Quote:
Originally Posted by Marwin Luminarias
Arthus:
Because of their essence. While magic suppose to be extraordinary, you have to take into consideration that Elementalists use FIRE, WATER, AIR, and EARTH. Their physical nature do not change once they become a spell.
I agree that the description should be changed. There are much easier ways to breath under water 
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I'd continue to argue the point but would agree it isn't particularly relevant to Elemental Immunity.
The real problem is that the spell does not take into account that air isn't simply omnipresent. And on a funny note casting it with Air should choke yourself...
Maybe use abjuration with divination (linking the spell with the caster) to make the spell 'smart' enough to reject only what would be harmful to the caster. Then just fudge for water saying the air is filtered out of water this way.
And ditch Elemental Shock or Grasp (ooh the redundancy!) for a spell called Breath which conjures air inside one's mouth so you can always breathe. (Immunity would still be useful if you want to say dive to the ocean depths with all that crushing pressure...)