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Just an FYI

Posted October 7, 2016 at 03:00 PM by Grim

If you're not watching Westworld, you should be.

Drawing parallels from it to things like Aelyria or WoW or other MMOs is easy and occasionally hilarious.

Plus, you know, it's a great show so far.
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Fear the Reaper
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Interesting Decisions

Posted July 29, 2016 at 12:22 PM by Grim
Updated July 29, 2016 at 12:27 PM by Grim

"A good game is a series of interesting decisions."
-Sid Meier

Sometimes we forget that this is a game. We're writing, right? It's a story, right? So everything should just unfold neatly like it does on the inside of our heads. Like when we're writing a story by ourselves.

The thing is. We're not writing a story by ourselves and for all that we have statistics and measurable data on what a character can and cannot do it's not written in stone that...
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Designing Ikos

Posted May 20, 2016 at 08:43 PM by Grim
Updated May 20, 2016 at 08:52 PM by Grim

Time to take a little peek behind the curtain of the Working Group as it were. Because Ikos was a tough one and given there are bound to be questions and such, I figured it's good to have some whys backing the system up if not a simple thing.

Let's start at the beginning with Old Ikos. Old Ikos had a lot of interesting concepts we really liked, but the idea of a sphere that manipulated chance the way old Ikos did is difficult to moderate in any decent fashion.

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