 crowns.

Secrets :
Cycles Per Season: 15

Regular Income per Cycle
Castle Elsdragon ... 8,425 crowns
Landlord of Herbal Remedies Of Jaedaxia ... 2,700 crowns
Total Seasonal Income: 166,875 crowns

Regular Expenses per Cycle
Castle Elsdragon ... 590 crowns
Total Seasonal Expenses: 8,850 crowns

Irregular Income
Total Irregular Income: 0 crowns

Irregular Expenses
Total Irregular Expenses: 0 crowns[/COLOR]








Total Amount of Crowns at the End of Era XVI: 1,365,193 Crowns.
Secrets :

Total Amount of Crowns at the End of Autumn XVI: 1,212,113 crowns.
Secrets :



Crowns Beginning of Autumn, Post Fractum XVI: 885,813 crowns.

Cycles Per Season: 20

Regular Income per Cycle
Royal Marshal of the Legions ... 10,000 crowns
Director of the Board of Works in the Ministry of War ... 250 crowns
Castle Elsdragon ... 8,309 crowns
Total Seasonal Income: 371,180 crowns

Regular Expenses per Cycle
Castle Elsdragon ... 590 crowns
Total Seasonal Expenses: 11,800 crowns

Irregular Income (Monthly)
Shipyard Order, Trysvale ... 340,000 crowns
Total Irregular Income: 340,000 crowns

Irregular Expenses
Purchase, Southern Trysvale Harbor ... 120,000 crowns
Purchase, Southern Trysvale Harbor ... 100,000 crowns
Total Irregular Expenses: 220,000 crowns



Total Amount of Crowns at the End of The Longest Winter: 790,533 crowns.
Secrets :

Crowns Beginning of Longest Winter, Post Fractum XVI: 415,903
Cycles Per Season: 35

Regular Income per Cycle
Royal Marshal of the Legions ... 10,000 crowns
Director of the Board of Works in the Ministry of War ... 250 crowns
Elsdragon Naval Yard, Jaedaxia ... 1,896 crowns
Elsdragon Naval Yard, Paxia ... 1,280 crowns
Total Seasonal Income: 469,910 crowns

Regular Expenses per Cycle
Total Seasonal Expenses: 0 crowns

Irregular Income (Monthly)
Elsdragon Naval Yard Contract... 60,000 crowns
Elsdragon Naval Yard Contract... 60,000 crowns
Total Irregular Income: 115,000 crowns

Irregular Expenses

City Survival Donation... 120,000 crowns
Seizure of Business Operations, Longest Winter ... 95,280 crowns
Total Irregular Expenses: 215,280 crowns



Total Amount of Crowns at the End of The Longest Winter, Era XVI: 415,903 crowns.
Secrets :

Crowns Beginning of Winter, Post Fractum XVI: 341,973 gold crowns.

Cycles Per Season: 5

Regular Income per Cycle
Kestor Imperatis in the Imperial Legion ... 360 crowns
Director of the Board of Works in the Ministry of War ... 250 crowns
Elsdragon Naval Yard, Jaedaxia ... 1,896 crowns
Elsdragon Naval Yard, Paxia ... 1,280 crowns
Total Seasonal Income: 18,930.00 crowns

Regular Expenses per Cycle
Total Seasonal Expenses: 0 crowns

Irregular Income (Monthly)
Elsdragon Naval Yard Contract... 75,000 crowns
Elsdragon Naval Yard Contract... 40,000 crowns
Total Irregular Income: 115,000 crowns

Irregular Expenses

Castle Elsdragon Land Purchase... 60,000 crowns
Total Irregular Expenses: 0 crowns



Total Amount of Crowns at the End of Era XV: 341,973 crowns.
Secrets :

Total Amount of Crowns at the End of Autumn, Era XV: 341,973 crowns.

Secrets :

Crowns Beginning of Autumn, Post Fractum XV: 218,743 gold crowns.

