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System Design: Arcana Overhaul

Posted September 28, 2014 at 07:23 PM by Charybdis (Melodical Musings)
Updated September 28, 2014 at 10:14 PM by Charybdis

Hi all,

So in light of the recent announcement about the changes in the arcana system and the inevitable flurry of discussion that's surrounded it, I wanted to take some time to write down some of the thoughts, goals, and ideas that drove the new design for our in-game arcana in a bit of a "behind-the-scenes" peek and a difference of perspective of what drove us to these recent changes, and where we hope it will drive us to in the future.

Arcana came under...
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Demon of Heaven
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Defining "Success"

Posted February 4, 2015 at 09:38 PM by Lyr Tlansson
Updated February 4, 2015 at 09:44 PM by Lyr Tlansson

I should really be posting. Or grading. ((Guilty as charged, as always.)) That said, something has been cropping up lately which sort of drives me up the wall and to which I feel the need to respond in a more concerted/public way.

A lot of people seem to approach this game with a lot of fear. Fear that they're going to 'lose', fear that they're not going to 'succeed', fear that their character is going to die... fear of actual risk-taking, to put it bluntly. And this is just...
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Nobody's Hero
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Designing Ikos

Posted May 20, 2016 at 08:43 PM by Grim
Updated May 20, 2016 at 08:52 PM by Grim

Time to take a little peek behind the curtain of the Working Group as it were. Because Ikos was a tough one and given there are bound to be questions and such, I figured it's good to have some whys backing the system up if not a simple thing.

Let's start at the beginning with Old Ikos. Old Ikos had a lot of interesting concepts we really liked, but the idea of a sphere that manipulated chance the way old Ikos did is difficult to moderate in any decent fashion.

If...
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Fear the Reaper
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The Tale of a Flail (Flail Fail?)

Posted June 9, 2016 at 06:08 PM by Barthelme
Updated June 9, 2016 at 06:30 PM by Barthelme ("Tale," not "Tail.":p)

In which we hear the tragic tale of a man who was granted a divine artifact and totally pissed it away!


This is Barthelme. He is pictured carrying The Needy Flail, which he acquired in this thread.

What is The Needy Flail, you ask? Mimesis described it as follows:

Quote:
Next to the falchion lay a black, shiny flail. Remarkably, it looked as if it were
...
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Dreamless
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Sticks and stones, brickbats and boors.

Posted July 15, 2008 at 01:40 AM by Alexis Sapientia

Two years and six months ago, I wrote a post in the Aelyria Refugee site, quoting a series of lines from a play called 'Beethoven's Last Night', masterfully rendered with the music of the Trans-Siberian Orchestra.

It was meant as a tribute to the beauty and steadfast dedication of one person very very dear to me.

You know her as Nicole. I call her the girl I have come to love.

In a world gone mad with turmoil running rampant, she has become my safe harbor,...
Mythic
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