Old April 27, 2014, 12:06 PM   #1 (permalink)
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Sima Amarael

 
SIMA AMARAEL
Race: Gnome, Boggart
Gender: Male
Age: 42
Birth: 35th Junctior
Birthplace: Somewhere in the Great Mountains
Visa Issued From: Nexus
[ Physical Appearance ]
As tall as most adult Gnomes, he stands at about 2 feet and 3 inches. Frail as he may look, he is thin but not fragile. Has black, short, and well maintained hair. Most of his hair on both sides are white, and is noticeable from a distance. He has a goatee and really thick mean looking eye brows. His eyes are deep and has that gold like sunset color. His skin is lightly tanned but his face is rather pale.
[ Personality ]
BOLD - In a bad sense, too forward; taking undue liberties; over assuming or confident; lacking proper modesty or restraint; rude; impudent.
CHILDISH - Likes kids and playing with kids though he's a grown up already and was once a father.
RAKE - immoral or dissolute gnome, acting without moral restraint, defies established religious, social, expected precepts; a freethinker.
HYPOCRITICAL - A gnome who professes beliefs and opinions for others that he does not hold.
MORBID - Likes blood and death and killing and innards flying all over wonderland
[ Background ]
He belonged to a Gnoba who got wiped out in a raid by orc bandits. He was not a good fighter but he survived when he only got knocked unconscious by a club. He woke up only to find destruction. The event killed everyone he knew in his life including his wife and his son.

It has been five eras since the fateful event. He went wandering around dark places, forests or caves trying to find hope or solace, living in fear of all things but fighting for his life, proving himself that one day he'll be the one doing the taking.
 

Last edited by Sima Amarael; July 27, 2015 at 05:25 AM. Reason: pic
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Old April 27, 2014, 12:33 PM   #2 (permalink)
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[top]RACIAL ABILITIES

Sharpened Senses

Gnomes do have acute hearing and an exceptional sense of smell, and even in complete darkness are able to find their way by smell alone. This ability gives rise to the rumor that gnomes can see in the dark, which is of course not true.

Natural Agility and Strength


They are intelligent and very quick moving with exceptional agility. With their small body, with a dexterity rivaling that of the cethers, gnomes are extremely hard to catch. For their size they are also very strong. Gnomes are able to lift over two times their own body weight.


The Stretch (+1)

A racial ability other than the three exists but this ability will only appear to those that have totally cut off their ties to any gnoba and as such, also lose their proficiencies in the Trance, the Link and the Awareness. However, these gnomes, also known as Korrigans or Boggarts, will gain a new ability. This ability is known as the ‘Stretch’. Due to fact that Korrigans cut off their ties to any gnoba, a change occurs in their body and they are able to stretch themselves up to five feet by injecting themselves with air for short period of time. By consistent use and application, it is possible for a Korrigan to stretch up to ten feet. It must be noted that the strength of the Korrigan does not increase and neither does it decrease, and it will cause undue strain on the gnome’s body. As it had been written, this ability can only be used for short periods, which is usually less than an sixth of a candlemark, and any Korrigan or Boggart that tried to use this ability for long period of time risk injuring their body in the process of using this ability.
+1 The Amazing Elastignome

[top]SKILLS (37 Total Skill Points)

Combat Arts
Demir Kum [ Basic Bladed Weapon 5 exp ]
+2 Exp, Dumped Previous Skills October 17, 2014
+1 Exp, Money Doesn't Grow on Trees

+1 Exp, Agony in the Pit of Aeternia
+1 Exp, Steward's Siege

Throwing Cards [ Basic Thrown Weapon 3 exp ]
+2 Exp, Dumped Previous Skills October 17, 2014
+1 Exp, House of Flying Cards

Zinn'ka Shaasskah [ Basic Unarmed Combat 4 exp]
+2 Exp, Dumped Previous Skills October 17, 2014
+1 Exp, Remember the Way Back
+1 Exp, Sticks and Stones

Magic Arts
Hedgemagery [ Journeyman Dual Sphere Magic 11 exp ]
Primary:Elementalism Secondary:Thaumaturgy
+2 Exp, Dumped Previous Skills October 17, 2014
+1 Exp, Money Doesn't Grow on Trees