Cycles Per Season: 5

Regular Income per Cycle
Kestor Imperatis in the Imperial Legion ... 360 crowns
Director of the Board of Works in the Ministry of War ... 250 crowns
Elsdragon Naval Yard, Jaedaxia ... 1,896 crowns
Elsdragon Naval Yard, Paxia ... 1,280 crowns
Total Seasonal Income: 18,930.00 crowns

Regular Expenses per Cycle
Total Seasonal Expenses: 0 crowns

Irregular Income (Monthly)
Elsdragon Naval Yard Contract... 105,000 crowns
Total Irregular Income: 105,000 crowns

Irregular Expenses

Apprentice Sorcery Training... 700 crowns
Total Irregular Expenses: 0 crowns



Total Amount of Crowns at the End of Summer, Era XV: 218,743 crowns.

Secrets :

Crowns Beginning of Summer, Post Fractum XV: 227,133 gold crowns.

Cycles Per Season: 10

Regular Income per Cycle
Kestor Imperatis in the Imperial Legion ... 360 crowns
Director of the Board of Works in the Ministry of War ... 250 crowns
Elsdragon Naval Yard, Jaedaxia ... 1,896 crowns
Elsdragon Naval Yard, Paxia ... 1,280 crowns
Total Seasonal Income: 36,610 crowns

Regular Expenses per Cycle
Total Seasonal Expenses: 0 crowns

Irregular Income (Monthly)
Total Irregular Income: 0 crowns

Irregular Expenses

Jeadaxia Shipyard Purchase... 25,000 crowns
Renovating Jaedaxia Storefronts... 5,000 crowns
Jeadaxia Shipyard Renovation... 15,000 crowns
Total Irregular Expenses: 45,000 crowns



Total Amount of Crowns at the End of Spring, Era XV: 227,133 crowns.

Secrets :

Crowns Beginning of Spring, Post Fractum XV: 202,833 gold crowns.

Cycles Per Season: 15

Regular Income per Cycle
Provost in the Imperial Legion ... 160 crowns
Director of the Board of Works in the Ministry of War ... 250 crowns
Elsdragon Naval Yard, Paxia ... 1,280 crowns
Total Seasonal Income: 25,350 crowns

Regular Expenses per Cycle
Construction Labor... 60 crowns
Food for Pegasus... 10 crowns
Total Seasonal Expenses: 1,050 crowns

Irregular Income (Monthly)
Total Irregular Income: 0 crowns

Irregular Expenses

Total Irregular Expenses: 0 crowns



Total Amount of Crowns at the End of Winter, Era XV: 202,833 crowns.

Secrets :

Crowns Beginning of Winter, Post Fractum XV: 170,433 gold crowns.

Cycles Per Season: 20

Regular Income per Cycle
Provost in the Imperial Legion ... 160 crowns
Director of the Board of Works in the Ministry of War ... 250 crowns
Elsdragon Naval Yard, Paxia ... 1,280 crowns
Total Seasonal Income: 33,800 crowns

Regular Expenses per Cycle
Construction Labor... 60 crowns
Food for Pegasus... 10 crowns
Total Seasonal Expenses: 1,400 crowns

Irregular Income (Monthly)
Total Irregular Income: 0 crowns

Irregular Expenses

Total Irregular Expenses: 0 crowns




Total Amount of Crowns at the End of Era XIV: 170,433 crowns.
Secrets :


Total Amount of Crowns at the End of Autumn, Era XIV: 170,433 crowns.

Secrets :

Crowns Beginning of Autumn, Post Fractum XIV: 153,833 gold crowns.

Cycles Per Season: 10

Regular Income per Cycle
Provost in the Imperial Legion ... 200 crowns
Director of the Board of Works in the Ministry of War ... 250 crowns
Elsdragon Naval Yard, Paxia ... 1,280 crowns
Total Seasonal Income: 17,300 crowns

Regular Expenses per Cycle
Construction Labor... 60 crowns
Food for Pegasus... 10 crowns
Total Seasonal Expenses: 700 crowns

Irregular Income (Monthly)
Total Irregular Income: 0 crowns

Irregular Expenses

Total Irregular Expenses: 0 crowns



Total Amount of Crowns at the End of Summer, Era XIV: 153,833 crowns.