+1 Exp, Convert Song Exp, Djinn and the deep Blue Sea
+1 Exp, By Worrying About the Future
+1 Exp, Lost Isle Again
+1 Exp, Tribulations Started Tisi Trails
+1 Exp, Sacramentum Gladiatorium
+1 Exp, Sacramentum Gladiatorium
+1 Exp, Doing the Moonwalk
+1 Exp, Rumors of Treasure Have Been Greatly Exaggerated
Trade Arts
Espionage [ Basic Vocational Trade skill 4 exp ]
+2 Exp, Dumped Previous Skills October 17, 2014
+1 Exp, Little One in Little Town
+1 Exp, Destroyer of Dreams

Alchemy [ Basic Crafting Trade skill 2 exp ]
+2 Exp, Dumped Previous Skills October 17, 2014

Cooking [ Basic Vocational Trade Skill 5 exp ]
+2 Exp, Dumped Previous Skills October 17, 2014
+1 Exp, Gnome Cooking

+1 Exp, The Knife
+1 Exp, Crustaceans and Landlubbers

Divination [ Basic Performance Art 3 exp ]
+2 Exp, Dumped Previous Skills October 17, 2014
+1 Exp, Blood Price

Last edited by Sima Amarael; March 18, 2017 at 12:52 AM. Reason: update
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Old April 27, 2014, 12:36 PM   #3 (permalink)
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Inventory

[top]WEALTH

LARGE INCREASE IN WEALTH
Summer Era XXI [ Remember the Forgotten ]

NOTICEABLE INCREASE IN WEALTH
Summer Era XXI [ Remember the Pinnacle ]

LARGE INCREASE IN WEALTH

Spring Era XXI [ Heart of Courage ]

SIGNIFICANT WEALTH INCREASE
Winter Era XXI [ Rumors of Treasure Have Been Greatly Exaggerated ]

[top]WEAPONRY


Dwarven Steel Arakmatan Long Dagger almost a sword for the gnome demir kum practitioner
Metal Knuckles metal knuckles used in the practice of Demir Kum
Deck of Metal Throwing Cards thin metallic throwing cards with sharp edges
Stiletto additional stabbing weapon
Rusty Dagger ( of Corruption ) old dagger coated with evil green zombie blood

[top]WARDROBE


Ithar's Circlet (???) fancy silver circlet with unknown properties
Pirate's Clothes cloak, tunic, trousers, and boots that smell like naked dudes
Roy's Collar mysterious Collar with the inscription 'My Name is Roy'

[top]UTILITY


Leather Backpack small adventurer's backpack
Major Arcana Tarot Cards 23 major arcana divination cards
Reed Whitle woodwind instrument that makes a high pitch sound
Ox Wagon stolen wagon from an orc, has two oxens
Laborer's Kit contains a broad axe, a bow saw, a pick axe, and other tools
Lemon Chicken picture of a dish - brown chicken fingers covered on a yellow lemon sauce - on an uncommon canvas made of glass.(Encaustic Painting, a gift from Theldor for Le Gastrognome)

[top]ALCHEMY MATERIALS


Sand Viper Fangs source of unique poison
Giant Spider's Blood yellow blood from a giant spider
Selenite Crystals alchemy ingredient from Arakmat sun stone cave
Satyr's Horn smells salty and coarse to the touch

[top]COOKING ITEMS


Recipe Journal gnome cooking recipe journal
Fae'rel Shrooms collection of rare mushrooms from Fae'rel
Small Bag of Herbs when added to a dish immediately becomes delicious regardless of the tasters palate
Left Over Raw confetti Mushrooms hallucinogenic or deadly mushrooms
Two Bottles of Expensive Brandy Expensive brandy, consolation from the casino
Almond Cabbage vegetable with the taste and texture of almonds

[top]KEY ITEMS

Visa official identification as citizen of the empire
Stuffed Animal his son's toy, a hybrid bear and rabbit stuffed animal made of old cotton and leather stuffed with beans and rags
Deed to Home deed to a three room hovel with a garage in Downtown Jaedaxia
Pinnacle Crystal a black mineral shaped like an obelisk. It is extremely dense, akin to diamond, and may be used as a weapon. But it cannot be reforged or mixed with other materials since it seems to deteriorate and degrade inorganic objects placed near it. When one looks upon the mirror-like surface, they can see their greatest fears and nightmares vividly, as if reliving the experience.
Serewood Crystal colorless diamond that can be fitted into a ring or necklace with strange runes inscribed within its endless facets. When held, it allows the user to remember any dream or memory of theirs in great, vivid detail. The gem can also 'store' one store memories given freely by others, one at a time. (Sunstone Cave Memory Saved)
Rusty Dagger allows exclusive access to pirate only locations in the empire
Chipped Sunstone a marble-sized fragment of the sunstone. It shines with negligible light, which fades as Sima travels farther from Arkamat. By the time he leaves the province, the sunstone is nothing more than a jagged piece of yellow-white rock. It still feels warm to the touch. This has no other properties than to indicate when Sima is 'getting warmer' should he return to the cave with a bigger expedition.
Treant's Pinecone a silver-coloured pine cone that identifies him as a friend of treants