Secrets :

Crowns Beginning of Summer, Post Fractum XIV: 120,633 gold crowns.

Cycles Per Season: 20

Regular Income per Cycle
Provost in the Imperial Legion ... 200 crowns
Director of the Board of Works in the Ministry of War ... 250 crowns
Elsdragon Naval Yard, Paxia ... 1,280 crowns
Total Seasonal Income: 34,600 crowns

Regular Expenses per Cycle
Construction Labor... 60 crowns
Food for Pegasus... 10 crowns
Total Seasonal Expenses: 1,400 crowns

Irregular Income (Monthly)
Total Irregular Income: 0 crowns

Irregular Expenses

Total Irregular Expenses: 0 crowns



Total Amount of Crowns at the End of Spring, Era XIV: 120,633 crowns.

Secrets :

Crowns Beginning of Spring, Post Fractum XIV: 186,933 gold crowns.

Cycles Per Season: 15

Regular Income per Cycle
Provost in the Imperial Legion ... 200 crowns
Director of the Board of Works in the Ministry of War ... 250 crowns
Elsdragon Naval Yard, Paxia ... 1,280 crowns
Total Seasonal Income: 6,750 crowns

Regular Expenses per Cycle
Construction Labor... 60 crowns
Food for Pegasus... 10 crowns
Total Seasonal Expenses: 1,050 crowns

Irregular Income (Monthly)
Total Irregular Income: 0 crowns

Irregular Expenses

Purchase of the Paxian Shipyards.. 72,000 crowns
Total Irregular Expenses: 72,000 crowns



Total Amount of Crowns at the End of Winter, Era XIV: 186,933 crowns.

Secrets :

Crowns Beginning of Winter, Post Fractum XIV: 186,163 gold crowns.

Cycles Per Season: 5

Regular Income per Cycle
Provost in the Imperial Legion ... 200 crowns

Total Seasonal Income: 1,000 crowns

Regular Expenses per Cycle
Construction Labor... 60 crowns
Food for Pegasus... 10 crowns
Total Seasonal Expenses: 230 crowns

Irregular Income (Monthly)
Total Irregular Income: 0 crowns

Irregular Expenses

Total Irregular Expenses: 0 crowns



Total Amount of Crowns at the End of Era XII: 186,163 crowns.

Secrets :

Total Amount of Crowns at the End of Autumn, Era XIV: 186,163 crowns.

Secrets :

Crowns Beginning of Autumn, Post Fractum XII: 105,213 crowns.

Cycles Per Season: 5

Regular Income per Cycle
Provost in the Imperial Legions ... 200 crowns
Total Seasonal Income: 1,000 crowns

Regular Expenses per Cycle
Food for Pegasus... 10 crowns
Total Seasonal Expenses: 50 crowns

Irregular Income (Monthly)
Business Traction with Ka'treen... 80,000 crowns
Total Irregular Income: 80,000 crowns

Irregular Expenses

Total Irregular Expenses: 0 crowns



Total Amount of Crowns at the End of Summer, Era XIV: 105,213 crowns.

Secrets :

Crowns Beginning of Summer, Post Fractum XII: 58,688 crowns.

Cycles Per Season: 10

Regular Income per Cycle
Thane of Primus Gaudeo ... 1,385 crowns
Provost in the Imperial Legions ... 200 crowns
Total Seasonal Income: 8,925 crowns

Regular Expenses per Cycle
Food for Pegasus... 10 crowns
Total Seasonal Expenses: 100 crowns

Irregular Income (Monthly)
Resignation Pay... 27,700 crowns
Reclaiming Debt: Halftpint Naddas... 10,000 crowns
Total Irregular Income: 37,700 crowns

Irregular Expenses

Total Irregular Expenses: 0 crowns



Total Amount of Crowns at the End of Spring, Era XII: 58,688 crowns.