[top]FOREGONE ITEMS

Old Rusty Scepter - pawned for a crystal ball in Demios
Old Kemite Shield (of Songs) - sold at Jaedaxia, to establish Le Gastrognome
Old Rusty Crown - sold at Jaedaxia, to establish Le Gastrognome

Last edited by Sima Amarael; November 30, 2015 at 06:41 PM. Reason: update
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Old April 29, 2014, 12:40 PM   #4 (permalink)
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[top]LORE ARCHIVE

LOREDESCRIPTION
GNOMANITY Acquired from living in a Gnoba all his life until the raid. Knowledge of Gnome Culture, Tradition, and Inventions
COMMON LANGUAGE Spoken all over the empire and also by his gnoba. Sima can speak but has bad handwriting
JAEDAXIANNE LANGUAGE Living in Jaedaxia, he had to learn at least the basics of speaking the language spoken.
FOOD AND FOOD PREPARATION Basic knowledge on food, how to prepare and how to store and how long before the food spoils
DESERT SURVIVAL LORE Cactus, that's how you survive. Adventures in the desert made him learn a few things on how to Survive.
TRACKING HUMAN PRINTS (Tracking +1) After going through a lot of trouble tracking and finding a lost and drunk professor in the weaver's wood
FAE'REL'S DELICACIES AND WHERE TO FIND THEM The Faeries are delicious.. I mean their cooking
HISTORY OF THE BUTTERWINGS Moe's Life, Trials, and Tribulations
TREANTS Saw some protecting the Grumblewoods
METEOROLOGY Knowledge on weather? Nah. More on knowledge of Meteors.

Last edited by Sima Amarael; October 14, 2015 at 11:04 PM. Reason: updates
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Old July 13, 2014, 01:12 AM   #5 (permalink)
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[top]SPRING ERA XXI POST FRACTUM

[top]SUMMER ERA XXI POST FRACTUM

[top]AUTUMN ERA XXI POST FRACTUM

[top]WINTER ERA XXI POST FRACTUM

[top]WINTER ERA XXII POST FRACTUM

[top]SPRING ERA XXII POST FRACTUM

[top]SUMMER ERA XXII POST FRACTUM

[top]AUTUMN ERA XXII POST FRACTUM

[top]WINTER ERA XXII POST FRACTUM


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Old September 5, 2014, 02:20 AM   #6 (permalink)
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Spell Book

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Old September 28, 2014, 01:09 AM   #7 (permalink)
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Card Deck

[top]Major Arcana Card Deck

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Old April 2, 2015, 02:39 AM   #8 (permalink)
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Reputation

[top]REPUTATION


MESSENGER OF THE CONSORT
- Sima is the new, self-proclaimed "Messenger of the Consort" of the Cult of Borthanas and Risthal
lore in Jaedaxian culture


CHEF ++ (GM Indefinite)
- after winning cooking competition in Demios

ARACHNE (GM Indefinite)
- after undergoing the trials in Imperia
- Sima Amarael has gained a contact with Arachne. The contact can be used to acquire missions that will be done for the benefit of the organization. Doing enough of these missions will cement his reputation with them and allow him proper access to their resources/facilities.

TWISTED: GUUAN (GM Indefinite)
- after undergoing Piercing under Nactau Barthleme

FAE'REL HERO (GM Indefinite)
- This means that you will be recognized by fae and pixies native of Fae'rel as a 'friendly' stranger that shouldn't be exploded on sight. Additionally, you have been all added to the FBI Watch-list of troublemakers and tricksters.

MEDDLING MAGE (Puppet)
- Sima is considered a meddling mage who cannot be trusted in the villages south of the Grumblewoods.

NATURE'S ALLY (Puppet)
- Sima is considered a friend of nature in the Grumblewoods.
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