Secrets :

Crowns Beginning of Spring, Post Fractum XII: 43,673 crowns.

Cycles Per Season: 15

Regular Income per Cycle
Thane of Primus Gaudeo ... 1,385 crowns
Total Seasonal Income: 20,775 crowns

Regular Expenses per Cycle
Total Seasonal Expenses: 0 crowns

Irregular Income (Monthly)
Total Irregular Income: 0 crowns

Irregular Expenses

Mistaken Funding from Concordia Incola ... 3,360 crowns
Purchase of a White Pegasus ... 1,500 crowns
Private Musical ... 900 crowns
Total Irregular Expenses: 5,760 crowns



Total Amount of Crowns at the End of Winter, Era XII: 43,673 crowns.

Secrets :

Crowns Beginning of Winter, Post Fractum XII: 0 gold crowns.

Cycles Per Season: 20

Regular Income per Cycle
Asst. Thane of Paixa ... 90 crowns

Thane of Primus Gaudeo ... 1,385 crowns
Concordia Incola ... 224 crowns
Total Seasonal Income: 22,976 crowns

Regular Expenses per Cycle

Food... 15 crowns
Total Seasonal Expenses: 300 crowns

-
Irregular Income (Monthly)
Advanced Thane of Primus Gaudeo Pay ... 500 crowns
Donation to the Legion of Justice ... 30,000 crowns
Family Will ... 1,500 crowns
Total Irregular Income: 32,000 crowns

Irregular Expenses

Total Irregular Expenses: 0 crowns
Thirteen Roses ... 3 crowns
Business Funding for Rhargn Etn ... 1,000 crowns
Business Funding for Halfpint Naddas ... 10,000 crowns
Total Irregular Expenses: 11,003 crowns






 






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.



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Last edited by Keldon Elsdragon; March 24, 2017 at 05:32 PM.
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Old July 13, 2017, 10:38 AM   #13 (permalink)

Lion of Northumbria
 
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Join Date: May 2006
Location: Jaedaxia
Posts: 5,501
Wealth Tier: Ardentium
Images: 20
Blog Entries: 6
Keldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious SuperheroKeldon Elsdragon is a glorious Superhero


Formatting Reference

Secrets :


























[table="head"]Legand | Location | Recognized By | Description | Fame | Reactions |Origin Thread(s) | Approved By
Hero Of Paxia | Paxia, United Arium Directorate | Name and Face | Coordinated in Dodging Bullets to evacuate the surviving civilian and military forces in Paxia. Commanded after command breakdown. Stayed behind to cover the evacuation. | Government and military Aelyria-wide would know of his actions. Those commoners with more education would know of his exact role. Many people of noble birth who were well informed would be aware of his actions. | Known for defending the Rainbow Citadel from ten thousand orcs with only a small force and several thousand civilian lives. The survival of the thousands of lives in the Citadel. Known by the military for the commanding leadership and ability to defend the citadel against amazing odds. | Dodging Bullets, To Paint the Sky with Blood | Shortround


Taking In The Scenery - 1 Experience Point
Basic - 2 Experience Points


Basic
- 2 Experience Points
Mentor: Santael

What Is Ontop... – 1 Experience Point
Finding A Devilish Steed – 1 Experience Point
Total: 4 Experience Points

Techniques Learned:
  • Physiology
  • Terminaolgy
  • Saddling
  • Grooming, Bridling & Animal Care
  • Trotting & Galloping


Apprentice - 2 Experience Points
Mentor: Farmer
__________________
Posting Rate: Expect Delays ~ Positive Reputation Please
PC Thread Load 11/8 ~ Mod Thread Load 2/2


Last edited by Keldon Elsdragon; July 14, 2017 at 11:33 AM.
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